Soulcrafting [Incarnum][Item Crafting]
You have discovered how to shape your Soulmelds in a way that allows you to lend them to others.
Prerequisites: Must be able to shape at least 2 Soulmelds, Meldshaper Level 3rd
Benefits: Whenever you shape a Soulmeld, you may shape it as a Soulmeld Item, appearing at your feat as a solid item. As long as a Soulmeld Item exists, anyone can pick it up and use it as if it were a slotless magic item with a caster level equal to your Meldshaper level. Soulmelds that normally create a weapon, such as Incarnum Weapon, instead act as magic weapons when created as Soulmeld Items
The Soulmeld is still subject to effects that destroy soulmelds, and is additionally subject to effects which target magic items. If you shape the same soulmeld an additional time, either as a Soulmeld Item or as a normal Soulmeld, the existing Soulmeld Item is unshaped.
A Soulmeld Item does not count against the maximum number of Soulmelds a given creature is able to have at one time unless they are currently wearing or wielding that Soulmeld Item.
You cannot invest any essentia into a Soulmeld Item, and you cannot shape a Soulmeld Item that is bound to a Chakra.
Special: You gain 1 essentia. This feat counts as Craft Wondrous Item for the purposes of prerequisites.
Chakraic Panoply [Incarnum]
You have gotten better at manipulating Incarnum into forming Soulmeld Items.
Prerequisites: Soulcrafting, Meldshaper Level 6th, able to bind soulmelds to a Chakra.
Benefit: If someone with an Essentia pool is wearing or wielding one of your Soulmeld Items, they may invest Essentia into that Soulmeld Item or bind it to a Chakra as if it were a Soulmeld they had shaped themselves.
As soon as they are no longer wearing or wielding that Soulmeld Item, the essentia invested is divested from the Soulmeld Item and returned to the person who invested it, and the Soulmeld is unbound from that particular chakra.
Special: You gain 1 essentia.
Azure Technochorigisy[Incarnum]
You have experienced a breakthrough in soulmeld technology; namely, the ability to share with someone who does not have your advantages.
Prerequisites: Chakraic Panoply
Benefits: Whenever you invest Essentia into a Soulmeld Item that you created, you may choose to have the Essentia not return to you when it leaves your person. You may not change how much Essentia you have invested in a Soulmeld Item unless you are wearing or wielding it. As long as you still have at least 1 Essentia invested into a Soulmeld Item, no-one else may invest more Essentia into it.
In addition, if you have a Soulmeld Item bound to one of your chakras, you may choose to have it not unbind from that Chakra when it leaves your person; anyone who chooses to use that Soulmeld Item treats it as a magic item that takes up a body slot analogous to the chakra that the Soulmeld Item is bound to, and may not bind it to any other Chakras. You may not change what Chakra the Soulmeld Item is bound to unless you are wearing or wielding it.
Special: You gain 1 essentia.
Soul Aesthetics [Incarnum]
Your soulmelds just scream "you". Well, that's because you nabbed a bit of your own soul energy when creating them.
Prerequisites: The ability to shape a soulmeld.
Benefit: When you first take this feat, you may specify an aesthetic for your soulmelds to take on. From this point on, all of your soulmelds take on that aesthetic.
For example, if your aesthetic was "Basalt and Brass", and you shaped an Incarnum Weapon, it could form an imposing blade apparently made of basalt, shot through with brass tracery, rather than one made of blue glowing energy.
Any checks to determine that you are carrying or using a soulmeld have their DC increased by 10, because of the sharply different aesthetics of your soulmelds.
Special: You gain 1 essentia.
Form-Stealing Unshaping [Incarnum]
You have figured out how to convert essentia into magic items, now you have learned how to convert in the opposite direction.
Prerequisites: Chakraic Panoply
Benefit: Over the course of one minute, you may unshape any magic item that you own and are currently are wearing or wielding; doing so destroys the magic item, but adds it to the list of soulmelds that you may shape. It is treated as if it were a soulmeld on the class list of each of your meldshaping classes for the purposes of all effects.
When shaping the converted magic item as a soulmeld, it must be bound to the chakra that corresponds to the body slot that the magic item would normally occupy for it to grant any benefit; otherwise, it appears as a glowing blue mist hovering over the corresponding body slot. For the purposes of this feat, magic weapons correspond to the Hands chakra. The duplicate has cosmetic differences, matching the aesthetics of your other soulmelds; a Totemist might add blue fur trim to a pair of Bracers of Armor.
You may have a number of these unique soulmelds equal to your Constitution modifier. You may remove a soulmeld from this list as a full round action, causing the analogous magic item to appear at your feet.
-------------------------------------------------------------------------
OK, so now you can create a sword out of SOULS, and hand it to the Fighter. And with Soul Aesthetics, you can just pretend that it is a random magic item you found!
What does everyone think?
EDIT: Now, with the addition of Form-Stealing Unshaping, it literally CAN be a random magic item you just found!