Author Topic: Discussion and Suggestion Thread  (Read 224173 times)

Offline Garryl

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Re: Discussion and Suggestion Thread
« Reply #800 on: April 12, 2013, 05:31:24 PM »
What's the radius of class-granted numena, such as through Spellshape Champion with the Spellshape Paragon ACF?

Offline DonQuixote

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Re: Discussion and Suggestion Thread
« Reply #801 on: April 13, 2013, 12:19:37 AM »
What's the radius of class-granted numena, such as through Spellshape Champion with the Spellshape Paragon ACF?

As described in the rules under "Projecting Numena":

Quote
When a spellshaper chooses to project a numen, its benefits take effect in a 30-foot radius around her.  For every five shaper levels she possesses, this radius increases by 5 feet.  A spellshaper's numen remains in effect until she dismisses it (a free action), she is rendered unconscious or dead, or she projects another numen in its place.

I assume that you're asking because the Project Numen feat specifies the radius, whereas class features do not.  I tend to present more redundant information in feats than I do in class features, as I am under the impression that feat selection is a more evaluative process than simply accumulating class features.  I could be wrong, of course.
“Hast thou not felt in forest gloom, as gloaming falls on dark-some dells, when comes a whisper, hum and hiss; savage growling sounds a-near, dazzling flashes around thee flicker, whirring waxes and fills thine ears: has thou not felt then grisly horrors that grip thee and hold thee?”

Offline Garryl

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Re: Discussion and Suggestion Thread
« Reply #802 on: April 13, 2013, 12:31:09 AM »
Thanks. Where is that from, by the way? I was looking for it, but I couldn't find it. I was expecting it to be in it's own section, like how Incantations have their own section linked from the index.

Offline DonQuixote

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Re: Discussion and Suggestion Thread
« Reply #803 on: April 13, 2013, 12:41:02 AM »
The rules chapter.  The only reason that Incantations have their own section is that they were originally a supplement, rather than part of the core system.

I'll probably clean up the organization and linking stuff once I have things under control.
“Hast thou not felt in forest gloom, as gloaming falls on dark-some dells, when comes a whisper, hum and hiss; savage growling sounds a-near, dazzling flashes around thee flicker, whirring waxes and fills thine ears: has thou not felt then grisly horrors that grip thee and hold thee?”

Offline Bauglir

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Re: Discussion and Suggestion Thread
« Reply #804 on: April 13, 2013, 03:36:24 AM »
Can I steal the statted out monsters? They seem like great things to advance a little and give to weirder cultures (I mean, ooze-riding is utterly rad.)
Absolutely.

Offline downzorz

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Re: Discussion and Suggestion Thread
« Reply #805 on: May 01, 2013, 09:15:45 AM »
Same Game Testing!
I SGT'd the Spellshaper, and found it to have some mad skillz. I'm through levels 5 and 10. Keep in mind that I'm not really good at this, but I'm trying. I hope it at least gives you some idea about balance points.

The level 5 build:
(click to show/hide)

And the SGT results:
(click to show/hide)

Aaaaand the level 10 build:
(click to show/hide)

Aaaaand the results:
(click to show/hide)

I'll do some more later. I hope this is useful to you in some way.

Offline DonQuixote

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Re: Discussion and Suggestion Thread
« Reply #806 on: May 03, 2013, 02:45:02 PM »
Well, I'm not familiar with the Same Game Test, so I'm guessing at how to parse the results, but what I'm taking away here is that flying needs to be bumped up to a 4th-level formula in order for a level 5 build to play nice with others.  That sound about right?

I'm less sure on what to do about the level 10 build, though I'm thinking it may entail a long, critical look at Binding Gale.  That seems to be far too important to be healthy.

It is worth noting that Forced Hibernation no longer exists.  As part of the current ongoing revision, I'm taking out anything that leaves enemies helpless or could otherwise be considered a save-or-die.
“Hast thou not felt in forest gloom, as gloaming falls on dark-some dells, when comes a whisper, hum and hiss; savage growling sounds a-near, dazzling flashes around thee flicker, whirring waxes and fills thine ears: has thou not felt then grisly horrors that grip thee and hold thee?”

Offline downzorz

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Re: Discussion and Suggestion Thread
« Reply #807 on: May 06, 2013, 08:21:36 PM »
Basically a Same Game Test is used by some people to look at where a class falls on power levels. A class that passes significantly more than 50% of the challenges (like the Spellshaper here) is considered to be "Wizard Level." This isn't necessarily a bad thing, but it means that the average challenge of equal EL would not be too challenging to the Spellshaper. You are right about flying, definitely; it was the absolute deciding factor in 5 challenges at level 5. Honestly, the effect of Binding Gale itself wasn't too important; it was used for the damage alone 3 out of 5 times, and Dessicate would work just as well for that (or, for that matter, any of the +7d8 formulae).

http://dnd-wiki.org/wiki/Dungeons_and_Dragons_Wiki:The_Same_Game_Test
Here is the home of the Same Game Test that I was using.

Oh, and here is the level 15 test.

The Build:
(click to show/hide)

The Results:
(click to show/hide)

Now here, there are some insights too. Incorporeality is good, but not insurmountably so. You'll notice that in some situations (antimagic, regeneration) we are shut down completely, while in others (especially against large amounts of weak or non-flying enemies) we are the bomb. That level of hyperspecialization is expected at high levels, where a Fighter can't talk his way out of a paper sack, a Rogue can't take a single hit, although a Wizard still does everything well.

What the whole test shows is that this class is solidly Wizard-level. Now, that's a perfectly legitimate balance point, but if you want to tone it down... getting rid of Forced Hibernation and the like is a good start, as is bumping flying up to level 7. Aside from that, it seems that toning down the damage scaling might be good if you want to take the power level down.

I hope I've done something helpful here.

-Downzorz
« Last Edit: May 06, 2013, 08:23:45 PM by downzorz »

Offline Epsilon Rose

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Re: Discussion and Suggestion Thread
« Reply #808 on: May 07, 2013, 01:05:33 PM »
Question: Did you remove the healing formulas from Natural Balance? The main formula list shows a few, but a quick search of the Natural Balance page only turns up 'heal' in the numen's description.

If you did remove them, does that mean the only healing formulas are the fast healing ones from Astral Essence?

Offline DonQuixote

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Re: Discussion and Suggestion Thread
« Reply #809 on: May 07, 2013, 04:37:23 PM »
In response to the same game testing, I'm thinking that leveling the extra damage from major formulae might be one option.  Possibly something like:

2nd+1d6
3rd+2d6
4th+3d6
5th+4d6
6th+5d6
7th+6d6
8th+7d6
9th+8d6

While this may seem like a pretty significant damage nerf, note that the spellshape attacks are continuing to scale up to 5d6. That means that you'll be doing 13d6 damage at level 17, without any feats or other damage increases. With the spellshape focus feats and the relevant lamen, a spellshaper would be able to get up to 16d6 damage, plus the effects of whatever formula was actually being shaped. Which, you know, seems like where we actually should be.

It should also be noted, however, that only the spellsage has access to Arcane Knack, and that's making my trigger finger a mite twitchy.  Exactly how many of the tests were influenced by that feature?  Slapping that on the chopping block is a very real possibility, especially if it's having any serious bearing on these results.

Amusingly, Dissipate was already on the chopping block for the Unseen Impetus revision, so this simply reaffirms my decision to axe it.



Question: Did you remove the healing formulas from Natural Balance? The main formula list shows a few, but a quick search of the Natural Balance page only turns up 'heal' in the numen's description.

If you did remove them, does that mean the only healing formulas are the fast healing ones from Astral Essence?

Yes, the healing formulae have been removed from Natural Balance.  I keep forgetting to update the master formula list--I'll try to get that done tonight.

Technically, Devouring Shadow also has a few Crusader's Strike-esque formulae that can recover hit points.  Other than that, though, I think that you're correct.
“Hast thou not felt in forest gloom, as gloaming falls on dark-some dells, when comes a whisper, hum and hiss; savage growling sounds a-near, dazzling flashes around thee flicker, whirring waxes and fills thine ears: has thou not felt then grisly horrors that grip thee and hold thee?”

Offline Bauglir

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Re: Discussion and Suggestion Thread
« Reply #810 on: May 07, 2013, 05:44:25 PM »
It should be noted that that does mean that it's likely that a character built on dishing out damage will find themselves in a position where it's unambiguously better to full attack than use a major formula. That's probably a good thing, though, since it varies combat up a bit. Basically, if you have at least 2 attacks and at least +3d6 of bonus damage (or at least 3 attacks), you always full attack when you want damage. Only applies against touch AC; the risk of missing against full AC on iteratives is likely too great. That might not be good.

Offline DonQuixote

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Re: Discussion and Suggestion Thread
« Reply #811 on: May 07, 2013, 07:04:06 PM »
That might not be good.

Which part is this referring to?

I'm not sure how I feel about a world in which full attacks end up being unambiguously better than major formulae.  I shall muse upon it.
“Hast thou not felt in forest gloom, as gloaming falls on dark-some dells, when comes a whisper, hum and hiss; savage growling sounds a-near, dazzling flashes around thee flicker, whirring waxes and fills thine ears: has thou not felt then grisly horrors that grip thee and hold thee?”

Offline Bauglir

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Re: Discussion and Suggestion Thread
« Reply #812 on: May 07, 2013, 07:07:30 PM »
The part where touch attackers are much better off full-attacking than regular AC-attackers might not be good. If you're hitting regular AC, you're much better off frontloading all your nice shit onto a single attack, since non-touch AC increases faster than you're likely to be able to keep up without full BAB and significant investment. Iteratives are a pain.

And it's only unambiguous when all you want is damage. Chances are, formulae are still preferable.

Offline Epsilon Rose

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Re: Discussion and Suggestion Thread
« Reply #813 on: May 09, 2013, 01:25:15 AM »
While this may seem like a pretty significant damage nerf, note that the spellshape attacks are continuing to scale up to 5d6. That means that you'll be doing 13d6 damage at level 17, without any feats or other damage increases. With the spellshape focus feats and the relevant lamen, a spellshaper would be able to get up to 16d6 damage, plus the effects of whatever formula was actually being shaped. Which, you know, seems like where we actually should be.

If you're considering nerfing base damage, it might be worth noting that lamens are relatively* expensive.


* Relative to magic weapons, to which lamens seem analogous.

Offline Concerned Ninja Citizen

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Re: Discussion and Suggestion Thread
« Reply #814 on: May 09, 2013, 01:34:16 AM »
I'm not in favor of the damage nerf. Esp at low levels, spellshapers weren't doing much damage already.

Offline Bauglir

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Re: Discussion and Suggestion Thread
« Reply #815 on: May 09, 2013, 01:11:53 PM »
Possibly a nonlinear progression would work well for this, then. 2d6, 4d6, 5d6, 6d6, 7d6, 8d6, 9d6, 10d6, or something like that.

Offline Concerned Ninja Citizen

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Re: Discussion and Suggestion Thread
« Reply #816 on: May 12, 2013, 05:12:14 AM »
Reading up on the same game test, it's worth noting that while "wizard level" sounds bad, the level below it is "rogue level" which is below the intended balance point for spellshapers (rogues are tier 4 while this project aims at tier 3.)

In short, somewhat above 50% success (and the average was around 60% ish) is what you're looking for and not a sign of balance problems.

Has anyone run a SGT for other tier 3 classes? Martial Adepts, Beguiler, Factotum, etc?
« Last Edit: May 12, 2013, 05:15:01 AM by Concerned Ninja Citizen »

Offline DonQuixote

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Re: Discussion and Suggestion Thread
« Reply #817 on: May 12, 2013, 07:24:34 PM »
Fair enough.  I'll sit on the damage issue for now, though I may still end up pushing flight back a formula level.

I will point out, though, that the contemplated change would still leave spellshapers a few dice ahead of warlocks.  Obviously, warlocks are below the intended balance point, but they're far from unplayable, and I suspect spellshapers would still stay ahead.  I'd also lower lamen prices to normal weapon costs to compensate for such a change.

For now, though, I'm going to leave damage as-is.  Mind you, I'm in the middle of honors examinations, followed by graduation from college, so I'm not going to be doing anything for a while, anyway.


Edit: If people still have twitchy Same Game Test trigger fingers, I'd say to give the Akashic Records a good sweep.  In addition to this being an excuse to promote the system, knowing how Akasha scores would actually give me a decent amount of information about how to approach the results.
« Last Edit: May 12, 2013, 08:33:25 PM by DonQuixote »
“Hast thou not felt in forest gloom, as gloaming falls on dark-some dells, when comes a whisper, hum and hiss; savage growling sounds a-near, dazzling flashes around thee flicker, whirring waxes and fills thine ears: has thou not felt then grisly horrors that grip thee and hold thee?”

Offline Epsilon Rose

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Re: Discussion and Suggestion Thread
« Reply #818 on: May 14, 2013, 07:32:10 PM »
Edit: If people still have twitchy Same Game Test trigger fingers, I'd say to give the Akashic Records a good sweep.  In addition to this being an excuse to promote the system, knowing how Akasha scores would actually give me a decent amount of information about how to approach the results.

You know, that's the second time I've seen you mention Akashic Magic, and each time I look at it I can't help but feel I'm missing something. The flavor seems really cool (I wish more people did stuff with the akashic records), but the classes seem rather bare bones and generic or formulaic.

Offline Amechra

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Re: Discussion and Suggestion Thread
« Reply #819 on: May 14, 2013, 08:17:28 PM »
It's his roomie's system.
"There is happiness for those who accept their fate, there is glory for those that defy it."

"Now that everyone's so happy, this is probably a good time to tell you I ate your parents."