Why not? Marauders do what they have to do to get loot.
Because then they'll all be slaughtered by someone that wanted to do actual damage?
If you give the other side loads of extra cash out of nowhere, certainly.
Hint:longbows are 75 GP each, actually out of reach of most 1st level people. Arrows aren't cheap either. Words are free.
Experts make a significant part of town population, otherwise there wouldn't be a city to begin with, since commoners in overwhelming majority do not make such a place.
And these experts will all have spent their feats on doing something likely to get them beaten to a pulp rather than something that could have brought them an actual livelihood, yes. That sounds like it makes sense.
Funny, I could swear you could make money out of skills alone, and that experts had those to spare.
Missed attacks don't deal damage. This deals damage whetever you make the save or not.
So does Fireball. Your point being?
That you were trying to turn away the discussion to irrelevant stuff. And still are now, with now empty featurless plains instead of towns (that have, you know, buildings and other stuff to block line of sight while one aproaches) while granting your side massive wealth bonus out of nowhere.
Experts have 1d4 hp, +4 temporary (assuming four guys lined up directly behind them).
Temporary hit points from the same effect don't stack.
The ones from this feat specifically stack as long as done whitin 1 round.
Basically, odds are that they'll survive any one attack he makes. This is assuming he hits, because he only has a +1 to hit, and they're armoured (because talking isn't impaired by armour). So, one round buffing, next round simply moving.
Hell, 'one guy with a longbow' isn't going to be able to take down an entire group before he's mobbed.
What makes you think the guy with the superior range on his weapon is going to stop moving when they're moving toward him? If they don't stop moving, you don't either, and depending on your armor compared to theirs, you might be gaining some distance. At worst, you're staying out of range.
You really have to explain me how there's any kind of civilization in your settings when nobody aproaches any kind of closed space and they shoot even unarmed people on sight while running away.