The biggest drawback to playing one is that they probably require more bookkeeping than the wizard, cleric, and druid combined. If you can deal with it the payoff is totally worth the investment.
My last artificer only had 3 spreadsheets.
My Artificer's character sheet is a folder... a folder seperated out into individual sections, Six Sections.
"Sheet", "Worn Equipment - Detailed", "Items in my belt of hidden pouches", "items in my handy haversack", "Scrolls / Wands / Schema & other spells", "Campaign notes/journal"
The haversack and hidden pouches make me Batman though, so it's worth it.
An idea toward being the crafter & everycaster:
Binder 1, Wizard 3, Anima Mage.
Binders can be excellent healers and crafters depending on who you have bound... if you can bind the alien summoner then they're ridiculous... infinite alien unicorns = infinite healing. You're still a pretty solid straight up wizard... and you're really adaptable... more paperwork than your average wizard, less than your average artificer.