Author Topic: How did you lose your CO virginity?  (Read 14069 times)

Offline FlaminCows

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Re: How did you lose your CO virginity?
« Reply #40 on: April 06, 2013, 12:37:33 PM »
I played CRPGs before tabletop RPGs, so CO just came with the package. Almost everyone who plays video games tries to find the best possible combination. I think it is because of high scores and an explicit You Win ending. Thus, when I started playing D&D I started doing CO right away, just from habit. Of course, unlike video games D&D has a lot of material to go through. My first one was a preposterous contraption that had more templates than common sense: Arctic Desert Magic-Blooded Incarnate Primordial Giant Divine Minion Lolth-Touched Warforged Swordsage. I don't even remember how I managed to get Primordial Giant in there.

Offline Von Krieger

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Re: How did you lose your CO virginity?
« Reply #41 on: April 06, 2013, 03:04:40 PM »
Arctic Desert Magic-Blooded Incarnate Primordial Giant Divine Minion Lolth-Touched Warforged Swordsage. I don't even remember how I managed to get Primordial Giant in there.

You have a Warforged, a construct, to which you apply the Incarnate Construct template. By the application of the Giant template making you of large or larger size, the IC template makes your type Giant rather than Humanoid, thus qualifying you for Primordial Giant.

Offline akalsaris

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Re: How did you lose your CO virginity?
« Reply #42 on: April 07, 2013, 01:32:12 AM »
I was working in Japan and had no internet at all for a few weeks, with no books on-hand except the core D&D books set. I decided that I'd spend some of my spare time to try and build a few sample characters, since I was always playing as a DM and never as a PC. So I basically went through the core classes and made a core build for each, and then later I looked online for some ideas for feats, which led down a dark path :P


Offline Kethrian

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Re: How did you lose your CO virginity?
« Reply #43 on: April 08, 2013, 09:47:31 PM »
Hmm ... Does optimizing in the original Final Fantasy count?  I was 10 when the game came out, and my second playthrough I built a party of 2 red mages, a white mage, and a black mage.  Sure, it took some coin farming to afford all the spells and gear (possibly the most expensive party to fund until endgame where gp doesn't matter anymore, due to good gear only coming from chests) but I had spells for any situation and enough to get me through just about any dungeon.

As for D&D, I was playing with bladesingers and battleragers (Thibbledorf Pwent was a good character model), RAWing rules for ranger 2-weapon fighting (bastard sword and club?  Why not!) and using Wild Mages, especially because I knew my DMs could not resist the siren's call of the Deck of Many Things.  All in 2nd ed.
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Offline Amechra

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