Author Topic: Discussion and Suggestion Thread  (Read 224456 times)

Offline DonQuixote

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Re: Discussion and Suggestion Thread
« Reply #380 on: July 25, 2012, 05:38:51 PM »
Part of what made me choose my element for my elemental adept was the earth elemental as opposed to others that I could have gotten with a focus on Crushing Stone.  I'll wait to see what you come up with.   :)

Here's what the write-up looks like thus far:

(click to show/hide)

So, not much has changed--I've really just been clarifying things and double-checking so that everything works with the fluid and solid subtypes.  The brackets include the information on paraelementals, which won't be in Codex I--but will be updated online.

Incidentally, that undecided 5th-level ability is almost certainly going to be non-element specific.  It's much easier to deal with the companions if they get the same benefits.  Let's face it, my revised elementals are already different enough--and it's hard to come up with simple ways for them to more fully embody their respective elements.  For the same reason, I'm probably going to axe the Elemental Perfection feat.  I hope I'll be able to come up with something to replace it...but we can only hope, at this point.



Oh, don't worry, I know about all the different things that you can make a pact with...

Actually, a Slaad pact would be hilarious as hell.

Everyone else gives a thematic set of formulae, while Slaad give you...

Well, did you see my post about UTTER RANDOMNESS? :D

Kidding, kidding; though my write-up will have a rather unorthodox way of using Formulae (that's how I've done every single ToB base class I've ever written, and some people think that at least one of them is excellent, so...)

The "unorthodox" way of using formulae makes me twitchy, but I'm not going to reject it until I see it.  Mind if I ask which classes you're talking about?

Also, though such things are pretty common in fantasy, let's stay away from pacts with elementals and dragons.  Don't want to step on any toes, after all.
“Hast thou not felt in forest gloom, as gloaming falls on dark-some dells, when comes a whisper, hum and hiss; savage growling sounds a-near, dazzling flashes around thee flicker, whirring waxes and fills thine ears: has thou not felt then grisly horrors that grip thee and hold thee?”

Offline sirpercival

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Re: Discussion and Suggestion Thread
« Reply #381 on: July 25, 2012, 05:41:11 PM »
Hey, I think I've asked this before, but I'll ask again -- are you planning on doing the quasielementals?  Pretty pls?
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Offline Amechra

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Re: Discussion and Suggestion Thread
« Reply #382 on: July 25, 2012, 05:51:12 PM »
Well, I was referring to stuff like the Nord's Blade (won't use; kinda complicated, and very powerful; doesn't fit too well with pacts, anyway).

I was actually thinking that the pact would give you a set of packets, with a sort of theme to them; in essence, each packet consists of a couple of Major Formulae and a couple of Minor Formulae. Once you've used "up" a packet (i.e., you've used up around the slots that were allotted to that packet), you lose that packet until you use up another packet or two.

Or maybe I'll just go ahead and make it a normal Spellshaper, but with a focus towards summoning (think of it; a twisted Natural Balance where it summons Demons/Angels/Aberrations, while buffing their attacks with Minor Formulae, while he himself supplies the artillery.)

EDIT: Maybe combo that with the battlefield control to get someone who is trying to "bless" the area fights take place in; so first difficult terrain and other similar things are ignored by allies, and then give them bonuses while in those areas... think Zerg and creep. Angelic creep.
« Last Edit: July 25, 2012, 05:54:02 PM by Amechra »
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Offline DonQuixote

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Re: Discussion and Suggestion Thread
« Reply #383 on: July 25, 2012, 06:01:29 PM »
Hey, I think I've asked this before, but I'll ask again -- are you planning on doing the quasielementals?  Pretty pls?

Chronicle of the Homebrewers, Page 725.

"...and, then, with but a single question, sirpercival caused DonQuixote to stop writing homebrew and disappear.  Forever."

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“Hast thou not felt in forest gloom, as gloaming falls on dark-some dells, when comes a whisper, hum and hiss; savage growling sounds a-near, dazzling flashes around thee flicker, whirring waxes and fills thine ears: has thou not felt then grisly horrors that grip thee and hold thee?”

Offline DonQuixote

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Re: Discussion and Suggestion Thread
« Reply #384 on: July 25, 2012, 06:02:25 PM »
Well, I was referring to stuff like the Nord's Blade (won't use; kinda complicated, and very powerful; doesn't fit too well with pacts, anyway).

I was actually thinking that the pact would give you a set of packets, with a sort of theme to them; in essence, each packet consists of a couple of Major Formulae and a couple of Minor Formulae. Once you've used "up" a packet (i.e., you've used up around the slots that were allotted to that packet), you lose that packet until you use up another packet or two.

Or maybe I'll just go ahead and make it a normal Spellshaper, but with a focus towards summoning (think of it; a twisted Natural Balance where it summons Demons/Angels/Aberrations, while buffing their attacks with Minor Formulae, while he himself supplies the artillery.)

EDIT: Maybe combo that with the battlefield control to get someone who is trying to "bless" the area fights take place in; so first difficult terrain and other similar things are ignored by allies, and then give them bonuses while in those areas... think Zerg and creep. Angelic creep.

Interesting.  I'd say go ahead.  We can always tweak things later, if they horribly offend my sensibilities.  Like quasielementals...
“Hast thou not felt in forest gloom, as gloaming falls on dark-some dells, when comes a whisper, hum and hiss; savage growling sounds a-near, dazzling flashes around thee flicker, whirring waxes and fills thine ears: has thou not felt then grisly horrors that grip thee and hold thee?”

Offline sirpercival

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Re: Discussion and Suggestion Thread
« Reply #385 on: July 25, 2012, 06:20:51 PM »
 :bigeyes don't stop writing i would be so saaaaaad



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Offline DonQuixote

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Re: Discussion and Suggestion Thread
« Reply #386 on: July 25, 2012, 06:36:17 PM »
My reaction was more to the monumental task involved in writing the quasielemental adept.  I'd have to write a positive energy circle, first of all.  Then I'd have to write statblocks for eight new types of elementals.  Then, I'd have to figure out a third circle for each quasielemental combination--kind of difficult for things like ash, mineral, and vacuum.  And then we get to the shenanigans of figuring out certain class features.

It would just be a mess.  Add to that the fact that I don't really like the whole idea of positive and negative energy as elements, and you wind up with me fleeing from the idea.
“Hast thou not felt in forest gloom, as gloaming falls on dark-some dells, when comes a whisper, hum and hiss; savage growling sounds a-near, dazzling flashes around thee flicker, whirring waxes and fills thine ears: has thou not felt then grisly horrors that grip thee and hold thee?”

Offline Nanshork

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Re: Discussion and Suggestion Thread
« Reply #387 on: July 25, 2012, 06:56:47 PM »
Aww, I liked the elements gaining specific abilities.  Oh well, it's understandable.

Offline DonQuixote

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Re: Discussion and Suggestion Thread
« Reply #388 on: July 25, 2012, 07:14:41 PM »
I liked it, too, but the revised elementals already have most of the abilities that I could think of.  That was rather part of my goal in writing them.

I have yet to come up with a satisfactory replacement, though, so they might end up coming back.  The only halfway decent thing I've thought of is giving the elemental companions mettle, but that's boring--and possibly too good.

If I do end up coming back to element-specific abilities, they'll probably come out to:
  • Air: 20% miss chance.
  • Earth: Natural attacks count as adamantine, cold iron, and silver.
  • Fire: Deal fire damage to nearby creatures.
  • Ice: SOMETHING
  • Magma: Ability to harden or...unharden(?) at will.
  • Ooze: Partially corrode (as the Deteriorating Corrosion spellshape aspect) wooden or metal weapons that strike it.
  • Smoke: SOMETHING
  • Water: Able to engulf creatures of up to its size, rather than creatures at least one size category smaller than it.


...damn it, this is going to happen now, isn't it?
« Last Edit: July 26, 2012, 01:07:56 AM by DonQuixote »
“Hast thou not felt in forest gloom, as gloaming falls on dark-some dells, when comes a whisper, hum and hiss; savage growling sounds a-near, dazzling flashes around thee flicker, whirring waxes and fills thine ears: has thou not felt then grisly horrors that grip thee and hold thee?”

Offline Nanshork

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Re: Discussion and Suggestion Thread
« Reply #389 on: July 25, 2012, 08:37:50 PM »
It probably is. 

Side note: Magma's ability will make it way more useful as a traveling companion, I approve.

Offline DonQuixote

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Re: Discussion and Suggestion Thread
« Reply #390 on: July 26, 2012, 01:11:12 AM »
Incidentally, on a vaguely related note, one of my friends got a word filter installed on Chrome recently.  He almost didn't realize that it had filtered me.

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“Hast thou not felt in forest gloom, as gloaming falls on dark-some dells, when comes a whisper, hum and hiss; savage growling sounds a-near, dazzling flashes around thee flicker, whirring waxes and fills thine ears: has thou not felt then grisly horrors that grip thee and hold thee?”


Offline radmelon

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Re: Discussion and Suggestion Thread
« Reply #392 on: July 26, 2012, 02:31:09 AM »
I think it says something about my tastes in entertainment that I had to go back to your original post in order to find what was off.  :rolleyes

Offline DonQuixote

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Re: Discussion and Suggestion Thread
« Reply #393 on: July 27, 2012, 12:57:11 AM »
Swapped over the revised elementals and updated the base elemental adept accordingly.  Onwards to bringing over the revised paraelementals!

Incidentally, I'm going to update the Codex I PDF before I get around to revising the paraelemental adept material.  Primarily because I still haven't figured out Ice Body and Smoke Body.
“Hast thou not felt in forest gloom, as gloaming falls on dark-some dells, when comes a whisper, hum and hiss; savage growling sounds a-near, dazzling flashes around thee flicker, whirring waxes and fills thine ears: has thou not felt then grisly horrors that grip thee and hold thee?”

Offline The-Mage-King

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Re: Discussion and Suggestion Thread
« Reply #394 on: July 27, 2012, 12:59:49 AM »
Idea! Why not make a teleporting/planeshifing PrC? That way, you don't need to make an entire circle, and there's no need for a spellshape attack.

...

In fact...


Excuse me, I'm now working on something.... I think the base ECL for it will be 7, allowing...

Offline DonQuixote

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Re: Discussion and Suggestion Thread
« Reply #395 on: July 27, 2012, 02:09:13 AM »
Idea! Why not make a teleporting/planeshifing PrC? That way, you don't need to make an entire circle, and there's no need for a spellshape attack.

...

In fact...


Excuse me, I'm now working on something.... I think the base ECL for it will be 7, allowing...

...wait, ECL?  Suddenly, vaguely worried...


Incidentally, the porting of things into the Codex I PDF is taking about as much time as I figured it would.  Don't hold your breath for a pre-Sunday release--though stranger things have happened.
“Hast thou not felt in forest gloom, as gloaming falls on dark-some dells, when comes a whisper, hum and hiss; savage growling sounds a-near, dazzling flashes around thee flicker, whirring waxes and fills thine ears: has thou not felt then grisly horrors that grip thee and hold thee?”

Offline Nanshork

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Re: Discussion and Suggestion Thread
« Reply #396 on: July 27, 2012, 02:37:53 AM »
Solid and Fluid are referenced in the elemental descriptions but you aren't explaining them in the intro posts for some reason?

Good luck with Ice Body and Smoke Body.  I'm not sure what abilities would be appropriate.   :???

Offline The-Mage-King

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Re: Discussion and Suggestion Thread
« Reply #397 on: July 27, 2012, 02:44:34 AM »
...wait, ECL?  Suddenly, vaguely worried...

Don't be. Typically, a PrC is aimed to be entered after ECL 5, having all prereqs obtained by then. This is going to be intended to have all prereqs done at level 7, so people can enter it at level 8. That way, I can save myself some trouble and just write the teleportation formulae from level 4-9, saving me some balance problems and that hassle.

Quote
Incidentally, the porting of things into the Codex I PDF is taking about as much time as I figured it would.  Don't hold your breath for a pre-Sunday release--though stranger things have happened.

Aw.

Offline DonQuixote

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Re: Discussion and Suggestion Thread
« Reply #398 on: July 27, 2012, 11:28:28 AM »
Solid and Fluid are referenced in the elemental descriptions but you aren't explaining them in the intro posts for some reason?

They're in the Index now.  I'm trying to follow the same format as in the PDF, which lists Solid and Fluid before any of the creatures.  I may have to reconsider this.

Good luck with Ice Body and Smoke Body.  I'm not sure what abilities would be appropriate.   :???

Well, figuring out things like that is what my hour-and-a-half commute is for.

Don't be. Typically, a PrC is aimed to be entered after ECL 5, having all prereqs obtained by then. This is going to be intended to have all prereqs done at level 7, so people can enter it at level 8. That way, I can save myself some trouble and just write the teleportation formulae from level 4-9, saving me some balance problems and that hassle.

Ahhh.  When I hear "ECL," I tend to think of players playing monsters.  (As opposed to monsters monsting players.)

Aw.

Yeah, this is the downside of making pretty PDFs in Microsoft Word.  Pulling everything together takes time.  And, unlike other things, I won't be able to work on the PDF during my lunch break, so it's unlikely that I'll have time to format the tables and enter everything into the PDF before Sunday.
“Hast thou not felt in forest gloom, as gloaming falls on dark-some dells, when comes a whisper, hum and hiss; savage growling sounds a-near, dazzling flashes around thee flicker, whirring waxes and fills thine ears: has thou not felt then grisly horrors that grip thee and hold thee?”

Offline Garryl

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Re: Discussion and Suggestion Thread
« Reply #399 on: July 27, 2012, 11:33:22 AM »
Ice: Melt, becoming fluid instead of solid for some time?
Smoke: Leave behind a trail of fumes that functions as a wall of smoke spell?