Author Topic: Cannomorph, Haraknin  (Read 3861 times)

Offline oslecamo

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Cannomorph, Haraknin
« on: April 07, 2013, 07:17:15 AM »
Cannomorph, Haraknin


HD:d8
Level BAB Fort Ref Will Feature
1 +1 +2 +2 +0Haraknin Body, Humanoid Form, Fire Breath, Scent, +1 Str
2 +2 +3 +3 +0Hell Tracker, Smells Tasty, +1 Con
3 +3 +3 +3 +1Command Hell Hound, In a Mission from Hell, +1 Str, +1 Con
Skills: 4+int modifier per level, quadruple at first level. Class skills: Apraise, Balance, Bluff, Craft, Disguise,  Intimidate, Hide, Knowledge(any), Listen,  Move Silently, Profession, Spot, Survival

Proficiencies: Simples weapons, Light Armor, one martial weapon of its choice plus its own Natural Weapons.

Features:
Haraknin Body: The Cannomorph, Haraknin loses all other racial bonuses, and gains outsider traits (basically darkvision 60 feet) and the extraplanar and fire subtypes. It is medium outsider with a base speed of 40 feet and, one natural  bite attack dealing 1d8+1,5 Str mod damage.  It also gains gains natural armor bonus equal to its Con bonus.

Humanoid Form: At will as a move action the canomorph can assume small or medium humanoid form at will. It retains its ability scores, extraordinary abilities and supernatural abilities and gains a +10 racial bonus to Disguise checks to pass as a humanoid. It loses its natural attacks and any extra movement speeds besides base speed, which becomes 30 feet for a medium form, or  20 feet for a small form. Equipment doesn't change along you.

Fire Breath: As a standard action the  Cannomorph, Haraknin can unleash a cone with 30 feet every 2d4 rounds, dealing 1d4+1 damage per HD, Reflex save for half DC 10+1/2 HD+Con mod. This ignites any flammable materials whitin the cone.

Scent: The  Cannomorph, Haraknin gains Scent as the srd ability.

Ability Score Increase: The Cannomorph, Haraknin gains +1 Str at levels 1 and 3 and +1 Con at levels 2 and 3 for a total of +2 Str and +2 Con at level 3.

Hell Tracker: At 2nd  level the  Cannomorph, Haraknin gains Track as a bonus feat even if it doesn't meet the prerequisites (if it already had it, it may choose another feat it qualifies for instead), plus it gains a racial bonus to Hide and Move Silently checks equal to its  Cannomorph, Haraknin levels plus half other levels, and double that bonus on Survival checks when tracking by scent.

Smells Tasty: At 2nd level the  Cannomorph, Haraknin gains a +1 morale bonus on attack and damage rolls with melee attacks for each 2 HD it has against enemies that were dealt fire damage no longer than 5 rounds ago. In addition it gains a +10 bonus on survival checks against creatures dealt fire damage on the last hour. If those creatures had any ability that would normally make them untrackeable, the  Cannomorph, Haraknin can instead track them normally without the +10 bonus.

At 10 HD this can even tell the location of a creature that moved trough dimensional travel such as teleport or plane shift, as long as they were dealt fire damage no longer than 1 hour ago.

Command Hell Hound: At 3rd level at will a  Cannomorph, Haraknin can use Greater Command, except it only works against Hell Hounds. Save DC 10+1/2 HD+Str mod In addition Hell Hounds will never voluntarily attack the  Cannomorph, Haraknin from now on.

In a Mission From Hell: Created by devil lords to serve as intelligent trackers and guardians, canomorphs often journey to the Material Plane to undertake diabolical missions for their infernal masters. At 3rd level pick one of the following options. You can pick the other options by spending a feat in a 1-by-1 basis.
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« Last Edit: October 04, 2013, 08:11:27 AM by oslecamo »

Offline Zeusdragoon

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Re: Cannomorph, Haraknin
« Reply #1 on: May 05, 2013, 12:02:55 AM »
YES!!!!Cannomorphs rock!
For the Battleborn!

Offline Rakoa

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Re: Cannomorph, Haraknin
« Reply #2 on: May 05, 2013, 10:56:19 AM »
In particular this one. I like the ability to eventually have a whole Hell Pack of Doom following you around. I can't think of any changes to make, myself.
The Paladin Code: Detect Evil, Smite it, ask questions later.