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Creative Corner => Uncle Kittie's Party Time => New Mechanics and Subsystems => Homebrew and House Rules (D&D) => Uncle Kittie's Unnecessary Revisions => Topic started by: bhu on November 12, 2011, 02:01:45 AM

Title: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on November 12, 2011, 02:01:45 AM
I've  been challenged to do an expansion based on my little pony:

Pony Investigators
Applejack (http://www.minmaxboards.com/index.php?topic=1010.msg168588#msg168588)
Daring Do (http://www.minmaxboards.com/index.php?topic=1010.msg244619#msg244619)
Fluttershy (http://www.minmaxboards.com/index.php?topic=1010.msg168381#msg168381)
Pinkie Pie (http://www.minmaxboards.com/index.php?topic=1010.msg168307#msg168307)
Rainbow Dash (http://www.minmaxboards.com/index.php?topic=1010.msg168105#msg168105)
Rarity (http://www.minmaxboards.com/index.php?topic=1010.msg168002#msg168002)
Spike (http://www.minmaxboards.com/index.php?topic=1010.msg237576#msg237576)
Twilight Sparkle (http://www.minmaxboards.com/index.php?topic=1010.msg167803#msg167803)

 
Ally Cards
Angel, Chief Thunderhooves, Cutie Mark Crusaders, Elizabeak, Gummy, Humingway, Iron Will, Little Strongheart, Mr. Mousey, Opalescence, Owlowiscious, Philomena, Tank, Toby, Winona, The Wonderbolts, Zecora (http://www.minmaxboards.com/index.php?topic=1010.msg168908#msg168908)
Granny Smith, Mayor Mare, Royal Guards (http://www.minmaxboards.com/index.php?topic=1010.msg169166#msg169166)
Orthus (http://www.minmaxboards.com/index.php?topic=1010.msg230421#msg230421)
Fuzzylegs, Harry the Bear (http://www.minmaxboards.com/index.php?topic=1010.msg302499#msg302499)
The Apple Family
Bunyip

 
Guardians
Princess Celestia (http://www.minmaxboards.com/index.php?topic=1010.msg277617#msg277617)
Princess Luna (http://www.minmaxboards.com/index.php?topic=1010.msg268135#msg268135)


Monsters
Alligator, Bat Mob, Bear (http://www.minmaxboards.com/index.php?topic=1010.msg172819#msg172819)
Giant Spiders, Hydra, King Timberwolf, Manticore, Pony Eating Petunias, Quarray Eels, Squid, Timberwolves (http://www.minmaxboards.com/index.php?topic=1010.msg173415#msg173415)
Adult Dragon, Cerberus, Chupacabra, Teen Dragon, Vampire Jackalopes (http://www.minmaxboards.com/index.php?topic=1010.msg174101#msg174101)
Cave Troll, Changeling, Cockatrice, Nightmares (http://www.minmaxboards.com/index.php?topic=1010.msg177232#msg177232)
Cloud Gremlins, Sass Squash, Unicorn Mind Slave (http://www.minmaxboards.com/index.php?topic=1010.msg182570#msg182570)
Earth Pony Mind Slave, Pegasus Mind Slave (http://www.minmaxboards.com/index.php?topic=1010.msg187844#msg187844)
Crab, Cragadile, Chimera, Plundervines, Tatzelwurm (http://www.minmaxboards.com/index.php?topic=1010.msg230421#msg230421)
Slingtail, Water Eel (http://www.minmaxboards.com/index.php?topic=1010.msg309688#msg309688)
Bugbear, Cyclops, Umbrum (http://www.minmaxboards.com/index.php?topic=1010.msg302499#msg302499)

Ursa Minor/Major
=ponies

Blights
Diamond Dogs, Flim and Flam, Gilda, Parasprites, The Shadowbolts, Trixie (http://www.minmaxboards.com/index.php?topic=1010.msg169669#msg169669)


Herald
Queen Chrysalis (http://www.minmaxboards.com/index.php?topic=1010.msg222341#msg222341)
Shadowfright (http://www.minmaxboards.com/index.php?topic=1010.msg230423#msg230423)
The Sirens (http://www.minmaxboards.com/index.php?topic=1010.msg267878#msg267878)
Tantabus (http://www.minmaxboards.com/index.php?topic=1010.msg309689#msg309689)

Ahuizotl
Sunset Shimmer
starlight glimmer



Ancient One
Discord (http://www.minmaxboards.com/index.php?topic=1010.msg203915#msg203915)
Discord's Monster Effects Card and Touch of Chaos (http://www.minmaxboards.com/index.php?topic=1010.msg205330#msg205330)
King Sombra (http://www.minmaxboards.com/index.php?topic=1010.msg198419#msg198419)
Nightmare Moon (http://www.minmaxboards.com/index.php?topic=1010.msg208362#msg208362)
Tirek (http://www.minmaxboards.com/index.php?topic=1010.msg254794#msg254794)
Windigo (http://www.minmaxboards.com/index.php?topic=1010.msg215695#msg215695)


Spells
Age Spell, Bestow Wings, Conjure Snow, Crystal Prison, Force Barrier, Force Bubble, Mend, Orange Morph, Polymorph, Summon Item, Telekinetic Freeze, Time Travel, Transformation (http://www.minmaxboards.com/index.php?topic=1010.msg302498#msg302498)
Bring the Lightning, Come to Life, Control Weather, Dragonfire, Find Gems, Sonic Rainboom, Summon Wind, Telekinesis, Teleport (http://www.minmaxboards.com/index.php?topic=1010.msg294956#msg294956)
Heycartes Principle, Want It Need It (http://www.minmaxboards.com/index.php?topic=1010.msg283705#msg283705)
Cloud Walking
Pinkie Sense
Light Show

Locations
Appleloosa
Canterlot
Cloudsdale
Equestria
Everfree Forest
Fillydelfia
Ghastly Gorge
Hoofington
Manehattan
Ponyville
Sugarcube Corner

Items
Poison Joke
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on November 25, 2011, 10:37:24 PM
okay before we start again, do I have all the locations, critters, etc?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: radmelon on November 26, 2011, 02:20:19 AM
Looks like it. Can't think of anything that's missing at the moment. I'll send a link to konner. He's a huge brony.
<edit>maybe add something about poison joke?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on November 26, 2011, 03:05:18 AM
poison joke?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Monotremeancer on November 26, 2011, 04:48:13 PM
Tank needs to be mentioned among the pet-allies (he was introduced last week)

Locations may or may not need Fillydelphia

Edit: Oh, and Mare-do-well should qualify as a Guardian.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: radmelon on November 27, 2011, 01:12:38 AM
poison joke?
The magical herb that causes ironic ailments. Example effects involved tiny applejack and flutterguy.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on November 27, 2011, 02:06:15 AM
They're added to the list.  I really don't know much bout the show so I'll give it a week or so for more commentary then we begin.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: radmelon on November 27, 2011, 02:22:18 AM
It's easy to find the show on youtube, and I'm pretty sure it's offered for free in HD on itunes.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on November 27, 2011, 02:59:57 AM
It's easy to find the show on youtube, and I'm pretty sure it's offered for free in HD on itunes.

Cant watch it.  I had to let mom move in with me to survive, and she's an emotionally unstable bitch who thinks cartoons, books, and games are for 5 year olds.  It would be impossible to concentrate with her screaming in the background.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: radmelon on November 27, 2011, 02:36:53 PM
It's easy to find the show on youtube, and I'm pretty sure it's offered for free in HD on itunes.

Cant watch it.  I had to let mom move in with me to survive, and she's an emotionally unstable bitch who thinks cartoons, books, and games are for 5 year olds.  It would be impossible to concentrate with her screaming in the background.
Ah yes, I'd forgotten the issues with your smother mother.
Unfortunately, there's nothing I can really do to help. Hope you manage a way to deal with it.  :-\
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: veekie on November 27, 2011, 02:39:25 PM
Make big extensive lists of stuff to include for him then?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Monotremeancer on November 27, 2011, 03:39:35 PM
If I had the time, I would. No man should be denied ponies! Unfortunately, my life is quite hectic at the moment.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on November 27, 2011, 04:19:00 PM
I can still look up info online, I'd just like someone knowledgeable to confirm for me  ;)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Monotremeancer on November 27, 2011, 04:31:03 PM
That is something I will be able to do  :D
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on February 17, 2012, 10:28:01 PM
http://img51.imageshack.us/img51/8238/cockatricefrontface.jpg

http://img526.imageshack.us/img526/8027/cockatricebackface.jpg

Okay how does this look?  I couldn't find much info so I'm uncertain how accurate it may be
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: radmelon on February 18, 2012, 12:51:20 PM
Seems pretty right. It's pretty much your standard save-or-die gaze attack monster. MLP can use quite a few interesting ideas for monsters in the forest because Hasbro owns both them and WotC. Unlikely that we'll ever see a beholder or mind flayer, but it's possible.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Monotremeancer on February 18, 2012, 06:32:44 PM
I see no problem with it
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on February 19, 2012, 03:47:14 PM
does it fly?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: radmelon on February 19, 2012, 07:17:49 PM
I believe so, but it didn't seem like it was a very strong flier. Your call.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on February 28, 2012, 10:37:28 PM
Diamond Dogs have any special abilities?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: radmelon on February 29, 2012, 10:10:40 AM
They can dig and they are physically tough.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 25, 2013, 10:56:13 PM
Since the thread started, there have been some new villains (Windigos being the most cthuluesque - they are a herd of cloud horses that feed on negative emotions and produce cold - so the more everybody is at each other's throats, the colder it gets.)

I have seen some pony investigator cards on the net, as well as a Nightmare Moon great old one card, but they seem to be intended for use with the Arkham game rather than at a separate board. Are any of them yours?


EDIT: there are several versions - this one is my favourite

(http://fc05.deviantart.net/fs70/i/2012/197/7/5/ancient_one__nightmare_moon_by_depricated-d57by8q.png)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 26, 2013, 01:46:40 AM
None of them are mine.  I originally intended to do this project but the people who really wanted to see it sort of poofed so it kind of got put on the backburner...
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 26, 2013, 08:10:08 AM
So, I think it would be fun to help, but I don't want to just randomly rant about ponies. What information would actually help you?

And why would ponies use no items?

http://www.youtube.com/watch?v=8Cv5ZBrj3s4

Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 26, 2013, 02:51:56 PM
My problem is I know nothing about the show.  Absolutely nothing.  While I can look stuff up I need people who watch the show to kind of help guide me when designing critters and such.

Also, ponies have no thumbs.  With the exception of the one with teke how are they gonna pull the trigger on a tommy gun, or turn pages in a tome?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 26, 2013, 05:22:14 PM
Well, as far as the series handles it... musical instruments kind of stick to the hooves. Other pony-made items are usually used with the mouth or have handles wide enough to put a hoof through (don't ask me how a typewriter with two buttons works ;P )

As for our six investigators, the pegasi don't use much equipment, the unicorns have telekinesis, while the earth ponies are both a bit special. Applejack is a local rodeo champion and as you could see in the clip, she uses her tail as if it was semi-prehensile.

Pinkie Pie on the other hand is the comedy relief and can get away with pretty much anything as long as it is funny - in one instance she used Twilight Sparkle as a gun, pointing her horn at the monsters and spinning her tail like a crank.

Items that appeared in the series:

Zecora's brews - the zebra Zecora is a skilled witch doctor and capable of making antidotes and healing potions (uses in the series include regrowing broken teeth and neutralising the effects of poison joke

One-pony-orchestra - used by Pinkie Pie to mesmerise the parasprites and lead them out of town Piper of Hamelin style.

Starswirl's journal - Contains research notes of the legendary Starswirl the Bearded - the final episode of season 3 revolved around Twilight trying to finish his final spell, but there is no canon data on what the rest of the tome contains.

Alicorn amulet: an iron and ruby gorget that clamps around the user's neck and cannot be removed against her will. Gives a massive power boost. Side effects include glowy red eyes and turning into an evil egomaniac.

Spy catsuit: used on several occassions. improves stealth?

Apple pies: baked in bulk and used as projectiles during the pony-buffalo conflict

Party cannon: A cannon loaded with baloons, tablecloths, streamers and confetti, which Pinkie uses to instantly set up parties. There is an in series precedent of using it as a weapon, though we didn't get to see how effective it actually was.

Crystal heart: don't know if it would be of any use as an item, since it works properly when placed in the central plaza of the Crystal Empire - it absorbs the happiness of the citizens and uses it to power a massive protective spell

Disguise: there were several, from wide hat and sunglasses, through a hay bale, trenchcoat and Groucho glasses, to a full body disguise with a zipper.

Night vision goggles: used for a single gag by Pinkie Pie

There are of course the elements of harmony, but since they can one-shot Discord when properly applied, there wouldn't be a game if they were available.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 26, 2013, 05:51:38 PM
Hmmmm...

So would you prefer monsters or investigators or old ones first?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 26, 2013, 06:02:34 PM
Now, more spells that appeared in the show.

Bestow moustache: conjures a moustache of a chosen type on the target (could probably aid in passing a horror check by making the monster look ridiculous)

Conjure monster: Twilight was able to summon a parasprite to counter Trixie's pie attack. When Luna got angry during the halloween episode, she  turned a bucket of toy spiders into a spider swarm.

Force bubble: a pink sphere of protective energy. The size depends on the power of the user. Twilight could make it big enough to shield her entire team from Discord or cover the library building when she wanted some privacy. Her brother, who is the captain of the royal guard and has defensive spells as his special talent, could protect the entire city of Canterlot (and when supercharged with his girlfriend's love, he could turn it into the closest thing Equestria has to a locate city bomb - the barrier pushes away unwanted creatures as it expands)

A trip in time: one use only, sends the caster back in time for a few minutes, allowing her to witness a past event. Trying to change the past results in a stable time loop.

door to nightmare: used as a trap by the evil King Sombra: the spell is cast on a door, causing the first person who tried to walk in to be trapped in a dream, standing motionless in the doorframe while her mind experiences her worst fears coming true. The spell lasts until someone else shakes the victim out of it.

illusory cloud: used by Zecora in the halloween episode - Zecora blows a cloud of green dust into the air, making it take shapes she needs to illustrate her story.

reverse gravity: affects the caster - used to navigate obstacles by walking on ceilings instead of the floors.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 26, 2013, 06:03:28 PM
Whichever you like. Note that while I have played Arkham Horror, It was long ago. I know much more about the ponies.

EDIT: I'd start with the map actually. Your list of locations is a bit chaotic. listing both single buildings and whole cities. What scale do you have in mind?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 26, 2013, 08:00:17 PM
Let's start with telling me which ones are which .  I could replace the outer worlds with the cities.

I'd also have to figure out how to use strange eons to make map tiles.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 26, 2013, 09:11:46 PM
Ok...  you can find the official map on the net, so locations are in the right directions on your map.

Equestria is the name of the whole pony realm.

MAJOR LOCATIONS

Manehattan, Fillydelfia and Hoofington are irrelevant cities. They are on the map and get mentioned in passing ( a part of the Apple family lives in Manehattan), but no plot happens there.

Canterlot is the capital. This is where the princesses live.

Ponyville is a small town a short trip by train from Canterlot. This is where most of the cast lives and this is where stuff happens.

Cloudsdale is the biggest pegasi city. It is made of semi-solid clouds, so you need some sort of flight or cloudwalk ability to get there.

Everfree forest is a large forest south of Ponyville. It is full of weird stuff, including monsters.

Appleloosa is on the other side of Everfree forest. It is a wild west themed town inhabited by earth ponies, including a part of the Apples family. Accessible by train

Crystal Empire. Actually a single city in the polar region, maintaining a bearable micro-climate inside its protective magic dome. It has recently returned after being gone for a 1000 years due to a powerful curse. Accessible by train

MINOR LOCATIONS

Canterlot:
* Royal palace. This is where the royal sisters, Celestia and Luna reside. well stocked magical library
* Royal gardens. A large garden with a hedge maze and a number of statues - one of which turned out to be petrified Discord, spirit of chaos.
* Pony Joe's donut shop - Celestia sometimes drops in after slipping away from her bodyguards.
* I think they might have one curiosity shop there, with the owner looking like a parody of the guy from Gremlins.

Cloudsdale:
*Stadium. Used for flying competitions only - there is no floor
*Weather Factory. This is where pegasi make clouds. They are then pushed all over Equestria to provide rain where it is needed.

Everfree forest:
* Ursa cave. A cave where Ursa Minor and Ursa Major live
* Dragon Cave. There is a green dragon there
* Zecora's hut. Zecora the zebra lives in the forest to have access to rare plants. How she survives all the monsters there is anypony's guess.
* The ruins of the old palace - this is where the royal sisters used to live before Luna changed into Nightmare Moon.
* cave of the Mirror Pool. A magical pool of water that can bring reflections to life. They are physically identical, but lack most of the memories and have only the basic personality of the original. This makes them very unrealiable as help. Fortunately you have to say a rhyme to activate the pool, so random monsters don't multiply there.

Ponyville:
*Town Hall. Located in the middle of town, it is a large building used for official ocassions and for festivities.
* Sugarcube corner. A bakery that looks like a pile of sweets. Pinkie Pie lives there and works for the owners
* Carousel butique. Rarity's home and work
* Golden Oaks Library - a large oak that somehow manages to stay alive despite being hollowed out and made into a house. (whoever built it must have used some serious magic). Twilight Sparkle is the current librarian.
* Hospital. There is one. And they handle mental patients too
* Sweet Apple Acres. An orchard belonging to the Apples family. This is where Applejack lives.
* Fluttershy's house. Built at the edge of the forest and full of animals under her care (she is pretty much your redneck druid prc) Mostly irrelevant, unless you are looking for a pet.
* "Quills and Sofas" shop. If you need another shop.
* Ghasty Gorge - a gorge running south along the edge of the forest. Inhabited by guarray eels and full of natural hazards, it is a place where only Rainbow Dash dares to fly.
* They also have one high mountain where a red dragon used to live.

Crystal Empire
* Royal Palace - a single giant tower with the central plaza directly underneath. This is where the crystal heart is kept.
* Library. A huge one
* Stadium. - chosen as the location of the next Equestrian Games


I'm not expecting you to use all of the locations of course - you should have a better idea about which of them can be made into something useful.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 26, 2013, 09:27:33 PM
Okay it will be set in Ponyville.  There are 9 districts in Arkham with three locations each for 27 Locations.  Unless we got 17 more locations I'll have to shrink the map which potentially alters the game somewhat.

There are 8 Other Worlds.  I could replace them with some of the other major or minor locations.

Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 27, 2013, 04:39:48 AM
So, you need more locations within Ponyville?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 27, 2013, 04:07:02 PM
Unless we wanna make th map prtty darn small...

Actually is there a map of Pnyville?

Edit: AHA! http://mlp.wikia.com/wiki/Ponyville
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 27, 2013, 06:35:40 PM
I was about to mention the CMC clubhouse, the spa and the bowling alley.   :D

Apart from all mentioned in that article, Ponyville also has a park and a dam on the river.

Rainbow Dash's home is made of a cloud and inaccessible to non-fliers.

Sweet Apple Acres would probably consist of the Apples' home, CMC clubhouse and the orchard itself. I see from the picture that the clubhouse is pretty close to the school too.

If it is supposed to be a separate game, I guess it will end up much smaller... won't it affect game balance?

If you want it on one map and in this scale, the Everfree forest, Ghasty Gorge and Froggy Bottom Bog (just remembered about this one) would probably fit within the same map. That should give us a map of more or less the right size.


Now, outer worlds are a different matter - the ponies don't really travel to different worlds... Unless you take stuff from out of the series proper, then we have 2 or 3 possible locations.

* In the comic book the group travels to the Moon, to face nightmare creatures that are revealed as those responsible for turning Luna into Nightmare Moon.

* In the same comic, a neighbour country of ridiculously cute creatures gets conquered by changelings and the group has to go on a rescue mission there, taking a long route through monster-infested forest/mountains and into an evil castle.

* In the movie currently entering cinemas (and universally reviled for its premise) Twilight Sparkle enters a portal found within the Crystal Empire and lands on a local equivalent of Earth, briefly getting transformed into a human and ending in high school.

* wait, I just remembered. Apparently Equastria has a Tartarus, where ancient evil monsters are imprisoned. We don't get any info of it though - it only gets mentioned when Cerberus comes to town and Twilight must use a rubber ball to distract it and lead it back to the gates he is supposed to guard  :P
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 27, 2013, 10:08:23 PM
Okay if we wanna keep teh map similar we need 9 neighborhoods of 3 locations, 11 of which should be unstable

Downtown: Town Hall/Square, Day Spa, ?, 1 unstable

Easttown: Ponyville Retirement Village, Cafe, ?, 1 unstable

French Hill: ?, ?, 2 unstable

Merchant District: Ghastly Gorge, ?, ?, 2 unstable

MSU: Golden Oaks Library, Ponyville Tower, ?, 1 unstable

Northside: Train Station, Marketplace, Ponyyville Express Newspaper, no unstables

Rivertown: Hardware Store, Everfree Forest, ?, 2 unstables

Southside: Sweet Apple Acres, Sugarcube Corner, ?, 1 unstable

Uptown: Hospital, ?, ?, 1 unstable

Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 28, 2013, 12:00:53 PM
How about this?

Out of town ( North West)
* Dragon Mountain (unstable)
* Froggy Bottom Bog (unstable)
* River Dam

New District (North)
* Bowling alley
* Construction site (unstable)
* Newspaper

* Train Station (extra tile, serves as a way out if there are any supplements to the map)

Old Town (North East)
* Sugarcube Corner
* The Spa
* Hardware store

The Park (West)
* The park
* Golden Oaks Library
* Clock Tower (unstable)

City Center (middle)
* Town Hall (unstable)
*Carousel Boutique  (perhaps we could make outfits an extra category of items?)
* Quills and sofas

Northern Everfree Forest (East)
* Ghastly Gorge (unstable)
* Ursa Cave (unstable)
* Zecora's hut (magic shop?)

Sweet Apple Acres (South West)
* Apples' house
* orchard (unstable)
* CMC club house

Outskirts (South)
* School (unstable?)
* Hospital
* Fluttershy's house (find a companion:  http://www.youtube.com/watch?v=NtAVuyBlwsk   )

Southern Everfree Forest (South East, accessible through Northern Everfree only)
* Dragon Cave (unstable)
* river crossing
* Palace ruins (unstable)

(I tried to get thigs close to things they were in the series, inconsistent as it was. I realise I ended with  the hospital in a district with an unstable location)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 28, 2013, 08:55:29 PM
Do you want more investigators than the main five characters? 

Plus we need to select starting points for them on the board.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 29, 2013, 04:18:39 AM
Do I want? I'm not controlling the project, just helping  :p

As for the starting positions, 4 out of 5 characters' homes are among the locations listed. So the only one we don't have a location for is Rainbow Dash. Perhaps the hospital, though she only landed there once - she is very hard to damage.


Now, I see you want the investigators next. What do you want to know about the characters?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 29, 2013, 12:33:22 PM
Do I want? I'm not controlling the project, just helping  :p

As for the starting positions, 4 out of 5 characters' homes are among the locations listed. So the only one we don't have a location for is Rainbow Dash. Perhaps the hospital, though she only landed there once - she is very hard to damage.


Now, I see you want the investigators next. What do you want to know about the characters?


Based on commentary you're the one most interested so I'm ensuring you hang around  :smirk

Where does Rainbow Dash live?  We could make it one of the outer worlds.  Instead of being alternate dimensions they could be alternate locations.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 29, 2013, 04:02:54 PM
She lives in town, somewhere near the park. But her house requires flight to access and not much happens there anyway;

(http://farm6.static.flickr.com/5281/5309100267_ce55aee11f.jpg)

As for the others, they all live where they work:

Twilight Sparkle - Golden Oaks Library
Pinkie Pie - Sugarcube Corner
Rarity - Carousel Boutique
Fluttershy - Fluttershy's home
Applejack - Apple Family home

So, what do you need to know next?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 29, 2013, 06:01:32 PM
Whats everyones schtick?  What do they do?  Basically something I can make investigator abilities from.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: radmelon on May 29, 2013, 07:34:30 PM
Twilight sparkle: Smart, loves learning, absurdly powerful mage.
Rarity: Is a fashion designer, very conscious of her appearance, also has some martial-arts knowledge IIRC.
Fluttershy: Very good with animals, poor flyer, cripplingly shy but is berzerk when her friends are threatened (http://www.youtube.com/watch?v=GvLU1RqB_oI).
Rainbow Dash: Expert flyer, absurdly fast, not bad in a fight.
Applejack: Apple farmer, extremely strong and tough, hard to decieve.
Pinkie Pie: Loony Toons physics, partial awareness of fourth wall, party cannon (http://www.youtube.com/watch?v=UPAuS3bfOzU).

Think that's everything.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 29, 2013, 08:15:36 PM
Twilight Sparkle: Unicorn. A powerful wizard, (personal student of the princess), currently a librarian. Very organised, and a quick researcher, but ocassionally obsessive-compulsive and  irrational when stressed, especially when things refuse to make sense (to the point that some of her custom Arkham cards on the net have her start with hysteria). Her element of harmony is Magic

Abilities: something related to magic, tomes and/or clue tokens.

Applejack: Earth pony. An apple farmer and a local rodeo champion, with lots and lots of relatives in the apple farming business.  Physically strong and very stubborn. Also has rodeo-related skills (can do rope tricks and is useful against any creatures that can be herded) Her element of harmony is Honesty

Abilities: i suppose she would have the best sum of sanity/stamina. don't know about the skills.

Rarity: Unicorn. A fashion designer. a drama queen that hates dirt, but will go through a lot for her friends (this is both her strength and her weakness, as she is prone to overworking herself when she knows others depend on her. Good with high class ponies and anything fashion-related. Also physically stronger than she seems. Despite her element being Generosity, she has her episodes of greed, like physically tackling the competition when trying to catch the bouquet dueing a wedding.

Abilities: Dunno. Her magic is limited to finding gems, crafting clothes - it does make her very good at telekinetic multitasking though.

Rainbow Dash: head of the local weather team, dreaming of becoming a stunt flier. A horrible show-off. very fast, very tough (regularly crashes and rarely suffers any lasting effects) prone to acting without thinking. prone to worrying herself sick when nopony's looking. Her element of harmony is Loyalty.

Abilities: she would probably be our typical high stamina/low sanity fighter. very fast too (the "sonic rainboom" you got listed under spells is her breaking the sound barrier in flight)

Fluttershy: Pegasus and an amatour vet. As I mentioned, she is similar to your redneck druid prc. She has abysmal social skills, but mad levels of wild empathy and mad levels of intimidate (konwn as "the stare") when she is sufficiently motivated. Cripplingly shy and easily scared otherwise. Used to be a fashion model (largely against her will). Her element of harmony is Kindness.

Abilities: depending on how we represent the creatures, she might have some abilities against some. tougher than she looks, especially mentally. Perhaps some medical skills?

Pinkie Pie: an overactive pastry chef and amatour comedian/party organiser. weird and cartoonish. Gifted with a "pinkie sense" - seemingly random twitches that warn her about things, especially falling objects. Capable of pulling various weird stunts, pulling items out of nowhere, etc. Her element of harmony is Laughter. Also, she gets quite creepy when depressed - making others laugh means a ot to her : http://www.youtube.com/watch?v=JHy3ZhY9VKs

Abilities: something related to equipment, clue tokens or horror checks: http://www.youtube.com/watch?v=NxqqD0MZKAM

I have some contamination here from seeing it homebrew already. There is a limt of how much I can suggest without making you repeat what has already been done.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 30, 2013, 12:46:49 AM
Suggestions on twilights stats, i.e. which of each pair would be higher?

I'm making her now.

WOuld you prefer she start with telekinesis or teleport?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 30, 2013, 07:08:13 AM
I'm not sure about speed/sneak, but definitely will over fight and lore over luck. She is the team's go to person when it comes to lore.

What do you mean by "starting with" teleport or telekinesis?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 30, 2013, 12:36:01 PM
Strange EOns lets her start with one specific as opposed to random spell.  WHich of the two does she use more often?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 30, 2013, 07:13:56 PM
Well, since she doesn't have hands, she uses telekinesis pretty much constantly. But if you want telekinesis as a spell card, you probably mean something like this

http://www.youtube.com/watch?v=KsVG-yBRxkY

In that case, teleportation would be the more common.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 31, 2013, 12:06:44 AM
sanity and stam about even?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 31, 2013, 05:03:57 AM
I'd say so. She is very good at driving herself crazy, but not all that suseptible to outside sources.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 31, 2013, 11:43:56 PM
rough draft


(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Twilight-Sparkle-Front-Face_zps4dd227da.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 01, 2013, 08:29:10 AM
Heh, I found it yesterday during a random search. I think I like it. ( I love how you purposefully chose the cutest picture you could find, for a horror game)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 01, 2013, 03:09:59 PM
Well if no one objects we'll move on to rarity then.

Suggestions on her stats?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 01, 2013, 04:35:56 PM
Hm... I was wrong the first time - I found a Twilight Sparkle with the same skills but a different picture.


As for Rarity...

I'd say more or less balanced stats, with fight over will (there is a lot of things that scares or disgusts her, but once she gets going, she can kick a manticore in the snout)

I was also thinking of introducing outfits as a new category of items - if that happens, Rarity would have some skills applying to them (apart from starting with one)

Possibilities include: disguise:
https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcRehwqo-pn9yBD0gFeL4M3fx15dwGJ-t8aT_4qMdVsSCMKCik4J
http://th05.deviantart.net/fs71/PRE/i/2012/045/b/d/pinkie_in_a_pile_of_hay_by_bednarowski-d4plqm0.png
fancy dress:
http://images1.wikia.nocookie.net/__cb20120423060245/mlp/images/6/68/Photo_of_Rarity_and_Fancypants_S02E26.PNG
camouflage:
http://images2.wikia.nocookie.net/__cb20120204231658/mlp/images/6/6e/Rainbow_Dash_ninja_S2E16.png
armour:
https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcSSWXiwdiSX462W6PX5YIsE2p9wu2ipLdeBsQo4VH7vh1RAWdp9Hw
sports suit:
https://encrypted-tbn3.gstatic.com/images?q=tbn:ANd9GcR86s8xvJkkYLFbLY0Sjoi_sV_zcP64_ES_rIZabzIyGRO1HBQi9A
or even hazmat suits
http://denver.mylittlefacewhen.com/media/f/rsz/mlfw1132_large.jpg
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 02, 2013, 02:08:02 AM
I can make that her personal story card ability.  Currently i have her focused on generosity (i.e. money) and martial arts.


(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Rarity--Front-Face_zps13634489.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 02, 2013, 07:42:42 AM
She is usually referred to as "the fashionista"

missing space in the first skill

shouldn't it be a "ponyville encounter"?

ability levels might need some adjusting, but we won't know till we have seen the others.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 02, 2013, 03:53:27 PM
Arkham Encounter is a game phase not an actual reference to the board but i get what you mean.

Will fix today, in meantime suggestions for stats on rainbow dash
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 02, 2013, 05:05:43 PM
fight over will, spead over sneak, not much lore or luck.

She does some sneaking in the series and isn't bad at it, but generaly does better relying on speed. I see other designers emphasize her flight ability (either by special movement rules, or abilities to engage flying monsters) or tendency to attack scary things without thinking.

Probably some limitations to equipment as a tradeoff, not crippling though. She would be one of the 3 physical types in the group ( along with Rarity and AJ)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 02, 2013, 05:16:07 PM
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Rainbow-Dash-Front-Face_zpsc7872f85.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 02, 2013, 07:41:24 PM
Looks good so far. It seems you are doing some research of your own apart from asking me - you sometimes hit the nuances I've missed.

Is it ok for a character to start at an unstable location?

Also, who's next?

EDIT: Just remembered. Money in Equestria is referred to as "bits"
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 02, 2013, 09:37:48 PM
Characters dont usually start in unstable locations but its possible.

Pinkie Pie is up next if you have stat suggestions.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 03, 2013, 05:29:49 AM
Hmm...

She definitely has luck and speed/sneak

as mentioned, she has "pinkie sense" warning her about things, plus a licence for general weirdness

http://www.youtube.com/watch?v=UQE-4N4XqJo

http://www.youtube.com/watch?v=MSIjrk8FHhA
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 03, 2013, 02:03:03 PM
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Pinkie-Pie-Front-Face_zps8c44feba.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 03, 2013, 02:52:20 PM
I was about to suggest musical numbers, but I don't think I actually typed it. Where did you get the idea from?  :P

How many musical numbers can she do per turn? (does she get another whenever another investigator enters the location?)

Also, what is the point of not encountering a monster if you have to skip a turn to do so? (perhaps it makes sense - I'm rather rusty on the rules)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 03, 2013, 03:51:36 PM
I was about to suggest musical numbers, but I don't think I actually typed it. Where did you get the idea from?  :P

How many musical numbers can she do per turn? (does she get another whenever another investigator enters the location?)

Also, what is the point of not encountering a monster if you have to skip a turn to do so? (perhaps it makes sense - I'm rather rusty on the rules)

The idea is that she distracts said monster with a musical number until help arrives.  You'll notice Pinkie has crap for fight or lore so she wont be closing many gates or fighting monsters or casting lots of spells.  She's a backup PC meant to be used in groups, not venture out on her own.  I'll fix the phase thingie.

Stats for fluttershy??
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 03, 2013, 04:12:23 PM
But if you are in the same area as a monster, then either you have already moved that turn, or the monster moved to you on its turn... or do you have to fight it in your turn in that case?

Fluttershy...

Speed over sneak. She is too easily startled to be good at sneaking. Also, while she is fast, she won't get the 'pegasus' ability Dash has - she actually has problems flying when scared.

Will over fight - despite being easily scared, she is stronger than given credit for, but pretty much useless in a fight. However, she would probably have some abilities to compensate - she has enough animal empathy to tame anything this side of a manticore and at one point stared down a cocatrice until its power failed.

Lore over luck. Her attitude makes her an easy source of comedy, but she has decent knowledge, even if it isn't strictly mythos-related.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 03, 2013, 06:15:49 PM
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Fluttershy--Front-Face_zpse698ba21.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 03, 2013, 06:39:45 PM
How do we determine which location is 'the nearest'?

This leaves Applejack

She has the most obvious physical strength in the group

Fight over will (though she is more stubborn than it is good for her)

Probably lore over luck ( earth ponies don't do magic, but they have lots of instinct for 'naturally magical' stuff.

would probably get a lasso in her starting equipment

She also has lots and lots of relatives, but those will probably be allies/retainers/event cards rather than abilities ( 3 of them are in permanent residence in Ponyville : Granny Smith,  constantly shifting between sagely wisdom and comedic senility;  Big Macintosh, AJ's big brother, a hard working stallion of few words, famous for his strength; and Applebloom, AJ's little sister and one of the Cutie Mark Crusaders) - I guess we will come back to them later.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 04, 2013, 02:18:10 PM
revising fluttershy now

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Applejack--Front-Face_zps1b42e9c9.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 04, 2013, 02:35:37 PM
hmm. I'm not sure if AJ would be slower than Rarity. She is a regular rofeo competitor and everything.


Ok, so now we approach the part where I don't really remember the rules - what category of cards are you interested in next and what should they do?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 04, 2013, 02:56:01 PM
I could drop the lore to 4 and raise the speed to 4


I'm thinking Locations and their abilities next.

what can you tell me about dragon mountain and froggy bottom bog
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 04, 2013, 03:34:56 PM
The mountain is a tall rock pinnacle surrounded by natural hazards ( chasms that need to be jumped through, unstable areas where a failed sneak test might trigger a landslide, etc. The holiday theatre play suggests that it might have been the place where the leaders of the three tribes met and founded Equestria, but nowadays, the mountain doesn't have any significance - except for a dragon that slept in the cave near the top (his snoring caused a cloud of soot over Ponyville, so he was persuaded to relocate. But in season 2, when Spike had an episode of dragon greed and grew to adult size, he started climbing the same mountain - probably intending to take over the same cave)

Froggy Bottom Bog is at the bottom of the same mountains, with the swampland directly next to jagged rocks. The ponies went there to follow Fluttershy, who was relocating some frogs from an overpopulated pond - and got chased away by a hungry hydra.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 04, 2013, 03:49:51 PM
So no special encounters then?

Mostly I'm just looking for ideas on whether or not there's a special encounter, like the ability to purchase or trade for stuff or do something nifty.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 04, 2013, 03:58:26 PM
Well, you chose 2 locations that I considered unstable.
Any other locations? or do you want a sentence or two on every location there? ( I might do that, but I'm a bit busy tonight, so it won't be immediately)

What possible location abilities do you have in mind?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 04, 2013, 05:21:22 PM
1 location to regain sanity (spa?)

1 location to purchase skills (school?)

1 location to get money (i.e. bank loans or something similar, ?)

1 location to purchase unique items (zecora?)

1 location to purchase common items (hardware store?)

1 location to somehow gain allies (fluttershy's house?)

1 location to become law enforcement somehow (or maybe join some group or other like the bolts, ?)

1 location to trade stuff for money (?)

1 location to gain clue tokens (should be unstable, ?)

1 location to find a way to be blessed (or maybe some other ability like becoming a pegasus, ?)

1 location to get spells (library?)

1 location to gain stamina (hospital)

boutique for outfits maybe
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 04, 2013, 06:31:13 PM
I don't think we can make everything fit here, in particular bank and law enforcement - I'm not sure Ponyville even has one and as for positions, there is a Mayor, but she isn't of much use - Twilight is a personal student of the princess, a hero of Equestria and a powerful mage known for being careless with magic when overstressed - so anything authority-related she can usually achieve by standing on a box and speaking out loud. Dash meanwhile seems to have the outhority to draft pegasi into weather work

*Location to regain sanity: Although there was one actual mental patient in the series and she was handled by the hospital, the spa sounds ok here.

*Location to purchase skills: I'm thinking CMC clubhouse (Cutie marks are those symbols on ponies' flanks, manifesting somewhere around puberty and denoting their special talent or defining feature. Cutie Mark Crusaders are a trio of kids who are the last "blank flanks" in their class and try to help each other find their special talents - by trying to do everything until they find something they are good at. Since their actual talents are completely different, doing stuff together is what actually undermines their efforts)

http://www.youtube.com/watch?v=F7Ofler1b0Y

*Location to get money... perhaps helping with the harvest in the orchard/AJ's house?

*Zecora is definitely unique items. Library is spells, though Zecora might also have some

*hardware store would be ok for common items

*What kind of allies do you have in mind? For animal companions, Fluttershy's is the place.

*trading stuff for money would be hardware store I guess

*getting clue tokens... newspaper? library? perhaps the palace ruins in everfree? or the town hall? Lastly school (nothing drastic happens there in the series, but the CMC are regularly there and I needed an unstable location)

* I have no idea about being blessed (unless getting in a good mood would be sufficient, then Sugarcube Corner) As for special abilities, there was a spell for growing butterfly wings.

* hospital for regaining stamina
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 04, 2013, 06:40:30 PM
peek at page 1 for ally ideas
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 04, 2013, 06:49:32 PM
Remind me what exactly does an ally card do?

The characters listed as potential allies on page 1 are as follows:

Cutie Mark Crusaders - you got a description in the previous post. the unicorn filly is Rarity's little sister and the earth pony is AJ's.

The Apple Family - I have described Big Macintosh and Granny Smith already. Applebloom is one of the CMC. if you need more Apples, you might consider cousin Braeburn - he is the leader of the Apple family branch in Appleloosa, a wild-west themed town south of Everfree. (outside our current map)

The Wonderbolts - a stunt flier team, apparently a part of Equestrian military and do get deployed against a threat to Ponyville (though their record of actually saving the day is... poor. Still, they managed to shave-off a dragon's head spikes with a fly-by, so they do have some combat power at least)

Chief Thunderhooves - a chieftain of a buffalo tribe from Appleloosa region, initially in conflict with Braeburn, currently an ally. The only other named buffalo in the series is his daughter, Little Strongheart

Angel - Fluttershy's bunny sidekick and assistant. At times actually usefull and caring for his boss, other times spoiled to the point of being abusive, good at noticing stuff she misses

Winona - AJ's dog, trained for herding and as useful as you would expect from a smart dog.

Opalescence - Rarity's spoiled cat. grumpily friendly towards her owner, mean to everything else, apparently other animals considered her rather scary.

Gummy - Pinkie's toothless pet alligator. Harmlessly chomps on ponies and objects and besides that seems to be indifferent about everything.

Owlowiscious - Twilight's owl. flies, sees in the dark, distracts monsters, probably the smartest and most useful of the pets.

Tank Dash' pet tortoise. Very dedicated and determined, if somewhat clumsy. Since Dash lives in a cloud, somepony has stuck a magically powered propeller on Tank's shell - this reduces his horrible slowness, but makes him prone to comedic collissions.

Philomena - Princess Celestia's pet phoenix. Not sure if her flames are real (a pair of angry phoenixes elsewhere in the series didn't set the forest on fire - they could temporarily bling their opponent with light though)

Spike - Twilight's number one assistant - a toddler-sized flightless dragon. Diligent but childlish. Often hurt for comedic effect, harmlessly thanks to his fire immunity and damage reduction.  Most importantly, he has had a permanent teleport spell cast at his throat - small items engulfed by his flame are sent to Princess Celestia - Twilight uses him to send reports and letters and as the connection works both ways, he can burp up responses too. He is hopelessly in love with Rarity, which he considers a big secret despite it being obvious to everypony. Also, he likes eating gemstones.

Zecora - a foreign zebra shaman living in Everfree. Knows a lot about creatures and herbs. Always speaks in rhyme. doesn't cast spells as such, but can make potions and powders.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 04, 2013, 08:28:06 PM
Allies give you a bonus to 1 or 2 stats and give you a random something like an item when you first get them or when you discard one.


http://www.arkhamhorrorwiki.com/Ally
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 04, 2013, 08:48:22 PM
So are there enough or do you want any more?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 04, 2013, 09:21:48 PM
No thats plenty.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 05, 2013, 04:23:26 PM
Just saw a massive list of supporting characters.  How would  you feel about more investigators  :D
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 05, 2013, 07:20:37 PM
I'd rather get the minimum of pieces needed to get the game running and then add to it.

Also, I have just had an epiphany. You get some kind of trophy for sealing a portal, yes?
You need to seal 6 to save the world, and there are 6 Elements of Harmony. How about we have them be the tokens? This way, if the group recovers all six, they win the game:

http://www.youtube.com/watch?v=Tu8RLNT_Kvg

(Discord got sucker-punched there bacause he had use personality-altering curses on the girls and thought the elements would not work for them)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 05, 2013, 08:10:31 PM
There's 16 gate tokens though.  We'd want multiples of each one.

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Angel-Front-Face_zpsb42148cb.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Chief-Thunderhooves-Front-Face_zpse8d7e456.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Cutie-Mark-Crusaders-Front-Face_zps4cfdb360.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Elizabeak-Front-Face_zpsa7967d2a.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Gummy-Front-Face_zps10499366.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Humingway-Front-Face_zps9530c4aa.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Iron-Will-Front-Face_zps9d4307c6.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Little-Strongheart-Front-Face_zps2823f9ab.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Mr-Mousey-Front-Face_zpsc0b37336.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Opalescence-Front-Face_zpsb3e41bef.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Owlowiscious-Front-Face_zps12b7ec2e.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Philomena-Front-Face_zps9ce3becd.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Tank-Front-Face_zps420765d7.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/The-Wonderbolts-Front-Face_zpsd96131a0.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Toby-Front-Face_zpsc40070bc.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Winona-Front-Face_zps24a369e6.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Zecora-Front-Face_zpsf5e09d69.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 05, 2013, 08:37:28 PM
Spike and the Apple Family are next up.  Would you like any of the following as Allies )or Blights if they're bad guys):

Mulia Mild
Gustave La Grand
Matilda
Cranky Doodle Donkey
Thunderlane
Lotus Blossom and Aloe
Royal Guards
Nurse Redheart
Mrs. Peachbottom
Mrs. Harshwinny
Mayor Mare
Joe
Lightning Dust
Jet Set and Upper Crust
Filthy Rich
Flitter
Daring Do
CLoudchaser
Cheerilee
Spitfire
Soarin'
Hoity Toity
Photo Finish
Sapphire Shores
Fancy Pants
Mr. and Mrs. Cake
School age ponies
royalty
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 05, 2013, 09:30:27 PM
Heh, I don't think Toby was ever named in the series - he was just the fruit bat leading the swarm.

Also, did you purposefully chose a picture of Philomela where she is one day away from reincarnating?

Do we have any actual aquatic environments?

Now, for the list, most of these guys are rather obscure.

* Mulia and Gustave are a pair of chefs - they take part in a cooking competition but are inconsequential to the plot otherwise.
* Matilda is a local donkey. Might be an ally if we need another one, but we don't really know anything about her.
* Cranky was a donkey that refused to befriend Pinky and suffered from her repeated efforts. Matilda turns out to be his lost love.
* Thunderlane is a pegasus - joined Dash in her efforts to join the Wonderbolts. He once went down with feather flu and managed to get half the weather team sick on the eve of an important event.
*Lotus and Aloe are the twins working at the spa
* Royal Guards - they are the kind of guards whose job is to stay motionless for long periods. They don't appear in town unless the princess does.
*Nurse Redheart is one of the hospital staff obviously
* Mrs Harshwhinny and Mrs Peachbottom never even apppear in Ponyvile (one arrives as an inspector to judge if the Crystal Empire is qualified to host the next Equestrian Games and the other is a random tourist who gets mistaken for her)
* Mayor Mare might be an ally. She handles the management of the town, but usually needs Twilight's OCD organisation skills for more complex tasks
* Joe doesn't live in Ponyvile - he has a donut shop in Canterlot
* Lightning Dust might be a blight. - she is like Dash, but with even bigger ego and less empathy - so when they both joined the Wonderbolts academy, she kept putting other cadets in danger with her stunts.
* Jet Set and Upper Crust are a pair of snobs from Canterlot. The only thing they do is look down on others (and rile Rarity up in the process)
* Filthy Rich is a local wealthy businessman, but actually an ok guy. It's his daughter that causes problems
* Flitter and Cloudchaser are background pegasi from the weather team
* Cheerlee is the school teacher. She is single, so last valentines equivalent the CMC tried to set her up with Big Macintosh, with hilarious results.
* Spitfire and Soarin are Wonderbolts, exactly the two you used for a picture
* Hoity Toity is a Karl Lagerfeld expy who visited Rarity's fashion show
* Photo Finish is a fashion photographer who roped Fluttershy into becoming a model
* Saphire Shores is a pop star as far as I remember. She made an order for a dress that exhausted Rarity's supply of gemstones.
* Mr and Mrs Cake are the owner of Sugarcube Corner - Pinkie works for them.
* Fancy Pants is a rich unicorn from Canterlot, possibly an ally. He is charming and friendly despite his position.
* Royalty consists of the three princesses, and I guess they are too powerful to be allies, even Cadence.
* Daring Do is a fictional character from adventure books Dash reads  http://www.youtube.com/watch?v=e3gaaBCx9Dw

(my own suggestions for NPC will be in the next post. Wait a couple minutes.)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 05, 2013, 09:46:07 PM
* Granny Smith - I guess she could add some lore, though I can't imagine someone dragging her to fight monsters.
* Big Macintosh - being the strongest stallion in town ( a serious problem whenever he gets mind controlled) and very level-headed, he could probably make a good ally.
* Shining Armour - Twilight's big brother, the captain of the royal guard. His special talent is barrier spells.
* Lyra and Bon Bon - a pair of regular background ponies. There is a running gag with Lyra sitting in the background in human-like poses, which causes many fanfics to depict her as a conspiracy theorist believing that humans exist. (there are none in this version of MLP)
* Carrot Top - a fellow farmpony
* Sepia Toc - a background pony who doesn't amount to much... but he just happens to have an hourglass cutie mark and look a bit like one of the incarnations of Dr Who. A lot of fanfics depict him as the latest incarnation of the doctor, saving Equestria with Derpy as his companion (there have even been some shoutouts to it in the official comic - for this reason most fans refer to him as Dr Hooves)


Possible blights
* Diamond Tiara a schoolfilly - she is Filthy's Rich' daughter and horribly spoiled. She is usually accompanied by her friend Silver Spoon and the two are a nemesis of the CMC, bullies of the psychological kind.
* Flim and Flam - a duo of unicorn artificers who arrive during the cider season and try to run the Apple family out of business with their technomagic industrial juicer.
* Gilda - a griffon, Dash' old pal from flight school. Sadly, a jerk to others, especially non-fliers
* Pound and Pumpkin Cake - the toddler kids of Mr and Mrs Cake. Not villains as such, but between the flight of one and magical surges of the other, they are a real handful to babysit.
* Derpy - the pegasus mascot of the fans - very friendly but not very bright and destructively clumsy.
* Snips and Snails - two unicorn kids, not evil but prone to causing problems through stupidity
* Trixie - a stage magician with an overblown ego ( its 4 AM, I will give her more description tomorow)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 05, 2013, 11:26:57 PM
If we don't have an aquatic locale I'll change Gummy

yuppers on philomena, peek at her abilities

Edit: I've got enough room for 3 more allies, I'm thinking Granny, Big Mcintosh and shining armor.  Others will be optional as PC's or Blights.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 06, 2013, 05:31:36 AM
Later on, some of them could become investigators, but I think we have enough unused ponies to fill the gap in that case.

What do you need next? (also, there is a typo in Zecora's description)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 06, 2013, 06:35:08 PM
Continuing the description of Trixie - she appeared twice, first as a stage magician who showed off by using magic to humiliate ponies and described herself as a powerful wizard - until Snips and Snails lured an actual monster to town for her to fight.

The second time, she returned to challenge Twilight to a wizard duel for "humilitating her". She had somehow managed to get her hooves on a powerful amulet, which made her very powerful at the cost of making her evil.

https://www.youtube.com/watch?v=_SQDab2P77g

At least this time she apologised and thanked them when they finally lifted the curse.


Which brings me to another point: parasprites

(http://www.fimfiction-static.net/images/avatars/56485_256.jpg)

Should they be a monster? a blight? an event card?

Parasprites are a swarm of small, voracious creatures, which multiply rapidly when well fed. They are herbivorous and harmless by themselves When in Everfree, they are kept in check by local predators, and so aren't a problem at all. But once out, they start multiplying at an exponential rate, devastating all plant life in their wake (and in the episode, they switched to eating inanimate objects when Twilight tried to magically compell them against eating all the food) . Their weakness is music - they are compelled to follow and this can be used to gather them up and send them back to the forest.

https://www.youtube.com/watch?v=nVt7ERxkG6k
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 06, 2013, 07:43:48 PM
herald maybe?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 06, 2013, 09:12:36 PM
Changed my mind a little.  This will make sense eventually, has faiths in kitteh.  Blights coming up next.


(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Granny-Smith-Front-Face_zpsdc9ba445.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Mayor-Mare-Front-Face_zps4c5859ee.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Royal-Guards-Front-Face_zps0df53ed2.jpg)


Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 07, 2013, 03:53:25 AM
Granny Smith has professor roce description in her card. What picture should we use for a retainer card?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 07, 2013, 01:09:13 PM
Retainers are a game piece, they come with Arkham.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 07, 2013, 01:23:40 PM
But they have a very unpony picture.

Perhaps something like this:

Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 07, 2013, 11:53:47 PM
How powerful are Garble, Queen Chrysalis, King Sombra?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: radmelon on June 08, 2013, 01:46:15 AM
Garble is an adolescent dragon who's bit of a jock, really not a massive threat.

Queen Chrysalis is most dangerous for her trickery, though she (when supercharged with love) defeats Celestia in single combat. She also has a large army of shapeshifting mooks at her command.

King Sombra is a high-to-epic level spellcaster specialized in dark magic, Evil with a capital E. Slain millenia ago, his shade survived sealed in the frozen north. When his empire returned from its temporal lock, the shade wasted no time in corrupting it and the landscape into a crystalline realm of hatred and fear. Definitely BBEG material.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 08, 2013, 01:52:33 AM
So 2 Ancient Ones and a Blight??
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 08, 2013, 04:51:01 AM
Will make a villain list as soon as I'm back from office

For now: Garble is a jerk towards Spike, who is a dragon. For ponies, he is a physical threat, so I would make teenage dragons monsters.

What we do with Sombra, depends on how we treat the Crystal Empire - he might end up being a separate threat, like the Dunwich Horror.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 08, 2013, 06:31:39 PM
Ok, so

1 Power levels in Equestria are very inconsistent, because they are dependant on energy available rather than actual level - especially strong emotions. Both Chrysalis and Sombra started as "evil wizard BBEG" and boosted themselves to epic by absorbing extra energy (impersonating the soon-to-be- wed princess to feed on the groom's true love and deliberately traumatizing his subjects to feed on their fear and despair respectively)

The same rule usually allows the heroes to beat them, drawing upon emotional energy at crucial moments.

2 The sun and mun of this world are apparently smaller than ours and can (or even have to) be moved with magic. In ancient times the unicorns did it through group effort (circle magic?)

Nowadays the task is handled by the two alicorn Princesses, Celestia and Luna.

Most Old One candidates that appear in the story are their old enemies or otherwise related.

So, with that introduction out of the way, the big bads of the series:

Nightmare Moon: she is princess Luna turned evil - 1000 years ago she had an emotional breakdown over being ignored by her subjects when her sister was adored (a natural consequence of Luna handling the night sky and as such, being nocturnal)  Celestia used the Elements of Harmony to beat her, but they aren't meant to be used by a single pony, so the best she could do was seal her in the moon for a 1000 years. The first episode of the series revolves around Nightmare Moon returning and the girls setting out to find the Elements and purify her. (After getting restored to her old self, Luna resumes her duties as princess of the night)

Powers - illusion, teleportation shadowcraft-based shapeshifting. Luna can enter dreams (she uses the ability to defend her subjects from nightmares ) so it is logical that Nightmare Moon could too.

Discord: a spirit of chaos that used to rule Equestria before the royal sisters defeated him and turned him to stone. He is a jerk with reality warping powers, prone to polymorph or brainwash others for his amusement. Possibly the most powerful creature in the series so far, the only reason he was defeated was because he kept treating it like a game.

Powers - shapeshifting powerful enough to render him practically immune to damage, enough magic to move the sun with a snap of his fingers, mind control (usually of the personality-altering variety) and general chaos spreading for miles around him. The princesses could ward some objects against him and Twilight believed she could use some mind control to forcibly reform him, but on the whole, the elements of harmony are the only weapon that can defeat him consistently.

Chrysalis: the queen of changelings, a swarm of insectoid pony dopplegangers that feed on emotions. She attempted to conquer Equestria to feed her swarm by draining the ponies of their love. Power varies wildly depending on how much she can feed

Powers: magic, mostly illusion, charm/domination, and shapeshifting. Plus the whole swarm at her call.

Sombra: An evil unicorn wizard who conquered the Crystal Empire - a magical city in the far north with a unique quality of focusing emotions - which allowed him to grow very powerful at the cost of his slaves. Killed by the royal sisters, he became a cloud of sentient darkness, which was subsequently sealed. (also, before being defeated, he managed to cast an epic spell that made the city pop out of existence).

Recently the Crystal Empire returned to the world - but at the same time Sombra has broken out of the glacier, and though his snarling makes his sanity questionable at best, he does not lack raw power.

Powers: growing sharp, black crystals with his magic. Back in his days he was an expert in illusions and negative emotions manipulation.

Windigos: A herd of evil horse-spirits feeding on negative emotions and generating cold - according to ancient legends, they fed on the conflict between the three pony tribes and brought in an unnatural winter that almost wiped them out - until the ponies could forget their differences and fight them together, an alliance that resulted in founding of Equestria.

Powers: large area weather manipulation. As their power grows, living creature get put into stasis by freezing solid - starting with those that produce most hate. On the other hand, 'warm' emotions are windigoes' big weakness, melting their ice and even burning them alive if channeled through a sufficiently powerful wizard. 
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 08, 2013, 07:11:44 PM
Other dangerous creatures in Equestria:

Dragons: come in two varieties: teenage dragons are more or less human-sized (but way stroner and tougher) and bipedal. Dangerous to ponies, though they rarely meet. Tend to form packs. Adult dragons grow to stereotypical dragon shape and become solitary (apart from the great dragon migration). They breath fire (usually) and collect treasure.

Hydra: 4 headed and rather dumb

Manticore: the lion-headed, scorpion-tailed variety. Turned out animal-like enough for Fluttershy to befriend.

Quarrey eels: large burrowing monsters. They pop out of cliff walls to chomp at passing creatures.

Cerberus: supposedly guarding the gates of Tartarus and whatever evils are imprisoned inside. He is the size of a small house, but entirely dog-like in personality. Just throw it a stick or something ;P

Cocatrice - I believe you already made a token for it.

Diamond dogs - dog-like burrowing creatures, the closest this world has to orcs.

Timber wolves - actually made of timber, they seem to be some kind of agressive forest spirits. You can break them apart with a good kick, but they reform within minutes. A pack can combine into a single, huge one.

Poison Joke - a plant from Everfree, blue flowers that cause seemingly random but ironic curses within 8-12 hours of direct exposure. Tend to interfere with character's special abilities (AJ got shrunk, Dash got her wings polimorphed upside-down, etc). Removable with a herbal remedy.

Parasprites - described before

Changelings - insectoid dopplegangers that constitute Chrysalis' swarm. Flying. Not very tough, but endless (either on their own, or as an Old One bonus if you make Chrysalis an Old One)

Mind-slaves: ponies afflicted with mind control spells, (in this example, by Chrysalis)

 (http://i4.ytimg.com/vi/sqHUR3I5HQk/mqdefault.jpg)

Ahuizotl: an obscure south-American monster, he appeared as a fictional vilain in a book Dash was reading (I think it is already statted for D&D)

Ursa: two supernatural bears, the apex predators of the Everfree Forest. Ursa Minor is actually a cub, but being the size of a barn, can be very dangerous if provoked. Ursa Major is a full-blown kaiju and so far nobody has been stupid enough to provoke her.

Shadowbolts: a fictional team of pegasi stunt-fliers conjured by Nightmare Moon. Likely a shadowcraft illusion (or even shapeshifting) on her part rather than real creatures.

Sunset Shimmer: A renegade ex-student of Princess Celestia, she stole the element of magic and escaped through a portal to Earth, getting turned into a high-school girl in the process. She is the villain of the upcoming movie - we will probably learn more details by the time we are done with this.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 08, 2013, 09:05:16 PM
This is as much as we can get from the cartoon - we might get more monsters by checking other pony-related sources (well get to it once we start thinking obout other worlds)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: radmelon on June 09, 2013, 05:27:43 PM
This is as much as we can get from the cartoon - we might get more monsters by checking other pony-related sources (well get to it once we start thinking obout other worlds)
Well, we could always mine enemies from the previous generations, properly written there's some really good nightmare fuel there.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 09, 2013, 05:32:45 PM
This is exactly my suggestion. That and the gen 4 comic books
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 09, 2013, 08:08:26 PM
The Blights are coming up next.  I have a polysomnography tomorrow and I'm working most of today, so please be patient.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 10, 2013, 12:16:45 AM
Blights done, monsters next:

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Trixie-Front-Face_zps87502871.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/The-Shadowbolts-Front-Face_zps8f505c49.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Parasprites-Front-Face_zps9e15afd1.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Gilda-Front-Face_zpsb9f378a7.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Flim-and-Flam-Front-Face_zps90c11eb9.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Diamond-Dogs-Front-Face_zps27979977.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 10, 2013, 10:10:45 AM
What is the connection between Flim and Flam and how they work? I expected them to mess up retainers or something.

(also, Trixie insists on being adressed as "The Great and Powerful Trixie", but I guess you couldn't fit that on the card)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 10, 2013, 03:26:28 PM
The idea was that their hijinks complicate your efforts.
I can fit plenty of text on  the cards, but it shrinks in size the more I put on, and fairly quickly becomes illegible.

I can change FF if you want.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 10, 2013, 04:27:09 PM
Where does Chrysalis come from?

Should I add sea serpent to the monsters?

Would Ursa Major be a monster?  Is it malicious or just a sleepy engine of destruction everyone leaves alone just in case?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 11, 2013, 05:24:52 AM
If you can change Flim and Flam, please do ( unless you want to go through everything and then do all the changes to cards in one go later) they could also use a picture that frames better.

Sea serpent is friendly - this is why I made the river crossing a stable location in Everfree

As far as we know, Chrysalis' swarm is migratory, going from one realm to another when the locals are drained.

Everyone leaves Ursa Major alone - the one shot she appears in is the only time we ever get to see her. (edit: lol, just occured to me - since that milk bottle is made out of a water tower, that's some big-ass cave  :twitch  )

(http://images2.wikia.nocookie.net/__cb20120425203408/mlp/images/6/64/Ursa_major_holding_an_ursa_minor_S1E06.png)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 11, 2013, 04:15:39 PM
Will be doing the following as Monsters:

Adult Dragon
Bat Mob
Bear
Cerberus
Changeling
Cockatrice
Hydra
Manticore
Mind Slave
Quarray Eels
Squid
Sunset Shimmer
Teen Dragon
Timberwolves
Windigo

Among these who do you believe would have Ambush, Elusive, or Endless?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 11, 2013, 05:10:58 PM
http://mlp.wikia.com/wiki/Animals#Bear  mentions a mean bear

http://mlp.wikia.com/wiki/Animals#Bat  bats

http://mlp.wikia.com/wiki/Animals#Squid squid

Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 11, 2013, 05:29:09 PM
Blights in Arkham are connected to King in Yellow - how would the yellow signs mchanics be introduced in Ponyville?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 11, 2013, 06:19:45 PM
GODDAMN QUOTE/MODIFY BUTTONS!!!

PM me the links to the comic critters again  :(

I accidentally edited my reply into your post..


Blights will be tied to specific Heralds/Event cards.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 11, 2013, 06:39:07 PM
the squid didn't hurt three kids it encountered underwater, so it is safe to assume it was harmless

The bats was just Twilight being clumsy/unlucky - part of the ponies' duties in spring involve waking up hibernating animals and she messed up.

As for the bear...

(http://i1.ytimg.com/vi/81uLTl0y5YM/maxresdefault.jpg)

It just had a back cramp that had to be massaged

(https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcSwe19nK_TWaxL7kDWq-4PSX1lsLdPizzjChX_dQyeFSWtU6sUP)

it is usually quite friendly

(http://images.wikia.com/mlp/images/c/cd/Fluttershy's_critter_friend's_picnic_S3E3.png)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 11, 2013, 07:02:27 PM
Argh...

Cave troll: http://www.mlponies.com/wordpress/wp-content/uploads/2012/12/comics-2-p2.jpg

giant spiders: http://sequentialsmart.files.wordpress.com/2013/01/comics-scan-002.jpg

vampiric jackalopes: http://images3.wikia.nocookie.net/__cb20130326230229/mlpcomic/images/thumb/3/31/VampiricJackalope.jpg/150px-VampiricJackalope.jpg

chupacabra: http://images4.wikia.nocookie.net/__cb20130326225226/mlpcomic/images/c/cb/Chupacabra.jpg

pony-eating petunias: http://images1.wikia.nocookie.net/__cb20130326225436/mlpcomic/images/thumb/0/08/PonyEatingPetunias.jpg/150px-PonyEatingPetunias.jpg

Timber wolf king: http://fc00.deviantart.net/fs70/f/2013/013/f/a/king_timberwolf_by_erccre147-d5rdzoy.png

nightmares: http://static.tvtropes.org/pmwiki/pub/images/277428__UNOPT__safe_idw_spoiler-comic_514d72d0a4c72d75af0010de_4115.jpg

Shadowfright: http://mlp.wikia.com/wiki/Larry
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 11, 2013, 07:03:01 PM
I hope I didn't lose anything.

You did remember my other comments in that post?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 11, 2013, 08:10:38 PM
no  :bigeyes

"In the interactive Ruckus Reader and Barnes & Noble Nook storybook Things That Go Bump in the Night, a different bear appears in the imagination of Pinkie Pie, who refers to it as a "mean bear"."

Hence my inclusion of the bear
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 11, 2013, 08:32:34 PM
Making Windigo and Shadowfright Heralds.  New critter list:

Adult Dragon
Bat Mob
Bear
Cerberus
Changeling
Cockatrice
Hydra
Manticore
Mind Slave
Quarray Eels
Squid
Sunset Shimmer
Teen Dragon
Timberwolves
Cave troll
giant spiders
vampiric jackalopes
chupacabra
pony-eating petunias
Timber wolf king

Here's a list of monster abilities: http://www.arkhamhorrorwiki.com/Ability
move types http://www.arkhamhorrorwiki.com/Monster

I await your thoughts on what to give each.

edit: I have my ideas worked out if you'd like me to mention stats.  I want the monsters done before i post
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 12, 2013, 11:57:31 PM
Flying Movement: Bat Mob, Changeling, Manticore, Sunset Shimmer, Teen Dragon,
Regular Movement: Bear, Chupacabra, Giant Spiders, Mind Slaves
Fast Movement: Cave Troll, King Timberwolf, Timberwolves,
Stationary Movement: Cerberus, Quarray Eels,
Aquatic Movement: Squid, Hydra, Alligator
Stalker Movement: Vampiric Jackalopes, Pony Eating Petunias, Cockatrice
Special Movement: Adult Dragon, Nightmares

Hexagon Dimensional Symbol: Cerberus
Crescent Dimensional Symbol: Everyone else

-4 Awareness: Adult Dragon, Cerberus, Hydra,
-3 Awareness: Cockatrice, King Timberwolf, Quarray Eels, Nightmares
-2 Awareness: Bear, Chupacabra, Giant Spiders, Squid, Teen Dragon, Mind Slave
-1 Awareness: Bat Mob, Cave Troll, Changeling, Manticore, Pony Eating Petunias, Timberwolves, Sunset Shimmer, Vampiric Jackalopes, Alligator

4 Toughness: Cave Troll, Cerberus
3 Toughness: Adult Dragon, King Timberwolf
2 Toughness: Bear, Changeling, Chupacabra, Giant Spiders, Hydra, Manticore, Quarray Eels, Squid, Sunset Shimmer, Teen Dragon, Timberwolves, Vampiric Jackalopes, Alligator
1 Toughness: Bat Mob, Cockatrice, Mind Slaves, Nightmares, Pony Eating Petunias,

Physical Resistance: Adult Dragon, Cerberus, King Timberwolf, Manticore, Teen Dragon, Alligator
Physical Immunity: Cave Troll, Nightmares
Magical Resistance: Adult Dragon, Cerberus
Magical Immunity: Sunset Shimmer
Nightmarish 1: Adult Dragon, Nightmares
Overwhelming 1: Adult Dragon, Cave Troll, Cerberus,  Hydra
Overwhelming 2: Quarray Eels
Endless: Cerberus, Changeling, Timberwolves, King Timberwolf
Ambush: Changeling, Giant Spiders
Elusive: Changeling, Mind Slaves, Sunset Shimmer

- Horror Modifier: Changelings, Sunset Shimmer
+1 Horror Modifier: Mind Slave
+0 Horror Modifier: Manticore, Pony Eating Petunias, Squid, Timberwolves, Vampiric Jackalopes
-1 Horror Modifier: Bat Mob, Bear, Cave Troll, Cerberus, Chupacabra, Cockatrice, Hydra, King Timberwolf, Quarray Eels, Teen Dragon, Alligator
-2 Horror Modifier: Adult Dragon, Giant Spiders, Nightmares

0 Horror Damage: Changelings, Sunset Shimmer
1 Horror Damage: Bat Mob, Bear, Cave Troll, Cerberus, Chupacabra, Hydra, Manticore, Pony Eating Petunias, Quarray Eels, Squid, Teen Dragon, Timberwolves, Vampiric Jackalopes, Mind Slave, Alligator
2 Horror Damage: Adult Dragon, Cockatrice, Giant Spiders, King Timberwolf, Nightmares

+0 Combat Rating: Chupacabra
-1 Combat Rating: Bat Mob, Giant Spider, Pony Eating Petunias, Squid
-2 Combat Rating: Bear, Changeling, Manticore, Mind Slave, Quarray Eels, Sunset Shimmer, Teen Dragon, Timberwolves, Alligator
-3 Combat Rating: Adult Dragon, Cave Troll, Cerberus, Cockatrice, King Timberwolf, Nightmares, Vampiric Jackalopes
-4 Combat Rating: Hydra

0 Combat Damage: Cockatrice
1 Combat Damage: Bat Mob, Changeling, Hydra, Mind Slave, Pony Eating Petunias, Squid, Timberwolves, Vampiric Jackalopes
2 Combat Damage: Bear, Chupacabra, King Timberwolf, Manticore, Nightmares, Quarray Eels, Teen Dragon, Alligator
3 Combat Damage: Adult Dragon, Cave Troll, Cerberus, Giant Spider, Sunset Shimmer
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 13, 2013, 06:37:56 AM
I'll look at it over the weekend - busy wek at work. sorry for the delay
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 15, 2013, 06:39:29 PM
Ok... so one after another

Adult Dragon - I'd make them stationary actually. Adult dragons can fly, but they mostly sit on a pile of treasure (there should be some cash for beating one) and attack those who get too close to it.
Bat Mob - again, I don't think they count as monsters, unless you feel we really need them
Bear - do you have any pic of the really bad bear you spoke of? Remember we still have ursa minor to use
Cerberus - why is he endless? (obviously, the series didn't give us an opportunity to see if he is immortal
Changeling -ok
Cockatrice - it flies like a hen. I'd give it stalker movement
Hydra - might be aquatic. I don't know if it deserves ambush - running away from it is exactly what they did.
Manticore - it is very buff and probably not a good flier, but we can leave it like it is.
Mind Slave - ok
Quarray Eels - I'd give them overwhelming - they are huge and fast enough to snap at creatures flying near their lair
Squid - again, I think it's not a monster. If you want an aquatic monster, use an alligator instead http://images.wikia.com/mlp/images/f/fd/Scootaloo_about_to_get_onto_the_alligator_S3E06.png
Sunset Shimmer - I'd drop her for now. She will probably end up as either a blight or a herald.
Teen Dragon - ok
Timberwolves - ok
Cave troll - ok
giant spiders - I'd replace overwhelming with ambush
vampiric jackalopes - ok
chupacabra - ok (remember it will fight the jackalopes if they end up in the same field)
pony-eating petunias ok
Timber wolf king - what makes it elusive? does it represent the fact that the wolves combine only when they attack someone, so you wouldn't find it otherwise?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 15, 2013, 11:43:56 PM
We need about 6 more monsters to equal the basic set, hence the bat and squid..

Changed Adult Dragon to Special Movement.

I don't know that there is a pic of the Mean Bear

For Cerberus, since he guards Tartarus he needs to be tough, hence Endless

Timberolf King was sposed to be Endless instead of Elusive, my bad

Made some changes and added combat stuff.  Once you review I just need to decide which ones get special abilities I have to write in and I can post.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 16, 2013, 07:41:37 PM
What kind of special movement are you going to use?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 16, 2013, 09:00:41 PM
die roll, something happens on a 4-6 maybe.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 18, 2013, 01:10:04 AM
Will be doing up the following unless  you want something special added to them:



Bat Mob
Bear
Hydra
Manticore
Quarray Eels
Squid
Timberwolves
giant spiders
pony-eating petunias
Timber wolf king


anything some of these guys can do i should know about?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 23, 2013, 10:52:57 PM
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Alligator-Front-Face_zps7f4db045.jpg)(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Alligator-Back-Face_zps4dd07eff.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Bat-Mob-Front-Face_zpsa745fdac.jpg)(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Bat-Mob-Back-Face_zps5b5ba615.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Bear-Front-Face_zps6b6115c0.jpg)(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Bear-Back-Face_zpsf0b01aef.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 26, 2013, 09:05:20 PM
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Timberwolves-Front-Face_zps10fc2564.jpg)(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Timberwolves-Back-Face_zpsed2a2fa1.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Squid-Front-Face_zps1384f69f.jpg)(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Squid-Back-Face_zps930a3c90.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Quarray-Eels-Front-Face_zpsb748dbc3.jpg)(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Quarray-Eels-Back-Face_zps7f1f7ebd.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Pony-Eating-Petunias-Front-Face_zps00948aba.jpg)(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Pony-Eating-Petunias-Back-Face_zpsf87617d1.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Manticore-Front-Face_zps7ea0b559.jpg)(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Manticore-Back-Face_zps609ace32.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/King-Timberwolf-Front-Face_zpsa189f639.jpg)(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/King-Timberwolf-Back-Face_zps1ba78a87.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Hydra-Front-Face_zpsf5d3a3d8.jpg)(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Hydra-Back-Face_zps21e9ad6f.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Giant-Spiders-Front-Face_zps3bdae9a8.jpg)(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Giant-Spiders-Back-Face_zpsd5d22ea3.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 26, 2013, 09:11:38 PM
Do any of the following have special abilities:  Dragons, Cerberus, Jackalopes and CHupacabras
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 26, 2013, 09:13:23 PM
Not as far as I know (sorry, busy week)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 28, 2013, 12:59:14 AM
Same here.  Soon as I decide on dragons movement i shall post the next 5.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on July 01, 2013, 12:58:45 AM
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Adult-Dragon-Back-Face_zps540d3270.jpg)(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Adult-Dragon-Front-Face_zps89b60dcd.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Cerberus-Back-Face_zpsfe13829b.jpg)(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Cerberus-Front-Face_zpsd65700ed.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Teen-Dragon-Back-Face_zpsacf7655f.jpg)(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Teen-Dragon-Front-Face_zpse510deb9.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Vampire-Jackalopes-Front-Face_zps67977965.jpg)(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Vampire-Jackalopes-Back-Face_zpsda43c332.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Chupacabra-Front-Face_zpsf873b12c.jpg)(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Chupacabra-Back-Face_zps8575b664.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on July 01, 2013, 01:05:29 AM
ok all we got left is



Changeling
Cockatrice
Mind Slave
Nightmares
Sunset Shimmer
Cave troll

Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on July 06, 2013, 05:05:00 PM
Cockatrices: How easy is it to fix their stoning?

Mind Slaves: They're just regular ponies yes?

Changelings and Cave Trolls: Anything I should add to them?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: radmelon on July 06, 2013, 05:21:45 PM
If I'm remembering the episode correctly, the only way shown to fix the stoning was to intimidate the cockatrice to undo the transformation, but I don't think it would be unreasonable to have a potion to do so.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on July 06, 2013, 11:37:32 PM
Maybe stoned until the cockatrice is defeated?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on July 09, 2013, 07:45:11 PM
From what I have found, Sunset Shimmer is a regular unicorn, if talented in magic. She steals the crown that is Twilight's Element of Magic and gets turned into a monster, but loses control and is quickly defeated when she tries to turn the power against its rightful owner.

The worst thing she does at her own power is making a short clip of Twilight making an idiot of herself (she was freshly turned into a human and didn't know how to behave) and putting it on youtube in the human world



Also, we have a new monster: a sass squash.  It steals apples and replaces them with squashes. Probably elusive.

(http://derpicdn.net/media/W1siZiIsIjIwMTMvMDcvMDkvMThfMDdfMzRfNjM0XzM2ODU4M19fc2FmZV9hcHBsZWphY2tfb2ZmaWNpYWwiXV0/368583__safe_applejack_idw_official_spoiler-colon-comic.jpeg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on July 09, 2013, 08:05:09 PM
So your thoughts on the Cockatrice, Cave Troll, and Changeligs?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on July 11, 2013, 10:07:05 AM
I remember you making a cocatrice that devoured those that couldn't beat it. That's probably too strong - how about delayed or lost in time and space instead?

I think I have shared all I know about the other two.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on July 11, 2013, 12:18:39 PM
I was thinking of making it "Investigators who lose  a Combat Check to the Cockatrice are Delayed until another Investigator defeats the Cockatrice."
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on July 12, 2013, 03:23:17 AM
makes sense.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on July 17, 2013, 01:11:22 AM
My apologies for the delays, life has been shitty of late.  Only one or two more monsters to go then it's on to something else.

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Cave-Troll-Front-Face_zpsdc08bf10.jpg)(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Cave-Troll-Back-Face_zps1c5f5b90.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Changeling-Back-Face_zpsb933f409.jpg)(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Changeling-Front-Face_zpse32f067b.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Cockatrice-Back-Face_zps8808fffb.jpg)(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Cockatrice-Front-Face_zpsfdbbb45a.jpg)


(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Nightmares-Front-Face_zpsfafa162a.jpg)
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Nightmares-Back-Face_zps3d0d0311.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on July 17, 2013, 11:44:53 AM
J think you should cut the troll picture - he will fill the token with mostly his face, but its better than leaving the speech bubbles in
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on July 20, 2013, 05:31:30 PM
Troll redone.

How many types of ponies are there?  I'm wondering if I should do variations on the Mind Slaves.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on July 23, 2013, 11:04:44 AM
Apart from unique ones and the ones that might or might not exist, tehre are four types.

earth ponies
unicorns
pegasi

crystal ponies (like earth ponies, but shiny in appearance and slightly translucent when happy - a side effect of the magical city they live in.)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on July 23, 2013, 05:19:49 PM
Ones that might or might not exist??
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on July 24, 2013, 05:26:22 PM
Sea ponies existed in generation 1 but haven't appeared here so far.

Luna's royal guards have bat wings, but it hasn't been adressed at all so we don't know if its a different species, magical transformation or whatever.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on July 29, 2013, 12:19:05 AM
is there any difference in ponies other than pegasi obviously being able to fly?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: radmelon on July 29, 2013, 04:37:02 PM
Pegasi have the ability to control the weather via manipulating clouds, but I don't know if that's really applicable to the board game.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on July 29, 2013, 05:52:22 PM
and unicorns are just ponies with horns?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on July 30, 2013, 08:04:16 PM
Earth ponies are slightly stronger than the rest and have a natural talent for agriculture.

Pegasi can fly and walk on clouds as well as manipulate the weather by physically moving clouds.

Unicorns are magical - a typical civillian will have light and mage hand at will, plus one or two spells corresponding to their special talent. A competent unicorn will have telekinesis at will instead of mage hand and dedicated wizards can have much more.

However, most mentally enslaved ponies will lack creativity to use their special abilities. If you want more monsters, I think you still haven't used the Sass Squash I linked a page or two ago.

I have also found another monster - cloud gremlin. These guys can manipulate clouds like pegasi do and use it to mess up the weather to make everypony miserable so they can feed on their negative emotions.

(https://derpicdn.net/media/W1siZiIsIjIwMTMvMDMvMjEvMjBfMzFfMTRfMjQ5XzI3NjExOV9fVU5PUFRfX3NhZmVfaWR3XzUxNDg3MjEzYTRjNzJkZWVkMDAwMGJjMi5wbmciXSxbInAiLCJ0aHVtYiIsIjI1MHgyNTAiXV0/276119__250x250.png)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on July 30, 2013, 09:46:58 PM
will have em both shortly

can cloud gremlins fly?

got any evil pony type pictures for the various mind slaves?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on July 31, 2013, 04:20:53 AM
I'll search.

Yes they can fly - they are sitting on a cloud in this very picture.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on August 01, 2013, 06:32:31 PM
There

http://www.bleedingcool.com/2012/11/26/seven-preview-pages-of-my-little-pony-friendship-is-magic-1/ (http://www.bleedingcool.com/2012/11/26/seven-preview-pages-of-my-little-pony-friendship-is-magic-1/)

It even has mind-controlled animals.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on August 06, 2013, 10:22:19 PM
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Cloud-Gremlins-Front-Face_zpsef5a0e9f.jpg)(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Cloud-Gremlins-Back-Face_zpsd4ca7c3f.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Unicorn-Mind-Slave-Front-Face_zps9644049b.jpg)(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Unicorn-Mind-Slave-Back-Face_zps8406f190.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Sass-Squash-Front-Face_zps8da8c8e2.jpg)(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Sass-Squash-Back-Face_zpsa78d727a.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on August 09, 2013, 09:33:34 PM
Yay, I see you've made some research of your own.  :cool
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on August 09, 2013, 11:26:11 PM
No objections so far them?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on August 10, 2013, 07:16:00 AM
none so far
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on August 29, 2013, 08:15:45 PM
Sorry I've been away.  Sometimes my memory is not so good.  Is best to prod kitteh occasionally.  I will post the last two monsters as soon as i get the perfect pics.  Will do Heralds next, which will require some chatting.  Heralds would be too powerful to be a monster, but not quite powerful enough to be an Ancient One.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on August 30, 2013, 12:44:38 AM
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Earth-Pony-Mind-Slave-Back-Face_zps98f8312b.jpg)(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Earth-Pony-Mind-Slave-Front-Face_zps50c76ea9.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Pegasus-Mind-Slave-Back-Face_zpsfbbd9a63.jpg)(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Pegasus-Mind-Slave-Front-Face_zps9eba6a7a.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on September 01, 2013, 04:07:37 PM
Were there no hypnotized pegasi/earth ponies in the link I provided? I see you are using palette-swapped Pinkie Pie and a shadowbolt (an illusion created by Nightmare Moon - these guys didn't actually exist)


Also, if you want a madman (well, madmare) card, search images for "pony Screwloose". I think someone has already made her into a creature token
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on September 01, 2013, 06:32:09 PM
Were there no hypnotized pegasi/earth ponies in the link I provided? I see you are using palette-swapped Pinkie Pie and a shadowbolt (an illusion created by Nightmare Moon - these guys didn't actually exist)


Also, if you want a madman (well, madmare) card, search images for "pony Screwloose". I think someone has already made her into a creature token

I couldn't get the pics in the link to work with the program.  It's overly fussy sometimes for reasons I don't quite fully understand.  SO I hadda do a random google search.

Is she actively ebils or just whacko?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on September 02, 2013, 05:18:03 AM
Whacko. She thinks she is a dog.  :P
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on September 07, 2013, 05:50:35 PM
I may be able to make her a PC...

Is Nightmare Moon powerful enough to be an Ancient One or can I make her a Herald?

I was going to make Discord an Ancient One.

Is there anyone else strong enough to be an ANcient One or Herald?  I'm assuming SOmbra and Chrysalis.  Maybe the Ursas/WIndigo, Lord of the Nightmares.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Amechra on September 07, 2013, 10:48:08 PM
Does "making it permanently night" Ancient One level?

I honestly don't know.

EDIT: Sombra is a punk-ass son of a bitch who no-one cares about. He'd be a herald at best.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on September 08, 2013, 03:42:54 AM
Ancient One level is being able to end the world by yourself.  Ot at least make a decent go of it with your horde of minions
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: radmelon on September 08, 2013, 09:03:58 PM
I think Sombra's big enough to warrant being an Ancient One, especially in his giant-diaphanous-cloud-of-darkness form. He was practically an environmental hazard before they got into the city, and during the climax he was corrupting the city as he went.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Amechra on September 09, 2013, 12:59:01 AM
But is that Ancient One level?

Actually, come to think of it, the only villain with world-ending power in MLP that I can think of is Discord, and that's just because he causes a total collapse of cause and effect as part of his nature.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on September 09, 2013, 08:35:07 AM
Discord is definitely an ancient one

Nightmare Moon and Windigos might be heralds (although they are not connected to Discord)
Both could potentially end life in Equestria (by bringing eternal night / eternal winter respectively)

Queen Chrysalis isn't world-ending: she would be a herald.

Sombra... considering that his plot is limited to the Crystal Empire... I think he would be the game equivalent of Dunwitch Horror - not world-ending by himself, but enough of a threat that the investigators cannot ignore his return.

The leader of nightmares isn't powerful by himself - he is responsible for Nightmare Moon, but won't do much without someone to empower.

The Ursas are not malicious or particularly alien, just heavily templated dire bears.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on September 09, 2013, 04:15:07 PM
But theoretically if anything pissed one of the ursas off could anything stop it?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on September 10, 2013, 07:43:55 AM
Ursa Minor was stopped by Twilight. Ursa Major could only be stopped by the princessess... but that doesn't make it an ancient one any more than it makes Godzilla. :huh
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on September 10, 2013, 06:23:51 PM
there are lots of versions of godzilla as an ancient one ;)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on September 11, 2013, 06:49:49 AM
Discord's wave of chaos resulted in a group of balley-dancing buffalos. (non-malicions - just a background gag)

Would they count for anything?

(http://images3.wikia.nocookie.net/__cb20130109235345/mlp/pl/images/thumb/b/bf/Buffalos_dancing_S2E02.png/640px-Buffalos_dancing_S2E02.png)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on September 11, 2013, 02:07:15 PM
I havve to work that in somehow...
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on September 12, 2013, 12:08:50 AM
So chrysalis and sombra as heralds (and maybe sunset shimmer)

The other three as ancient ones

the ursa as a maybe or some sort of event

sound good for now?  Are there any other opponents on this level?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on September 12, 2013, 09:33:05 AM
Not really.

Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on September 18, 2013, 10:59:02 AM
Oh, all the herald/ancient one candidates have awesome fanart, much better for an ancient one card than their canon depictions - you'd need to ask the authors' permissions though.

Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on September 18, 2013, 02:50:20 PM
easily findable via google?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on September 18, 2013, 04:55:57 PM
yes
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on September 19, 2013, 12:58:36 AM
OK I'll start with SOmbra.  WHat can he do exactly?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on September 19, 2013, 06:51:16 AM
In the old days, he used to be a very powerful wizard. What we have seen from him includes:

*brainwashing an entire city into slaves, keeping them in line with a spell that made them unable to remember anything from before his rule for as long as they were kept depressed.

*hidden staircases within the castle, which go all the way from the top to bottom despite the fact that there should be chambers in the way, some accessible only with dark magic.

*magical traps, including illusion/enchantment and dimensional anchor.

*making the whole city disappear for a 1000 years

*growing jagged black crystals with his magic. He seems capable of travelling through them, can grow them fast enough to potentially impale opponents and can disrupt their magic (he completely shuts down Shining Armour's casting by using a touch attack that causes small crystal shards to grow around his horn)

After the princesses killed him, he persisted as a cloud of sentient darkness that had to be sealed away. In this form he can spread over large areas and use the powers involving the black crystals, though a 1000 years inside a glacier seem to have reduced his wits somewhat and he doesn't use anything more sophisticated. He spends the episode assaulting the barrier around the city and by the end recovers enough of his power to regenerate a physical body (just before getting killed for good when the Crystal Heart is recovered and the new barrier expands with him already inside the radius.)

http://www.youtube.com/watch?v=WV6DuhDslAU
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on September 19, 2013, 03:23:43 PM
So he's permadead now?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on September 19, 2013, 07:01:55 PM
Yes. The only villain in the current series to be confirmed dead.

(*Nightmare Moon was purified back into princess Luna,

*Discord was petrified and subsequently reformed by Fluttershy - or at least he plays nice for her sake,

*Queen Chrysalis was blown over the horizon by the local equivalent of 'locate city bomb' but the comic book confirmed her to be still alive

*and Windigos were supposedly destroyed, but there might be more of them lurking somewhere)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on September 19, 2013, 07:02:59 PM
Should we do sombra then?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on September 19, 2013, 07:55:54 PM
I don't think we are going to bother with the canon timeline in your game.

As for Sombra, I said I'd rather see him as the game's equivalent of Dunwich Horror than a herald - but I don't know if you have enough drive to make expansions for your game
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on September 19, 2013, 08:51:33 PM
I don't have the Dunwich Horror expansion so I'll have to look up it's rules.  I don't figure on doing expansions seeing as I can simply do it all as one set, with just occasionally adding new stuff as seasons progress.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: radmelon on September 20, 2013, 04:31:25 PM
Well, Sombra did explode, but but there was a fairly clear shot of his severed horn flying out of the blast, which I have seen in fanfiction as source for him to regenerate from. I still think he works as an ancient one, especially considering his status as the doomsday clock to the protagonists' actions in the show; the entire reason for their hurrying to find the crystal heart was to find a way to defeat him before he was able to break through the barrier.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on September 20, 2013, 10:09:04 PM
DOes he have followers?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on September 21, 2013, 07:58:09 AM
Well, Sombra did explode, but but there was a fairly clear shot of his severed horn flying out of the blast, which I have seen in fanfiction as source for him to regenerate from. I still think he works as an ancient one, especially considering his status as the doomsday clock to the protagonists' actions in the show; the entire reason for their hurrying to find the crystal heart was to find a way to defeat him before he was able to break through the barrier.

He was confirmed by the show's authors as dead.

His flashback shows rows of ponies in chains, so presumably he had some, but they are never mentioned and we never get to see any
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on October 26, 2013, 06:17:22 PM
Okay I'm doing SOmbra as an Ancient One for now, but I need to know what followers he might have. Just plain old ponies?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on October 27, 2013, 07:48:26 AM
That's the thing. The flashback shows ponies in chains and some guard tower in the background, but we don't see a single minion of his. Since Nightmare Moon will have nightmares and Discord various chaotic manifestations, I think Sombra could get the mindslave ponies - he ruled through his magic and everyone obeyed him out of fear
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: radmelon on October 27, 2013, 05:59:15 PM
Or how about semiautonomous wisps of his power, tendrils of shadow that are simply treated as independant creatures? A mix of both could be good for variety.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on October 27, 2013, 06:06:07 PM
I could make those spawn creatures like the Beings of Ib.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on October 27, 2013, 06:30:00 PM
Or how about semiautonomous wisps of his power, tendrils of shadow that are simply treated as independant creatures? A mix of both could be good for variety.

Wouldn't they be too similar to nightmare creatures?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on October 28, 2013, 09:08:22 PM
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/King-Sombra-Front-Face_zpsae5cc917.jpg)

Here's a very rough draft.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on October 29, 2013, 02:51:21 PM
Where did you get the name "curse of vanishing" from?

I don't have enough experience with the game to say how good this is. Will his combat rating drop during the fight as non-casting investigators are devoured?

I was thinking perhaps his crystals could overgrow and block locations - though that earthquake ancient already does something similar.

If you want to use a pic from the show rather than fanart, how about this one? http://images.wikia.com/mlp/images/d/dc/Sombra_evading_Shining_Armor's_magic_S3E1.png
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on October 29, 2013, 05:06:40 PM
Pulled the name from the ether.

I avoided the closing locations due to the similarity, I can have teh crystals do something else though.  I'll fix the combat rating problem.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on October 31, 2013, 09:54:46 PM
How bout if I change CR to -3?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on November 01, 2013, 06:45:53 PM
Dunno. I haven't played this game since you started working on this  :P
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on November 03, 2013, 09:54:53 PM
The current ANcient Ones who don't have a variable CR range from -3 to -8 (most of them falling into the -4 to -5 range).
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on November 08, 2013, 11:09:03 PM
Sombra has been modified.

Discord shall be next.  Does he have any followers?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: radmelon on November 09, 2013, 07:25:11 PM
He's not shown to have any, but cultists will worship anyone these days.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on November 10, 2013, 04:44:51 AM
He isn't worshipped per se, but his random acts of magic create an abundance of weird creatures - ponies or other animals changed in mind or body.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on November 21, 2013, 09:21:53 AM
examples include - a horde of long-legged rabbits trampling over stuff, squirrels turned into muscle-bound brutes, beavers enchanted with anger to purposefully flood pony property, a gravy boat enchanted to behave like a dog during dinner.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on November 21, 2013, 03:52:39 PM
Hmm...that'll be tough to work out...gimme a lil bit
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on November 21, 2013, 07:10:37 PM
What can he do besides illusion and random chaos!
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on November 22, 2013, 07:41:10 AM
I'm not sure what he does is illusions (he might really be moving the sun, and turning the road into soap was probably real) but random chaos is most of what he does.

He can shapeshift at will, including turning into groups of creatures or separating body parts - I don't think he can be physically damaged.

He has many forms of mind control available.

He can also achieve specific effects rather than random chaos - during his first appearance he curses the heroes, inverting their core personality traits to make them unable to use the elements (such as making Rarity a compulsive hoarder to make her unable to use Generosity)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on November 22, 2013, 07:46:41 AM
The start of season 4 will add some new weird weather phenomena.

If you need aquatic monsters, there is a giant crab in the newest comic (Rarity vs Giant Enemy Crab is a popular meme in fan artwork, though nobody really knows where it came from)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on November 22, 2013, 04:43:58 PM
Is there a pic we can use?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on November 22, 2013, 06:43:56 PM
(http://25.media.tumblr.com/b33e833ab163def679af679ce37c0607/tumblr_mwkxsak6EA1r6vmd6o1_500.jpg)

There might be a better shot of it in the next issue
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on November 25, 2013, 04:28:57 PM
The season 4 premiere added a crag-odile (looks like a crocodile with a mineral warrior template) plunderseeds (black, thorny vines that keep spreading from everfree forest, feeding on magic and as the result disrupting spellcasting - they can also sprout mouths, that breath sleeping gas) and a new weather anomaly - black, spiky stormclouds that shoot lightning at pegasi who try to clear them away.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on November 25, 2013, 06:14:25 PM
Keep an eye out for pics and I will add them as critters.  I'm hoping to have a rough draft of Discord today.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on November 25, 2013, 07:21:49 PM
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Discord-Front-Face_zpsa8bd8936.jpg)

the Touch of Chaos and Monster Cards are coming soon.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on November 26, 2013, 01:41:01 AM
Not a particularly threatening pic ;P  Ok, I will have a look at it after work

What is the touch of chaos and what does the monster chart relate to?

also, can investigators be devoured by sanity loss alone?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on November 27, 2013, 11:47:04 PM
Anyone reduced to 0 Stamina or Sanity during the Final Battle is Devoured.

The TOuch of Chaos will be a spawn monster similar to the Tentacle of Nyogtha, but it will cause random effects.

The Monster Chart will be a random bonus or penalty each monster will have upon being encountered.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on November 28, 2013, 04:28:45 AM
Ah, in that case you can use Screwball as a picture for touch of chaos (Screwball is a weird pony that appears for about 3 seconds during Discord's episode - she isn't even named, but has become associated with Discord's chaos and has had some fanfiction written about her)

http://static2.wikia.nocookie.net/__cb20130405180641/mlp/es/images/0/04/Imagestsfwgsydgtddhdtwfwcshyw.jpg (http://static2.wikia.nocookie.net/__cb20130405180641/mlp/es/images/0/04/Imagestsfwgsydgtddhdtwfwcshyw.jpg)

Also, the old palace in Everfree forest seems to still have an intact library filled with ancient tomes. Also, it is haunted :)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on December 04, 2013, 03:38:49 PM
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Monster-Effects-Front-Face_zps8d9a4b4f.jpg)


(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Touch-of-Chaos-Front-Face_zpsa99c7837.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Touch-of-Chaos-Back-Face_zps0fd42cc1.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on December 04, 2013, 07:18:42 PM
If you want the pic for "monster effects", how about those dancing buffalos? You wanted to use them somewhere.

Also, more pics for the crab monster:

http://www.equestriadaily.com/2013/12/my-little-pony-14-official-comic.html

Turns out it isn't really a ghost. It does have magic resistance though
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on December 04, 2013, 07:31:51 PM
SSounds good.  You like the crunch as written?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on December 04, 2013, 08:49:17 PM
I think so.

Cragadile:  http://static4.wikia.nocookie.net/__cb20131126111859/mlp/images/5/56/Cragadile_emerges_from_the_creek_S4E02.png

Plunderseed vines: http://static2.wikia.nocookie.net/__cb20131125114639/mlp/images/thumb/e/ec/Vines_growing_out_of_control_S4E1.png/201px-Vines_growing_out_of_control_S4E1.png

And a different variation: http://static1.wikia.nocookie.net/__cb20131126122915/mlp/images/e/e0/Vines_respond_S4E02.png
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on December 07, 2013, 01:49:05 AM
Night Mare Moon: I need an idea of powers and allies/worshipers.  She's the next Ancient One up.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on December 07, 2013, 06:57:33 AM
The problem with minions is, her breakdown in canon lasted about half an hour - she brought about an eclipse, turned into Nightmare Moon, demolished half the castle while trying to shoot her sister, then Celestia picked herself up from the ground, took the elements of harmony out of storage and sealed her.

The nightmare creatures from the comic would be her minions (along with their boss Larry... I mean Shadowfright)

Powers: besides messing up the day-night cycle ( "The night will last FOREVER!" ), she has weather control at will, including hitting opponents with lightning from available clouds. She also shoots generic energy beams. Can shapeshift and travel as a cloud of darkness, but is otherwise material - you can do physical damage to her if you catch her off guard.

Finally, later episode established that Luna herself can travel through dreams. She uses this ability to defend her subjects from nightmares (popping into their dream and zapping whatever is scaring them) but if she were to turn evil, she could really earn her name (this is also how the nightmare creatures began their attack on Ponyville)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on December 07, 2013, 07:02:40 AM
(http://i54.tinypic.com/vcxono.jpg)

How is this for a Discord picture?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on December 07, 2013, 04:00:35 PM
Nice :D

You will noticed I has modified the front page list

Will have a rough draft of Night Mare soon
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on December 07, 2013, 05:37:07 PM
The newest episode revealed that the author of Daring Do (RD and Twilight's favourite series of books about an adventurer archeologist) is actually Daring Do herself.

That means Ahuizotl is real too

(http://static2.wikia.nocookie.net/__cb20120409011129/mlp/images/8/8e/Ahuizotl_S2E16_thumb.png)

He doesn't seem to have any magical powers besides his knowledge of ancient artifacts, but comes with a pack of wild cat henchmen ( a tiger, a black panther, a cheetah, a lynx and a very ferocious white kitty) and in the episode he is also aided by Aztec/Inka-themed earth ponies. Though he is strong enough to uproot trees, he mostly leaves the fight to his mooks. He also tends to leave the captured heroes tied up in elaborate deathtraps (instead of, say, feeding them to his cats)

There is also an immoral treasure hunter rival of Daring Do if you need another bane.


Oh, before you ask, an ahuizotl is sadly already statted in D&D (one of the fiend folio's I think) So it is too late to include it in your mythological threads.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on December 08, 2013, 07:12:21 PM
http://1.bp.blogspot.com/-dlU0n_zvLPs/UqPk4s_bx2I/AAAAAAABn9M/Iz95OLupiMc/s640/2.PNG (http://1.bp.blogspot.com/-dlU0n_zvLPs/UqPk4s_bx2I/AAAAAAABn9M/Iz95OLupiMc/s640/2.PNG)

http://1.bp.blogspot.com/-6N8RpQR24K8/UqPk6JKqevI/AAAAAAABn9Y/B0KuB4NcfVE/s640/21.PNG (http://1.bp.blogspot.com/-6N8RpQR24K8/UqPk6JKqevI/AAAAAAABn9Y/B0KuB4NcfVE/s640/21.PNG)

Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on December 10, 2013, 04:53:50 AM
I'm thinking all that stuff with Daring Do adventures could be used as one of the 'worlds' behind the portals - so those enemies would not spawn in ponyville but instead be encountered as the result of cards.

(EDIT: something has eaten my Ahuizotl picture...)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on December 10, 2013, 04:04:27 PM
 Is ok i saved before it poofeded
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on December 21, 2013, 09:49:48 PM
Today's episode saw a potential other world: After Spike accidentally buys a magical comic book, the team is sucked into the comic and forced to play the role of super-heroes if they want to get out.

(http://pony.cscdn.us/pic/user/2013/12/da2dbd88f40366b586f5f9718d378782_200.png)

Mane-iac, a supervillain from the comic book, was a shampoo factory owner who went insane after falling into a vat of chemicals. She is a constantly laughing, hilariously cliche villain bent on destroying the city of Maretropolis. She moves and fights with prehensile hair. She also has a doomsday device - a giant hairdryer gun meant to copy her powers on anyone it hits, turning the ponies's hair agains them, and a "hairspray ray of doom" a tank-sized can of hairspray strong enough to harden its targets immobile and nullify their powers (fortunately, it only holds for a couple of minutes and has to be reapplied to hold the victims still)

Mane-iac is aided by a large group of henchmen with hairstyling cutie marks.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on December 22, 2013, 04:42:21 AM
Herald perhaps?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on December 22, 2013, 09:07:46 AM
Well, she is no threat outside of her comic, so she might be one of those monsters that you only meet as the result of other world event cards.

What are you working on at the moment?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on December 22, 2013, 05:18:00 PM
Night Mare moon.  THings are slow cause I'm making a last minute push to get paid in time so I can make rent.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on December 24, 2013, 12:51:40 AM
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Nightmare-Moon-Front-Face_zps925c550f.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on December 24, 2013, 07:32:34 AM
Will work, as long as we have enough weather effects.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on December 31, 2013, 02:00:58 AM
Is Ahuizotl powerful enough to be an Ancient One?  Is anything else for that matter?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on December 31, 2013, 06:00:13 AM
I think we are done with ancient one level adversaries. Except perhaps windigoes - these could cause an Ice Age so they might count.

As for Auhizotl, read his description. He would likely lose to an adult dragon.

I imagine him and the Mane-iac as the enemies that appear in descriptions of event cards as you travel to worlds beyond the portals - and which you might end up fighting directly if you are unlucky.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on January 07, 2014, 03:30:38 AM
The Windigoes: I don't imagine they have allies/worshipers?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on January 07, 2014, 05:24:39 PM
nope. But ponies are used to manually controlled weather, so an off-schedule winter is going to cause some bad blood. Also, lots of locations might be closed due to blizzard.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on January 19, 2014, 06:45:11 PM
Ok i read the windigo's become more powerful via conflict.  What if their ability triggers off monster combat?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on January 25, 2014, 07:44:41 PM
The conflict they originally fed on was pony vs pony. But I guess that could work. (they don't feed so much on conflict as on negative emotions. A hate filled shouting match will make them stronger than an impersonal fight for survival)


Also, a new monster in this episode, a tatzlwurm. (which is apparently a name of some dragon from the Alps)
I'll get you a picture once I find it, but it is a wildly colorful giant worm with three tentacle-tongues. It burrows, it grapples, it roars.

Also jumps many lengths of its body out of the ground, enabling it to attack flying prey.

Also has a pink head and a bad cold, which takes the old purple worm joke a step too far.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on January 26, 2014, 02:58:02 PM
(http://1.bp.blogspot.com/-Jz8oVe8FYL0/UuR0K4tMBHI/AAAAAAAAAFY/MZMbDT6uK1w/s1600/45.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on January 26, 2014, 05:27:34 PM
That is nothing like a mythical tatzelwurm  :o
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on January 26, 2014, 05:51:51 PM
Well, it's sneeze was foul enough to take out Discord, so I guess they at least got the toxic breath part right  :P
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on January 27, 2014, 07:16:17 PM
and for a little lol, this is what I found on the net tonight:

(https://i.chzbgr.com/maxW500/8022289920/hB53AFD7D/)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on January 27, 2014, 07:33:17 PM
Joo must see these:

http://fc02.deviantart.net/fs71/i/2011/220/d/7/clopthulhu_by_aqnichols-d45wz15.jpg

There's tons more of this stuff.  We ay has to use some...
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: radmelon on January 29, 2014, 12:29:17 AM
Not gonna lie, when I saw it said "clopthulhu" my mind went to a dark and forbidding place for an instant.  :rolleyes
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on February 11, 2014, 02:08:23 AM
windigo is almost done i just need to figure out its attacks
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on February 12, 2014, 02:37:45 AM
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Windigo-Front-Face_zps340b0906.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Windigo-Back-Face_zps3373c09d.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Windigo-Front-Face_zps9e31b02f.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on February 15, 2014, 06:37:30 PM
Before I move onto potential Heralds/Guardians is there anyone else I should consider for ancient one status?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on February 15, 2014, 10:40:05 PM
I don't think so.

Also, we are clearly not the only ones:  http://www.equestriadaily.com/2014/02/ponyville-mystery-lovecraft-style-board.html (http://www.equestriadaily.com/2014/02/ponyville-mystery-lovecraft-style-board.html)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on February 16, 2014, 03:50:19 AM
Anyone for potential Herald besides Sunset Shimmer and Ahuizotl?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on February 16, 2014, 07:11:14 AM
Queen Chrysalis?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on February 24, 2014, 02:07:17 AM
So thats 3 Heralds then.  We'll do Sunset first.  She good a anything besides magic?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on February 25, 2014, 08:38:51 AM
Not really. She is an unicorn prodigy just like Twilight.  A bit more experience, a bit less raw power. Not sure if she even warrants a herald status.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on February 25, 2014, 04:10:27 PM
Blight then?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on February 25, 2014, 08:11:01 PM
As I told you before, I was thinking of representing her, Ahuizotl and Mane-iac through event cards. - the ones characters draw when travelling beyond the portals. These may include situations arranged by them that the investigators have to beat by rolling tests. They may also involve actual combat with the villain as a monster - but their tokens wouldn't be added to the random monster pool, they can only be encountered through events (kind like in the original game you can bump into Cthulhu in Rlyeth even when he isn't the old one for the game)

Sunset Shimmer
The previous student of Princess Celestia, Sunset Shimmer was a very talented wizard, but way too ambitious for her own good. When she was caught secretly researching a magic mirror said to be a dimensional gate (which Celestia had told her she wasn't ready for) it looked like her education would be over. RAther than be expelled, Shimmer subdued the guards and used the mirror, travelling to a world that turned out to be a reflection of Equestria populated by humans. Since the portal only activates under specific conditions, she was trapped for several years in human world.

While there, she was in human form and had no access to her powers. When the portal reopened, she emerged from the mirror and managed to steal Twilight Sparkle's crown, the element of magic. However, when she escaped back through the miror, she dropped the crown, which was mistakenly delivered to the headmistress of the local high school, becoming the prize for the queen of fall formal.

Twilight Sparkle went through the portal to recover the crown and was likewise turned into human. She met the human equivalents of her friends and tried to recover the crown with their help.

Powers and abilities:
In Equestria, Sunset Shimmer is a powerful unicorn wizard.

In human world, she managed to establish a human identity - she had no access to magic, but could use indirect methods of attack (such as filming Twilight's initial failures at behaving like a human and putting them on youtube). She had two first year students (Snips and Snails' equivalents) as lackeys.

In the finale of the movie she got her hands on the element of magic and discovered that outside of Equestria it was prone to being subverted - she managed to control its powers enough to gain access to magic - enough to briefly turn herself and her mooks half-demonic and mass-dominate normal students. However, when she tried to hit Twilight and her new friends with a fireball, the element recognized the bonds of friendship that defined it and refused to hurt its rightful owner, turning against Shimmer and depowering her.

 
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on February 26, 2014, 02:03:40 AM
So like he Sheldon Gang and Sheriff Doyle then?

that leaves us with just Chrysalis as a Herald
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on February 26, 2014, 03:17:49 AM
I never played with that expansion. what do heralds actually do?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on February 26, 2014, 02:27:42 PM
A Herald or Guardian is a card of conditions ha make the game more difficult (Heralds) or easier (Guardians).  Heralds are usually minor Old Ones or their unique servitors like Dagon, and the 3 Guardians are Bast, Nodens and Hypnos.

http://www.arkhamhorrorwiki.com/Herald

http://www.arkhamhorrorwiki.com/Guardian
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on February 26, 2014, 07:09:54 PM
SO, that would make Chrysalis a herald and Luna and Celestia guardians?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on February 26, 2014, 10:19:00 PM
Yes, mebbe make Mare-Do-Well a guardian too
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on February 27, 2014, 05:33:10 PM
Mare-do-well was the main cast taking turns to disguise themselves  :tongue
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on March 01, 2014, 06:02:22 PM
Does Chrysalis ever actually ally with other bad guys or does she want the world all to herself?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on March 01, 2014, 07:38:52 PM
They never meet. She travels the world with her swarm, looking for races of loving creatures to enslave and drain.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on March 09, 2014, 06:21:55 PM
Our newest episode expands the bestiary once again:

http://img2.wikia.nocookie.net/__cb20140308211542/mlp/images/7/77/Chimera_ID_S4E17.png (http://img2.wikia.nocookie.net/__cb20140308211542/mlp/images/7/77/Chimera_ID_S4E17.png)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on March 10, 2014, 01:37:16 AM
Interesting,  wha does it do?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on March 10, 2014, 05:57:48 AM
Apparently eats ponies. Also, the heads argue among themselves.

The proper way to defend from it is to put the snake head to sleep with a flute, distract the goat head with white cheese and block the tiger with a chair - it's apparently standard equipment for ponies travelling through the swamps
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on March 22, 2014, 02:40:01 AM
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Queen-Chrysalis-Front-Face_zpsd669242d.jpg) (http://s212.photobucket.com/user/bhutastan/media/Arkham/Queen-Chrysalis-Front-Face_zpsd669242d.jpg.html)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on March 22, 2014, 02:44:19 AM
So beyond summoning cats, trying to heat the world, and liking the cliche death trap, what else does Ahuizotl have?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on March 25, 2014, 11:07:41 AM
Chrysalis card - the latest episode established that Equestria is the name of the pony realm, not the entire world (we have no idea what it's called)

Auhizotl - he seems like the kind of villain whose every scheme is "get my hands on an ancient lost artifact and use it for nefarious purposes" - so it is up to Daring Do to find it first.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on March 27, 2014, 07:32:57 PM
You sure you don't want Ahuizotl as a Herald based off making it difficult to get Unique Items?  It seems like a natural fit.

Potential Cragadile stats:
Aquatic Movement
Horror Rating -1, Sanity damage 1
Combat Rating -2, Stamina damage 2
Toughness 3

CHimera:
Normal Movement
Horror Rating +0, Sanity Damage 1
Combat Rating -4, Stamina Damage 2
Toughness 2

Plundervines
No Movement
Horror Rating -1, Sanity damage 1
Combat Rating -3, Stamina damage 0
Toughness 1
Magic Resistance
Investigators who lose a Combat Check are delayed

Tatzelwurm
Normal Move
Horror Rating -2, Sanity damage  2
Combat Rating -3, Damage 3
TOughness 3
Overwhelming 1
Physical resistance

Crab
Aquatic Move
Horror Rating -1, Sanity damage 1
Combat Rating -2, Damage 2
Toughness 3
Physical Resistance

Are there any other new monsters?

Also whats the name of the nightmares?  I may do him as a herald.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on March 28, 2014, 08:17:42 AM
You mean Larry?

...


I mean Shadowfright
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on March 28, 2014, 04:16:44 PM
yup
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on April 02, 2014, 07:41:02 PM
give plundervines magic resistance - they can be taken down with sufficient magic power, but they suck up/mess up magic in their immediate vincinity
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on April 03, 2014, 03:37:11 AM
So they look ok other than that?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on April 20, 2014, 09:10:33 PM
I think so.

The latest episode added an Orthus

(https://i.chzbgr.com/maxW500/8154979328/h4E1B7A24/)

Not a random monster... it was actually for sale

(https://i.chzbgr.com/maxW500/8155563264/hD6ED4BAF/)

(good luck trying it without Fluttershy though)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on April 21, 2014, 12:02:49 AM
Potential Orthus stats:
Horror Rating -, Sanity damage -
Combat Rating -2, Stamina damage 2
Toughness 2
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on April 21, 2014, 08:00:55 AM
I'm not sure it should be a "monster". perhaps a companion that is only available through specific event cards or something. Let's leave him for now - just leaving it here for future reference.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on April 28, 2014, 06:58:31 PM
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Crab-Front-Face_zpsaed67ff4.jpg)
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Crab-Back-Face_zps3025c8b7.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Cragadile-Front-Face_zps1bf36e43.jpg)
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Cragadile-Back-Face_zps8e52e3ef.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Chimera-Front-Face_zps79f94c9f.jpg)
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Chimera-Back-Face_zpsf19812dd.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Plundervines-Front-Face_zps55b6aa6b.jpg)
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Plundervines-Back-Face_zpsdc38ccba.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Tatzelwurm-Front-Face_zps4208c7be.jpg)
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Tatzelwurm-Back-Face_zps2b21d242.jpg)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Orthus-Front-Face_zpsab598a83.jpg)
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Orthus-Back-Face_zps6ee7da0f.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on April 28, 2014, 07:13:03 PM
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Shadowfright-Front-Face_zpse1ea1062.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on April 29, 2014, 03:55:22 PM
I lack the experience to tell if it is balanced, but looks awesome.

Also, the newest MLP comic features an expedition to a mirrored world, where the girls help good King Sombra protect Equestria from evil princesses - it might turn out useful later when we get to making event cards for stuff beyond the portals.

(https://derpicdn.net/img/2014/3/21/581398/large.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 02, 2014, 05:12:23 PM
New episode. no new monsters, but we got a new cursed item: a spellbook that increases the caster's drive to create (at the cost of quality) and gives him unlimited polymorph spells, causing him to go on a "beautifying spree" all over town. Fortunately the spell can be broken by honestly telling tyhe pony that her "improvements" suck, but the polymorph effects have to be reversed separately and are quite hard to dispel.

Also, Spike was able to melt a padlock under 2 seconds.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 02, 2014, 06:00:39 PM
Would you object to Spike or Daring Do as investigators?

Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: radmelon on May 03, 2014, 02:34:13 PM
I wouldn't, that would be pretty cool.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 04, 2014, 12:43:42 AM
So what does spike do
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 04, 2014, 08:46:09 PM
I'm not sure. Daring Do might be an investigator - she is definitely a hero even if she does it elsewhere.

But Spike... he is Twilight's "number one assistant" - nearly all the plot relating to him revolves around him being a sidekick and aware of it.

I was suggesting making him replace Hummingway as an ally.

As for what he can do, he isn't particularly smart or strong, but he is surprisingly tough for his size, totally fireproof and possessing much more firepower than he could unleash against living targets in a children's show.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 05, 2014, 04:18:51 AM
also if you're looking for a secret passage or something, you can count on him to lean against just the righ brick by accident (no special ability, he's just that kind of guy) also, being a dragon, he is good at counting stuff fast.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 05, 2014, 07:34:17 PM
Also, season 4 is about to end, which means we are probably getting a new Old One next week  :plotting
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 06, 2014, 09:30:56 PM
And theeere he issss

https://www.youtube.com/watch?v=wQWj73iwCGA (https://www.youtube.com/watch?v=wQWj73iwCGA)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 10, 2014, 11:54:25 AM
Ok, watched the episode. Apparently Tirek was trapped in Tartarus since before the founding of Equestria. He escaped last season when Cerberus left his place and has been biding his time growing in power ever since.

His magic stealing ability depends on the difference in power - those near his power he can only drain if he gets a clear shot and it is a full round action. - those way beneath he can drain en masse as an area effect. The draining leaves the victim with paled eyes and no cutie mark and takes away their signature abilities - unicorns lose magic, earth ponies lose strength and pegasi can no longer defy physics and become too heavy to fly.

As he drains more and more energy, Tirek gets closer to his generation 1 appearance, rejuvenating and bulking up. Once he has grown to huge size, he is powerful enough to drain the likes of Discord.

In battle, he is a brute - he leaps, charges and spams telekinesis and fire evocation (which, depending  on his current power level ranges from "d4 damage ray of heat" to "turned Golden Oaks Library into a cloud of splinters")

There should be a good picture of him by tomorrow, perhaps this evening.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 11, 2014, 02:51:00 AM
he have any followers?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 11, 2014, 10:48:32 AM
In his generation 1 appearance he had an army of innocent creatures polymorphed into monsters.

His current version doesn't care for followers - he is actively hunting those he wants to still power from and avoids those who are still stronger than him. He has no territory to protect, so he has no use for an army.

He talks discord into following him, but betrays him later

Context for the clip: Tirek has been on a draining spree that finally allowed him to steal DIscord's magic. Twilight is chanelling the combined powers of Celestia, Luna and Cadence:

https://www.youtube.com/watch?v=oVcJKfK0NvU (https://www.youtube.com/watch?v=oVcJKfK0NvU)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 11, 2014, 04:02:22 PM
when did mlp start channeling dbz?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 12, 2014, 03:37:16 AM
Only this episode. They'd never done it before.

(http://fc00.deviantart.net/fs71/i/2014/131/3/0/mlp___the_burden_you_bear_by_huussii-d7i0gq7.png)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 24, 2014, 06:36:24 PM
I asked the author of this fanart: http://assasinmonkey.deviantart.com/art/Reign-of-Magic-454820469 (http://assasinmonkey.deviantart.com/art/Reign-of-Magic-454820469)

We can use his pic for Tirek, as long as it's non profit and we put his name in.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 24, 2014, 07:36:21 PM
 :o
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 28, 2014, 07:29:02 PM
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Spike--Front-Face_zpsf115bf66.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: radmelon on June 04, 2014, 12:09:52 PM
Ok, I like this one.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 04, 2014, 06:29:10 PM
I was kinda hopin you were still reading  :D
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 05, 2014, 05:18:35 AM
I'm not sure he can deliver scrolls to anyone but the princess in canon... never seen him do that. Although he did use dragonfire to summon a calling card.

Also, sneak over speed - he has short, stubby legs (his usual way of travelling fast in on Twilight's back)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 14, 2014, 01:46:49 AM
Whilst i edit spike, any thoughts on abilities for daring do?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 14, 2014, 07:20:50 PM
https://www.youtube.com/watch?v=7Vckik2id58

I think she  might be immune to being delayed (no matter how many traps she has to escape from, she will always be heroically on time.

Also starts with a whip
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 14, 2014, 07:24:52 PM
How do you use a whip with no hands   :huh
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 16, 2014, 05:41:22 AM
to jump over chasms  :P

 Edit: seems I was wrong. There was no whip. She used some vines that were already there (yes, using teeth)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 29, 2014, 12:26:23 AM
Do you want Daring Do as a Pegasus or not?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 30, 2014, 09:10:45 AM
Well, she is a pegasus.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 30, 2014, 04:46:08 PM
true but she hides it fo some reason
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 30, 2014, 09:11:02 PM
It wasn't so much hiding her being a pegasus as hiding her identity, through typical "clark kenting" (most people think Daring Do is fictional, so she pretends to be a book author)

Also her wing was injured in one of the stories.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on July 04, 2014, 02:29:52 AM
Is it ok starting her in the library?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on July 04, 2014, 09:06:51 AM
Could be. Or train station if we have it. She doesn't normally live in Ponyville.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on July 05, 2014, 02:43:56 AM
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Daring-Do-Front-Face_zps61a2947f.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on July 05, 2014, 07:49:58 PM
fight over will I think,  She is a very physical type. (even though she gets captured a lot, it is usually through overwhelming odds) Or make them equall, I guess. Not easily scared either.

Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on July 17, 2014, 05:43:22 PM
How would this sound for Tirek:  Unlike normal Tirek does not gain a Doom Token each time a Gate opens.  Instead anytime an Investigator loses a combat against him he gains 2 Doom tokens, and the Investigator loses the use of one Ability for the rest of the game.  He also gains 1 Doom Token each time the Terror Track increases."

There will be a wandering monster token of Tirek that the PC's can encounter.  Flavor wise it's okay, but mechanically i feel it may be weak as the PC's will go all out to avoid him.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on July 17, 2014, 07:28:05 PM
If they avoid him, he will just stalk npc's instead, won't he? I don't think his power up should be dependant on encountering players.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on July 25, 2014, 08:37:06 PM
How about each time he gains a Doom token a random investigator loses a spell or ally?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on July 27, 2014, 08:36:46 AM
Not spell - once he takes power, he takes all of it - but removing allies from characters/ally makes a lot of sense - crossed my mind too
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on August 29, 2014, 06:46:58 PM
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Tirek-Front-Face_zps8f5fcc91.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on August 30, 2014, 10:55:55 AM
So, you're not using the fan art I got us permission to use?

Also, Tirek's "start of battle" mentions ally cards, but he has no mechanics for getting them.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on August 30, 2014, 04:05:11 PM
I was putting this up as a preview.

Crap I forgot about the Ally ability.  Good thing this was just a preview.... :banghead
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on August 30, 2014, 06:41:43 PM
When do mythos cards place no monsters? How much X do you expect him to build up before he awakens?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on August 31, 2014, 03:45:45 AM
Some mythos cards add 2 doom tokens but place no gate or monsters.  If a mythos card opens a gate where you have a seal placed, no gate is forthcoming unless it's a gate burst card.  If you already have a gate in the location where a gate is to open, no gate appears.  Theres a couple other ways to do it but those are the most common.

The x is a wild card.  IIn the times I've fought -x Ancient Ones they've ranged from -0 all the way to -8 or more, circumstances depending.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on August 31, 2014, 05:32:48 AM
Yes, but you should have some idea what range it will hit on average, so it is playable.

Does it count as placing no monsters if a gate would go on the same location? didn't it still create some? (been months since I last played arkham )
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on August 31, 2014, 04:41:12 PM
There's only 3 -X Ancient Ones in the game.   They're pretty nasty, but since the average Ancient One has a-5 or so you can at least hope to have them lower than that:

Hastur: His ability makes gates difficult to seal, so you'll likely have to face him.  X is set to the current Terror Level, so your  goal is to keep the terror level low and prepare to fight him.  You want him to wake up quick while the Terror Level is still low.

Bokrug: X is set to double the number of Beings of Ib counters on his sheet (which start at 4).  Each of those counters also causes you penalties so your goal is to stall his awakening until you can get rid of those Ib counters.  His attack is tough so you'd prefer he just not awaken.

Yibb-Tstll: X is equal to the number of clue tokens on the board, so you need to snatch all those up (but due to his ability no investigator can have more than 5 clue tokens at once.  Due to his attack ability you reeeeally dont want him to awaken.

Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on August 31, 2014, 04:47:01 PM
For Tirek, which approach do we want to promote? not let him awaken or face him as soon as possible?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on August 31, 2014, 04:53:43 PM
Face him as soon as possible while he's still weak.

Edit: New tirek is up
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on August 31, 2014, 05:21:06 PM
Shift the picture a bit so it shows more Tirek and less Twilight. Also a typo in the middle frame "ALly"

The rest seems ok. How do we give credit to the author? some footnote on the card?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on August 31, 2014, 06:06:02 PM
I'm uncertain.  The program allows for some customizability but not lots.  I'd have to fool around with it to figure something out. 
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on September 03, 2014, 02:46:20 AM
The best i can do is put "pic by x" under one of the abilities, and hope it doesn't shrink the text too much.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on October 02, 2014, 06:08:06 PM
Whilst I grapple with the program trying to get the tribute to teh artist up I guess I should move on with the Guardian cards.  What can you tell me about Princess Luna.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on October 04, 2014, 04:31:21 AM
A 1000 years ago she had a breakdown (probably combined with possession from an outside source - see: nightmares) which turned her into Nightmare Moon. After returning, she resents being the central part of the local halloween equivalent, but plays along as it is easier. (and some kids love being scared)

It took her some training to abandon using the royal we or speaking with volume that messed the listeners' hair - she still likes to speak with an aura of authority though. In person she is socially awkward.

Apart from moving the Moon, she has power to move through dreams. She uses it to appear in her subjects' dreams and protect them from nightmares, also to give them some life advice when she can - sometimes in a rather heavy handed "Christmas Carol" manner.

https://www.youtube.com/watch?v=kWmtRY3BIW4 (https://www.youtube.com/watch?v=kWmtRY3BIW4)

She seems to be prophetic to an extent - some of her dream visions show events she wouldn't have known
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on October 07, 2014, 02:59:27 AM
How about if she's in play investigators can redraw weather cards, and if they lose consciousness they gain clue tokens?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on October 08, 2014, 12:46:27 PM
Not sure how it works with the weather. She might have some mechanics to mitigate san loss instead.

EDIT: wait, she does have weather control magic, but usually the other way round - making dark clouds when angry

Oh, the new movie introduced another bunch of villains - the sirens. They are another of the "feeds on negative emotions" variety and they actively sow conflict through bardic music suggestion effects.

Here in human forms: https://www.youtube.com/watch?v=Z9wpl2TZwKI (https://www.youtube.com/watch?v=Z9wpl2TZwKI)

Manifested true forms: (http://img1.wikia.nocookie.net/__cb20140924102854/mlp/images/2/2d/Dazzlings_Sirens.jpeg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on November 12, 2014, 12:29:41 AM
Do they have anything other than mind control?  Can they swim or fly?

I notice there's something about a Demon in one episode.

WHat are Breezies?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on November 12, 2014, 06:35:56 PM
Breezies are like tiny pony fairies. They arrive through a portal from their world, looking for pollen and to come back on time while keeping it preserved with their magic they need very specific wind conditions. In general, a breezie migration is a bother, little else.

I don't remember demons, besides the one Sunset Shimmer managed to turn herself into.

The Sirens have mind control (use some magic to start a conflict, absorb emotional energy, use it to make a bigger conflict, rinse and repeat - but sine humans aren't magical, they yield little power, preventing them from building any momentum - until the main cast's human counterparts manifest pony magic) and a basic sonic attack. Their original forms could both swim and fly, but while in human world, they're stuck as humans, only manifesting their true forms at full power. Those amulets they wear seem to be part of their bodies, something like a night hag's heartstone.

https://www.youtube.com/watch?v=ZbjA6pZqQXI

Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on November 30, 2014, 02:16:19 AM
So breezies wouldn't really be a monster token then?


Im thinking of making the sirens mind control a "investigator is delayed if they fail a combat check" kind of thing
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on November 30, 2014, 12:02:19 PM
There are three ways to approach the sirens.

1 represent them through event cards beyond the portal.

2 make them regular monsters

3 make them a major threat, not old one level, but like Chrysalis - since they feed on conflict, they would probably do things like spawning troublemakers (what's the name... it's been months) to thwart our heroes, or disrupting cooperation in some way (preventing characters from exchanging equipment or some such)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on December 19, 2014, 08:49:08 PM
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/The-Sirens-Front-Face_zpsd63b7969.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on December 20, 2014, 08:55:02 PM
By my limited knowledge, looks ok

Also LOL at putting Sonata's face out of the frame. Nobody respects her  :lmao
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on December 23, 2014, 07:31:50 PM
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Princess-Luna-Front-Face_zps5e6602f7.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on December 26, 2014, 03:25:59 AM
The song of the Azathi - what are Azathi?

Alicorn magici - magic?

Descriptions: Elements of Harmony - not a single element.

Also, there are two princesses, who are sisters, so calling one of them "the royal sister" might not be quite right

Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on December 26, 2014, 03:42:32 AM
Opps forgot to edit in the proper name, song of the azathis was the default!



Lemme fix these.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on December 28, 2014, 07:23:54 PM
and it looks like another person is trying the same http://ponyvillemystery.deviantart.com/ (http://ponyvillemystery.deviantart.com/)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on January 12, 2015, 02:05:51 AM
revised Luna
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on February 23, 2015, 05:28:59 PM
Season 5 trailer - we don't know yet what's wrong with those guys, but they're creepy...

https://www.youtube.com/watch?v=gyfHkRtv57Y
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on February 23, 2015, 09:41:32 PM
Didja like the revised Luna?  What can you tell me about celestia, she's next
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on April 04, 2015, 07:37:02 PM
Princess Celestia... doesn't show much. She raises the Sun, she is a centuries old ruler. She likes getting informal with her subjects, though there are few who would relax in her poresence.

She isn't above a bit of trolling to break the ice.

She is the kind of mentor that is supposed to be powerful, but gets defeated by the villain, or sidelined, just after delivering necessery exposition, leaving the heroes to do the hero stuff. Still, even if she makes mistakes, those decisions turn out for the best in the end - so either she has some instinctive attunement to narrative causality or is horribly, horribly lucky.


On to to season 5 premiere

The guys with "=" cutie marks are cultists!  :)

On the surface, they are a small town of ponies who attained friendship and harmony by rejecting their differences, thanks to their leader and the relic she discovered, the Staff of Sameness. Due to its magic they had their cutie marks replaced with the = sign, nullifying their special talents.

"In our little village, we work as a team. You can't have a nightmare, if you never dream..."

The leader, Starlight Glimmer is a unicorn, who somehow managed to come up with this philosophy despite being an above-average unicorn (comparable to Sunset Shimmer, if more specialised) The staff is actually just a piece of wood - Starlight uses her own signature spell to depower her victims, before resorting to mundane brainwashing techniques.

She paints over her cutie mark and uses the staff theatrics to hide the fact that she hasn't relinguished her talent - when the truth is revealed, the entire village instantly turns on her.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on April 05, 2015, 01:49:32 AM
Perhaps make it easy for invstigators to learn spells if celestia is the guardian?  She is listed as sparkle's teacher.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on April 05, 2015, 10:45:06 AM
perhaps
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on April 05, 2015, 10:59:24 AM
or clue tokens
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on April 19, 2015, 01:44:46 AM
Howzis sound:

Whenever the Investigator kills a monster he may draw the top card of the Spell deck.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on April 29, 2015, 06:16:22 AM
Honestly, I have no idea. It has been ages since I last played Arkham.  :-\
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 10, 2015, 09:02:02 PM
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Princess-Celestia-Front-Face_zpslrx8azkk.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Amechra on May 11, 2015, 05:17:39 AM
What is friensdship? Is it mightier than friendship?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 11, 2015, 02:35:49 PM
damn neuropathy....I shall fix
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 11, 2015, 08:35:03 PM
Shall I do the minus cultists as a monster and their leader as another herald?  Otherwise I'm thinking of moving on to spells for a bit.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 14, 2015, 03:25:39 PM
The = guys are the closest to cultist this world will ever get. As for Starlight Glimmer, we can think of that later - it is better to do spelkls now, the faster to have a playable set
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 14, 2015, 05:48:14 PM
what spells do we need besides what i have listed on the front page?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 16, 2015, 09:13:14 PM
You mean in the first post?

some new have appeared since:

polymorph (Twilight can change her friends into different shapes, as long as she has the relevant creature on hand to serve as a template)

also note some additional ones I mentioned on the first page.


Other stuff from today's episode.

Discord's house is in another dimension, so we have another possible portal location.

We have Smooze, but this version is not an old one, it would be a blight at most: this time he's a medium-sized awakened ooze, actually rather friendly, but dumb as a brick, with little sense of personal space and a mindset of a rust monster - he consumes gems and prescious metals, gaining extra HD in the process. Since he is extremely hard to hurt (immune to normal magic and amorphous enough that physical blows tend to just harmlessly splatter him) he tends to be oblivious to hostility - doesn't usually attack, but if he grows big enough, he can engulf and carry away those who don't get out of the way.

You might try to stat him (or "it" - Smooze is clearly stated to be genderless, despite wearing a top hat at the party) for one of your bestiary treads.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 23, 2015, 10:15:32 PM
New monster: Arimaspi (sadly, this is probably the only picture available - the monster falls to his death in the flashback. It Attacked gryphons for their treasure, so there might be a magic item for beating it, but it is pretty powerful - these guys he's throwing around are the gryphon king's royal guard.

(https://derpicdn.net/img/view/2015/5/23/902713__safe_screencap_fight_discovery+family+logo_spoiler-colon-s05e08_the+lost+treasure+of+griffonstone_cyclops_attack_king+gudo_arimaspi.png)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 24, 2015, 02:32:32 AM
A goat cyclops?  :o
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 24, 2015, 11:04:42 AM
yea, the current incarnation of the series seems to have a "no humans in equestria" rule. (the name Arimaspi is mythological - some tribe of one-eyed humans who would fight gryphons over treasure)  It's the same with how Tirek is technically a centaur, but his upper half isn't human.

Below, Discord's home. (not shown: a hapless mailpony flailing helplessly in space)

(https://s-media-cache-ak0.pinimg.com/236x/b2/b9/1a/b2b91a1fbd27e3170eea0846b014e01c.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 30, 2015, 04:57:47 PM
New monster: Whatever the &^%$ that is:

(http://2.bp.blogspot.com/-3l3MNpTQYyk/VWnpmXy3nnI/AAAAAAACQCo/9pYS49HPxlY/s1600/1.png)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 30, 2015, 05:19:39 PM
Knowing the authors, it's probably a bugbear  :p
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 31, 2015, 01:29:26 AM
 :twitch
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 01, 2015, 07:23:48 AM
:twitch

Roll SAN   :P
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 05, 2015, 12:04:10 AM
Are twittermites and star spiders more than a nuisance?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 05, 2015, 06:51:29 AM
Twittermites appear in Applabloom's nightmare - we have no indication if they really exist at all.

Star Spiders are completely harmless despite their size
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 05, 2015, 06:16:56 PM
do you need any pictures for the spells?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 06, 2015, 01:15:25 AM
Lets start with want it, need it.  WHat exactly does it do?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 06, 2015, 04:32:31 PM
it's a kind of sympathy spell - anyone except the caster who looks at an enchanted object is overcome with a desire to have it - which is either a great distraction or a recipe for an instant brawl, depending on where you cast it.

It seems some other nerd has made it into a magic card, so there is the picture you need  :P

(http://fc06.deviantart.net/fs70/f/2012/046/a/b/want_it__need_it_mtg_by_shadic_x_hedgehog-d4pv2mo.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 06, 2015, 04:58:31 PM
Hmmm...maybe cast it on an item you drop, and anything entering the same location stays there with the item and fights anything entering out of territorial jealousy?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 06, 2015, 05:17:01 PM
or some kind of auto-evade. Let's not oversomplicate things
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 06, 2015, 05:18:38 PM
auto evade all monsters cause they're squabbling over the shiny sounds good.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 06, 2015, 09:47:42 PM
In other news, the authors seem to be having fun with the 100th episode

(https://i.chzbgr.com/maxW500/8505352192/h691ADBBF/)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 07, 2015, 01:09:24 AM
dafuq???
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 07, 2015, 08:33:59 PM
HASBRO decided that the 100th episode will be dedicated to background characters.

The authors agreed, but knowing that with all the fanfiction written about background ponies, they'll cause an uproar no matter how they portray them, they apparently decided to pull all the stops and have fun.

The premise is that while the main cast is busy with the monster, everypony else gets caught up in a wedding that has to resheduled a day early, due to mis-dated invitations. Pictured above are Octavia and Vinyl Scratch trying to get to the town hall with the music on time.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 26, 2015, 08:49:02 AM
(http://1.bp.blogspot.com/-88S-4zpvB7o/VTcoG9oVlXI/AAAAAAACNjk/y2uCTacoi_0/s1600/STK677586.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 26, 2015, 04:07:10 PM
A bit of info on Sombra. According to the MLP comic book, the shadow thing is actually his natural form - apparently there is an entire race of shadow creatures sealed under the north pole, and he was an agent they created to eventually free them, which he didn't realise until adulthood - until then he was just a mysterious orphan with no memory of his parents, an accent that sounded like something out the darker parts of Lord of the Rings, and an allergic reaction to the magic of the Crystal Heart - all of which alienated him from other kids, despite his best efforts.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 28, 2015, 12:57:42 PM
The last episode brought us this: http://img11.deviantart.net/f00e/i/2015/178/a/1/snow_monster_by_magister39-d8z0f9t.png

It's not officially named yet
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on July 10, 2015, 02:54:33 PM
New spell: Heycartes' Principle

(https://derpicdn.net/img/2015/7/9/933494/thumb.png)

It allows the caster to physically enter a book for more intense learning.

(double the benefits of a tome at the cost of an extra point of sanity?)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on July 10, 2015, 03:03:30 PM
We could also say it eliminates the movement requirement of the tomes.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on July 11, 2015, 07:02:33 PM
New Monster: Tantabus.

Apparently Princess Luna felt so much guilt after the whole "turn herself into a monster" thing, that she crafted herself a personal, sentient nightmare to torment her. Unfortunately, it has fed upon her guilt and grew strong enough to slip her mind and start haunting other ponies' dreams.

It is non-physical, moving from dream to dream and filling them with imaginary monsters, using its speed and dream-hopping ability to evade pursuit. But as it feeds upon the fear of its victims, it gradually grows in power and if not dealt with, it might soon grow powerful enough to cross over into the real world...

(http://static.tvtropes.org/pmwiki/pub/images/mlp_fim_dpdos.png)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on July 12, 2015, 03:19:06 AM
New Ancient One maybe?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on July 12, 2015, 07:38:03 AM
I was thinking something like Dunwich Horror
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on July 12, 2015, 06:23:02 PM
Ok, let's concentrate on the spells for the time being. What do you need next?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on July 13, 2015, 06:53:09 AM
(https://lh3.googleusercontent.com/--D1dIkIWvaI/VaL7aElIgJI/AAAAAAACLrs/KwqCNJwmC-M/s2000/21621578-536777058.png)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on July 13, 2015, 04:56:02 PM
good lord what are those from?

Sorry I havent been more active, editorial cutoff is nearing and I'm more busy than usual.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on July 15, 2015, 10:02:28 AM
This is a fanart from the Tantabus episode - the stuff it summoned in the girls' dreams

(Rarity got monstrous dresses, Pinkie - monstrous cakes, and Twilight monstrous books. Dash is not afraid of monsters - her default dream was about fighting changelings - so she got huge-eyed flowers singing a song Barney the Dinosaur style. Fluttershy got a giant, monstrous Angel bunny - which she later rode into battle once she got a hang of lucid dreaming )
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on July 31, 2015, 09:51:16 PM
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Want-It-Need-It-Front-Face_zpsx3ykfknr.jpg)


(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Heycartes-Principle-Front-Face_zpsfepbnyon.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on August 01, 2015, 07:14:54 PM
From my limited memory (I haven't played Arkham wince we started this thread) looks ok. What's next?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on August 01, 2015, 07:59:08 PM
Pinkie Sense and Sonic Rainboom, plus a reminder of what they do exactly.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on August 01, 2015, 08:31:14 PM
Not sure if these would count as spells.

Pinkie Sense is an ability Pinkie Pie has - a collection of weird twitches in various body parts that warn her of approaching events (most famously, twitchy tail means an imminent falling object) She has no control over it, but sometimes she gets a plot-relevant warning ahead.

Sonic Rainboom is Rainbow Dash's special move. Pegasi are normally capable of doing weird things, like walking on clouds or pulling chariots in the air, but if Dash flies fast enough to break the sound barrier, she creates a huge burst of rainbow colors and then, as long as she keeps the momentum she can pretty much disregard physics, no longer struggling against air resistance and doing 90 degree turns at mach one without as much as losing a feather. On one ocassion she used it to demolish Applejack's old barn, dive-bombing it and leaving a rainbow-colored mushroom cloud.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on August 02, 2015, 03:32:43 AM
I kinda had to make them spells as they didnt really fit elsewhere (and other things took up their investigator abilities).
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on August 02, 2015, 09:54:27 AM
So what do you think could be done with them?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on August 02, 2015, 04:36:36 PM
Maybe pinkie sense will allow her a bonus on skill checks from card events.

rainboom would prolly be offensive somehow.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on August 02, 2015, 04:50:04 PM
But the game doesn't have spells restricted to specific characters, does it?
 
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on August 02, 2015, 04:55:35 PM
It doesn't, however these spells are in their starting possession, so they will be beginning the game with them.  Plus only card related events ask you to discard a spell, so it won't be common for them to lose either
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on August 13, 2015, 05:22:34 PM
So, where are we?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on August 13, 2015, 07:24:17 PM
Just waiting for me to get spare time.  Soon as i get the chance will look for pics to represent sonic rainboom and pinkie sense and then will post spells for review.  Sorry about the delays my offline life is hell right now.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on August 19, 2015, 02:50:04 PM
in case you needed something to cut things out of

(http://1.bp.blogspot.com/-mABnkPrWSrU/VdSXBjHa43I/AAAAAAAAByg/WBnLQMqCYmM/s1600/ff%2B20%2Bpage%2B2%2Band%2B3.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on August 19, 2015, 03:53:04 PM
I got some pics, will have stuff up shortly unless I go into surgery.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: awaken_D_M_golem on August 19, 2015, 04:12:27 PM

... Sorry about the delays my offline life is hell right now.

 :-\  Hang in there ... (says the psychomorphic cutie peanut gallery tail-spawn template)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on September 27, 2015, 06:38:44 PM
So, the hiatus of the series is over.  The last episodes have been slice of life mostly, so nothing new here.

There has been a new movie about the human world Equestria is connected to. This has brought us a new type of carnivorous plant (will post a picture as soon as I find one)

and a possible new boss. (not sure how to incorporate her, as she's mostly limited to human world until the very end)

Midnight Sparkle. - the Twilight Sparkle from the human world discovered the anomalies caused by our heroines' activities. Trying to analyse them, she created a device that turned out to be capable of absorbing magical energy, draining it whenever it appeared, causing random portals to open after absorbing one and growing erratic, before transforming Twilight herself into a reality-ripping demon after her sociopathic school principal pressured her into unleashing its power to try to win a competition between schools.

Also, it accidentally awakened her dog.  :cool
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on September 27, 2015, 07:18:55 PM
(https://derpicdn.net/img/2015/9/27/988806/large.png)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on September 27, 2015, 07:28:03 PM
mebbe make midnight sparkle an ancient one wit hteh caveat that you cant also play twilight as an investigator at same time?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on September 27, 2015, 09:48:02 PM
You can. This Twilight was born in the human world. They actually meet in the post-credits scene
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on September 27, 2015, 09:51:21 PM
Meanwhile, I think we were doing spells.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on September 27, 2015, 10:11:07 PM
I'll have some shortly, I'm trying to catch up on all my projects now.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on September 29, 2015, 01:54:20 AM
The Export function on Strange EOns does not seem to be working.  I can't make cards without it.  Let me find out wth is going on.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on September 29, 2015, 07:56:41 PM
Problem fixed.  Need pics for control weather, come to life, find gems. and summon wind
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on September 30, 2015, 05:23:04 AM


I have a pic of Twilight's animated snow plow for come to life
(http://img2.wikia.nocookie.net/__cb20140605213605/mlp/images/5/5f/Twilight's_snowplow_starts_to_move_S1E11.png)

Find gems
(http://static.tvtropes.org/pmwiki/pub/images/RarityFindsCutGems_6065.jpg)

summon wind
(http://t3.gstatic.com/images?q=tbn:ANd9GcQK6u-B_aJoPAU-vKUoN-9VcVW2ZqcyYw14rMGQa0ttEZ0MdlKeqg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on September 30, 2015, 05:28:06 AM
Control weather...

Pegasi just do it by hoof

(https://ponywatching.files.wordpress.com/2015/05/1-08-d.png?w=660)

If you want actual spells, here is Rarity's version (it was a disaster)

(http://i.imgur.com/uu2vH1V.png)

And Trixie's version, which you might want to make a separate spell.

(http://vignette3.wikia.nocookie.net/mlp/images/1/14/Ursa_minor_struck_by_lightning_S1E06.png/revision/latest/scale-to-width-down/640?cb=20140527014516)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on October 10, 2015, 07:59:39 PM
I assume come to life animates items?

Would find gems allow you to do anything but find cash?

any spells i dont have listed on front page?

also what is light show from
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on October 11, 2015, 06:31:17 AM
1 yes
2 not really. Rarity uses it mostly to get raw materials for her fashion creations
3 light show is just some minor illusions Rarity can use to add some flair to her fashion shows.

As for the others, It's been 2 seasons since that list was made... let's see...

Cloud Walking - it simply allows non-pegasi to walk on clouds. Do we have any locations that are normally pegasi-only?
Telekinesis - all unicorns have basic telekinesis. I assume this is telekinesis on the scale Twilight uses.
dragonfire - Spike can breathe fire as a combat move, but he can also use it to send small items (usually deliver letters to the princesses)


Spells not on your list that have appeared since:

bestow moustache - researched by Twilight after she needed (and lacked) one in her first adventure. No idea if it could have any practical use. Perhaps it could be used to aid evading monsters, or as a dud spell to randomly waste a spell draw.
polymorph - Twilight can transform her whole group, but it takes a moment and requires the target form creature to be available for use as a template.
conjure crystals - can be used to encease an enemy in a crystalline shell, or as an utility spell
force bubble - can protect the whole group from many forms of attack. It can also bar enyone from entering the location the caster is in
force barrier - it doesn't lock out a location, but it too can protect the whole party
summon item - an utility spell mostly, unless you summon a door to slam in the monster's face. Rarity uses it to summon a coach to dramatically faint onto
summon monster - used by Twilight once, bringing in a paraspryte to stop Trixie's pie attack.
mend - can be used to repair even large objects, like a breaking dam
time travel - brings the caster into a point in the past for about a minute, allowing her to witness a past event (trying to influence the past creates a stable time loop - However, the synopsis of season 5 finale indicates that there exists a more powerful version of the spell, capable of causing permanent changes. We'll have to wait)
bestow wings - grants a non pegasi an ability to fly - the wings are very fragile however
conjure snow - a variation of weather control useb by Trixie when under influence of the alicorn amulet - it's like a kid-friendly obedient avalanche.
fleshwarp - used by Trixie when under influence of the alicorn amulet, to comically disfigure the target.
age spell - used by Trixie when under influence of the alicorn amulet to temporarily age or de-age her targets, Stated to be very difficult.
orange morph - Twilight once tried to turn an apple into an orange - as it turned out, it can be used as baleful polymorph.
unmark - used by Starlight Glimmer to steal her victims' cutie marks. No idea if it could have any practical use for the characters.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on October 31, 2015, 11:59:21 PM
So, we've had the halloween episode. It didn't provide any new monsters, but it did provide some companions. (Still looking to replace Hummingway with something that actually had a memorable input in the show)

1 Fuzzylegs. One of FLuttershy's animal companions, it is a spider the size of a tarantula, but somehow capable of spinning webs thick as string - given time it can create a web big enough to trap several medium size creatures or slow down a large one.

2 Harry the bear. Do we have him yet? He's pretty harmless for something of his size, though he can at least pretend to be scary.

3 If for whatever reason you want a fake monster to confuse the investigators, there is a picture of Harry the bear cosplaying as monster from the black lagoon (he was a part of Fluttershy's nightmare night prank)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on November 01, 2015, 02:51:35 AM
.

3 If for whatever reason you want a fake monster to confuse the investigators, there is a picture of Harry the bear cosplaying as monster from the black lagoon (he was a part of Fluttershy's nightmare night prank)

{erfect! I has a bunch of spells ready, I just need to get them into a postable format and were go.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on November 01, 2015, 08:56:18 AM
(click to show/hide)

Could you remind me how to shwink pictures when posting them here?

(click to show/hide)


Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on November 01, 2015, 06:20:04 PM
This sucks but i was only able to find pics for unmark or force bubble out of the spells you listed :(

Can you lend a hand?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on November 01, 2015, 06:27:30 PM
Still looking for Harry's monster costume. I've only found a gif, if it is usable

https://derpicdn.net/img/2015/9/21/984797/thumb.gif

Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on November 01, 2015, 06:36:05 PM
(click to show/hide)

(click to show/hide)

(click to show/hide)

or

(click to show/hide)

(click to show/hide)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on November 01, 2015, 06:51:30 PM
Is Polymorph used as a disguise or for gaining abilities?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on November 01, 2015, 07:33:18 PM
(click to show/hide)

(click to show/hide)

or

(click to show/hide)

I couldn't find the one with the door.

(click to show/hide)

(click to show/hide)

(click to show/hide)

(click to show/hide)

(click to show/hide)

(click to show/hide)

or

(click to show/hide)

or

(click to show/hide)

(click to show/hide)

Also age spell (noted at being extremely difficult - Trixie could only pull it by using a cursed amulet, and Twiligh cheated instead)

(click to show/hide)

And this, if you have any use for it

(click to show/hide)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on November 01, 2015, 07:35:34 PM
For gaining abilities

How to resize pictures to abvoid stretching the page?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on November 01, 2015, 07:59:25 PM
I'm not entirely sure.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on November 02, 2015, 09:34:41 AM
(http://3.bp.blogspot.com/-9zGNW8DgNZI/VjXQ5WjwSrI/AAAAAAAABr4/mxulFK-z5DQ/s640/67.png)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on November 14, 2015, 09:36:24 PM
A new spell (actually an old one, but I missed it last time)

Telekinetic freeze - an area of effect spell that erupts from the caster and immobilises all nearby targets by shrink-wrapping them in force fields. The amount of concentration needed to maintain in depends on the number of targets held.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on November 15, 2015, 12:16:58 AM
Do you have a pic?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on November 15, 2015, 06:10:28 AM
I will have one when the new episode's review comes out
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on November 15, 2015, 04:47:01 PM
(http://3.bp.blogspot.com/-WAWrDkNFTK4/VkesNUUdjyI/AAAAAAAAA60/aIpS1r1jI28/s1600/vlcsnap-00104.png)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on November 21, 2015, 08:42:10 PM
Round 2 of da spells, and my apologies for the timing:

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Bring-the-Lightning-Front-Face_zpssz9haytr.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Dragonfire-Front-Face_zpsypfzq2qt.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Summon-Wind-Front-Face_zpsa9si3www.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Sonic-Rainboom-Front-Face_zpsqgaacgwr.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Telekinesis-Front-Face_zpsahgx1cpp.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Teleport-Front-Face_zpswcz0qjdr.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Find-Gems-Front-Face_zpsypi1ybsh.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Come-to-Life-Front-Face_zpsjb7lrw2d.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Control-Weather-Front-Face_zpshwvf3pgy.png)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on November 22, 2015, 05:52:11 AM
Sonic rainboom might have some application other than movement (either combat, or speed check)

Telekinesis shows a picture of Twilight's generic magic blast. There could be a better one...

(http://media.tumblr.com/bffa86f1678b24f4a9d5120b414f7f2a/tumblr_inline_mk10d6WlZc1qz4rgp.png)

(http://vignette3.wikia.nocookie.net/mlp/images/2/20/Twilight_Sparkle_reshelf_books_1_S02E10.png/revision/latest?cb=20111212222239)

In the latest episode it was shown that the ponies have an autotune spell  :tongue

Also, Twilight was able to record a conversation with her horn and then display it on the big screen for everypony to see (I will have a pic for this one later today)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on November 22, 2015, 04:30:44 PM
Not sure it's usable

(http://2.bp.blogspot.com/-J56OsHnEb4M/VlGMfp2anOI/AAAAAAAAC-s/ndxauq-pF8g/s1600/vlcsnap-00085.png)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on November 24, 2015, 02:20:47 AM
you like the spels so far?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on November 24, 2015, 06:14:48 AM
i commented in my previous post. the rest seems ok (for ponifying the spells. I have no idea how it works with Arkham game balance)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on November 29, 2015, 12:07:08 PM
season 5 finale brought us time travel. The high-end time travel spell is not doable without a plot device, so it won't be a spell card...

But the alternate timelines contained some mooks for Nightmare Moon and Sombra
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on November 29, 2015, 06:20:38 PM
mooks we can use?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on November 30, 2015, 05:05:01 AM
If we don't care that those timelines got erased in the end. (which i don't think is an issue in Arkham)

We have armored batpony guards for Nightmare Moon and mind-controlled crystal pony knights for Sombra
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on November 30, 2015, 05:26:29 PM
crystal pony?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on November 30, 2015, 05:36:57 PM
crystal ponies are ponies from the Crystal Empire. They are effectively earth ponies with shinier coats and an ability to craft stuff out of crystals (their houses look like they are made of solid blocks of crystal, which shouldn't be possible without heavy equipment, so I assume they grow them or something).

The difference is much more pronounced when they are not under Sombra's control - a happy crystal pony will get shinier, until it looks almost translucent
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on December 02, 2015, 05:10:08 PM
Oh... I think I have something better.

The comic series gives us the Umbrum, a race of evil spirits sealed for millenia under the north pole, who created Sombra as the champion destined to break them free and become their ruler.

(click to show/hide)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on February 03, 2016, 05:40:02 AM
a month since last post. Is this thing still alive?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on February 03, 2016, 01:41:03 PM
Yeah Ive just been getting screwed over time wise.  Update is coming soon!
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on February 04, 2016, 03:08:18 AM
As an idea for mend, how about if you successfully cast it when told to discard an item you dont need to discard said item?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on February 04, 2016, 09:58:12 AM
could work. Wouldn't work for magical items though, I guess
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on February 06, 2016, 03:17:42 PM
Some more pics for the Umbrum (the ones in the previous pics were named characters)

(https://camo.derpicdn.net/08c1c09fdd3f6342a948e0704144057b23ca48d9?url=http%3A%2F%2Fi.imgur.com%2F6AjaU2s.png)
(https://derpicdn.net/img/2015/11/18/1025145/full.jpeg)
and the illusory form
(http://i.imgur.com/3RumgyE.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on February 13, 2016, 02:27:39 AM
What exact affect does removing a cutie mark ahve?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on February 13, 2016, 06:11:49 AM
There were two ways of doing it.

In case of Tirek, losing a cutie mark was a visible cue that a pony's magic has been drained - in that case the pony would lose all natural magic - not only spellcasting, but any SU or even EX abilities she might possess (that includes any abnormal strength for earth ponies, as well as pegasi flight - their wings are too small to lift them naturally)

In case of Starlight Glimmer's  "=" spell, the cutie mark was stolen and kept in a jar (it would fly back to its owner when released) and the "=" mark lowered all the pony's stats to average for her race, as well as actively hampering any attempts to do whatever the pony used to excel at.

Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on February 13, 2016, 05:43:48 PM
Hmm.  Not sure there's enough bad pony monsters to warrant making that a spell.  Might make it an npc thingie.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on February 25, 2016, 02:54:04 AM
for time travel how about a redo of any failed roll or maybe a card redraw?  Which sounds better?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on February 25, 2016, 05:09:16 PM
The spell is supposed to be for clue tokens - moving back to witness an event. Trying to affect the past results in a stable time loop.  (except for the more powerful version in the finale, but that requires things that can't logically appear in the game)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on February 26, 2016, 02:51:18 AM
The program wont let me use some photos for reasons I cant figure out.   I need to find something for fleshwarp (which i shall call disfigure as there is already a fleshwarp spell).  Soon as i find one the new spells will be posted.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on February 27, 2016, 06:00:14 PM
have you tried uploading the picture elsewhere to get around the problem?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on February 27, 2016, 06:19:04 PM
yup.  apparently the program doesnt like some .pngs or certain sizes of pic.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on February 28, 2016, 03:09:52 PM
convert to JPG?

perhaps "forced transformation" instead of "disfigure"? Making ponies ugly is not the point of this spell.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on February 28, 2016, 07:43:21 PM
what exactly doesit do
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on February 29, 2016, 03:28:51 AM
It was used by Trixie when she was influenced by an evil amulet - as in the picture, she fused Snips and Snails' horns together, made Dash' wings assymetrical, and deleted Pinkie's mouth (which was somehow harmless, but kept her mute for the rest of the episode)

(click to show/hide)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on February 29, 2016, 05:27:28 PM
perhaos have it convert a monster to normal movement or rob it of an ability?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on March 01, 2016, 07:30:36 AM
makes sense

(btw, are you planning anything for crunching my dragons?)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on March 01, 2016, 01:41:43 PM
I am I've just been getting crappy time sucking assignments at work.  I basically do piece work as a contractor, and I get paid by data point.  Sometimes they're easy (such as film reviews), sometimes they are a major pain in the ass, which is what I've been doing since last October.   I know it's frustrating but bear with me I'll get more free time eventually.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on March 02, 2016, 08:30:12 PM
what abilities do the Umbrum and the bear/spider pets have?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on March 03, 2016, 08:09:55 AM
the bear is a bear - probably the same we once considered as a monster. He's quite friendly and takes part in Fluttershy's tea parties.

the spider can make webs much bigger and stronger than its size might suggest, strong enough to catch several ponies.

The Umbrum seem to have gasous form at will, can take illusory forms to appear friendly, and have access to generic dark magic (Sombra is actually an umbrum - his family pooled their powers to ponify him, allowing him to exit their prison and look for a way to unseal them.)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on March 12, 2016, 02:16:10 AM
How big are the goat cyclops and the bugbear?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on March 12, 2016, 05:43:28 AM
Bugbear
(click to show/hide)
Arimaspi
(click to show/hide)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on March 13, 2016, 01:36:53 AM
how were the tantabus and twilight sparkle demon defeated?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on March 13, 2016, 07:52:02 AM
The Tantabus was befeated by giving Princess Luna some group therapy - it was feeding on her guilt and self-loathing, so when she finally let go of the past and allowed others to support her, it pulled the plug on it.

Twilight Sparkle was defeated by Sunset Shimmer taking the absorber device she dropped and using the support of her five friends to become an element of Magic by proxy. With some help she was able to momentarily overpower Twilight - enough to shake her out of the power high and end the crisis.

(But both those look like we could add them later - right now we need spells, equipment and event cards to get a workable game.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on March 13, 2016, 04:02:20 PM
I got the spells done I think, I'm just playing catch up to include all the stuff thats popped up.  Was gonna do a large batch post when I finished.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on March 13, 2016, 05:09:06 PM
The event cards will be the trickiest, won't they?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on March 14, 2016, 01:51:56 AM
Mythos cards will be easy nuff, location cards will be a pain
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on March 17, 2016, 01:27:21 AM
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Age-Spell-Front-Face_zpsupfnsenx.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Bestow-Wings-Front-Face_zpsvi1n9jdp.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Crystal-Prison-Front-Face_zpsmgskx2na.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Conjure-Snow-Front-Face_zpslehwkbrs.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Force-Barrier-Front-Face_zpsva0phmkp.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Force-Bubble-Front-Face_zpsmuvx4h0b.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Mend-Front-Face_zpsp6m4baf1.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Orange-Morph-Front-Face_zps6tljxbgj.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Orange-Front-Face_zpsqytcmiqe.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Orange-Back-Face_zpsxy1nbl22.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Polymorph-Front-Face_zps6grrppqm.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Telekinetic-Freeze-Front-Face_zpsllxadi3l.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Time-Travel-Front-Face_zpshhi6olek.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Summon-Item-Front-Face_zpsbryr4wuz.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Transformation-Front-Face_zpsr5matpy5.png)

Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on March 17, 2016, 01:31:08 AM
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Bugbear-Front-Face_zps4hsx8mxs.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Bugbear-Back-Face_zpsgoqnu5ea.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Cyclops-Front-Face_zpszwriy2n6.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Cyclops-Back-Face_zpsdaq3jkld.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Umbrum-Front-Face_zpswzqesetk.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Umbrum-Back-Face_zpseuhdcqaz.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Fuzzylegs-Front-Face_zpsbubvbdcx.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Harry-the-Bear-Front-Face_zpsnqmzkvi2.png)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on March 17, 2016, 04:05:22 AM
The cyclops thing is called Arimaspi https://en.wikipedia.org/wiki/Arimaspi (https://en.wikipedia.org/wiki/Arimaspi)

The orange token has some weird quote left over from whatever you made it from.

The picture you used for summon item comes from a dream sequence.

The umbrum, force bubble, bestow wings and conjure snow have typos in them

What is the idea behind harry the bear?

telekinetic freeze is pretty short ranged - I'd have it aid directly in combat or escape in some way

Do we have teleport yet?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on March 19, 2016, 01:43:44 AM
The cyclops thing is called Arimaspi https://en.wikipedia.org/wiki/Arimaspi (https://en.wikipedia.org/wiki/Arimaspi)

The orange token has some weird quote left over from whatever you made it from.

The picture you used for summon item comes from a dream sequence.

The umbrum, force bubble, bestow wings and conjure snow have typos in them

What is the idea behind harry the bear?

telekinetic freeze is pretty short ranged - I'd have it aid directly in combat or escape in some way

Do we have teleport yet?

I assumed the Cyclops were a race so went for the generic name

Will fix the typos as soon as I can, I'm in lots of pain right now

Teleport is back on page 22

I chose what seemed likely to be pluses for having Harry as a sidekick (and most of the other combos were taken).
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on March 19, 2016, 04:46:33 AM
Yes, but what is his ability supposed to represent
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on March 20, 2016, 02:26:31 AM
Him nobly sacrificing himself to delay the BBEG;s evil schemes.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on March 26, 2016, 06:43:59 PM
Season 6 has started. SO far we can add 'malevolent snow storm' to freak weather effects - it seems the weather up north is semi-sentient
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on April 17, 2016, 03:42:53 PM
new monsters

(https://1.bp.blogspot.com/-dzcg2Dgmkec/VxK2cQem_gI/AAAAAAAABAk/qHDnP1yvhBYgEKENEqMh_upQ2SkHYjukACLcB/s1600/vlcsnap-00041.png)

monster eel (gargantuan) uses jets of water to knock its prey out

(https://1.bp.blogspot.com/-nr3WwaBYoXY/VxK24IfmfiI/AAAAAAAABBA/CUKIM2YTf_cJJ1C5FjCzhSAn8H_L20R5wCLcB/s1600/vlcsnap-00048.png)

Slingtail (large) uses its paddle-like tail to fling boulders at whatever comes too close
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on April 17, 2016, 07:21:31 PM
im assuming these are both "hueg"
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on April 18, 2016, 06:44:46 AM
As in descriptions between the pictures - I assume the eel is gargantuan and the slingtail is large (the eel picture has ponies in the water for size comparison)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on April 30, 2016, 09:09:35 PM
new spell - enforced eloquence:

A strand of power floats towards the target and slips into his mouth. While under the spell, the target is forced to constantly talk - the topic is irrelevant, it could even be spellcasting, but the target has to keep talking, unless he physically blocks his speech, such as by gagging himself. While the effect lasts, the target's pronounciation and vocabulary are slightly improved - the pell presumably protects from side effects such as strained throat.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 01, 2016, 01:20:45 AM
removes elusive from a monster?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 01, 2016, 05:42:13 AM
or generates clue tokens, I guess. Not everything from the show has to be playable as a card
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 01, 2016, 04:15:16 PM
does the spell provide info they wouldnt otherwise know?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 01, 2016, 04:33:13 PM
I don't think so, though Big Macintosh noted (panically) that it expanded his vocabulary.

Certainly it would be a way to freak out someone who doesn't want to talk. Not the best way to interrogate, but they might let something slip.

Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 01, 2016, 04:50:20 PM
Maybe cast it to gin a clu token in place of having an encounter?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 01, 2016, 04:56:59 PM
(https://2.bp.blogspot.com/-t1zEZaQCdpo/VyVSJj9n8TI/AAAAAAACkLQ/xBH5--yaV-oBlaMsSQjBPjjJVExP1BWPwCLcB/s1600/7.JPG)

perhaps
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 05, 2016, 05:08:41 PM
It looks like a good way to get ponies upset. Perhaps get a clue token easily, but if you roll a 1 on a d6, you rise a terror level by 1? Or is it broken unbalanced?

(Alternatively, a roll might be required to avoid getting kicked out of the location into the street)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 05, 2016, 05:32:10 PM
Unsure.  There are no pvp spells in Arkham,  they either affect the environment or the monsters.  It wouldn't really stop a monster from doing anything other than eliminating the Elusive ability, but you'd still need to beat their Elusive ability via check to be able to cast.  The best thing I can think of is modifying encounter cards in some way.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 27, 2016, 08:46:27 PM
Okay I almost has the edits and new stuff done and ready to post.  Which version of sunset shimmer would u prefer for her pic? pony, human or demon?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 28, 2016, 08:06:10 PM
And what are we using her as?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 29, 2016, 06:46:29 PM
Herald maybe?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 30, 2016, 04:08:05 PM
The problem is, it has been two movies since I originally told you about her - since then she's grown from a villain to a support protagonist
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 30, 2016, 08:17:49 PM
ally then?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on May 31, 2016, 04:07:28 PM
dunno.

What do we actually need for the game to be playable? We can make extra cards for each category later.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on May 31, 2016, 05:19:03 PM
So far I have a little of everything except items, mythos cards and location encounter cards.  I'm saving two of those for last cause they;ll be a real bitch to do.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 01, 2016, 06:13:39 AM
so, items next?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 01, 2016, 04:09:04 PM
I can start on them soon as I finish the stuff Im on.  I've only got the one listed tho so I may need ideas
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 02, 2016, 05:01:57 PM
ok, so, for a balanced game, what items would we need? the series provides mostly outfits, some tomes, musical instruments, and a couple artifacts, mostly cursed.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on June 03, 2016, 12:59:15 AM
Currently I only have Poison Joke.  If there are any tomes, weapons, vehicles, or other items we could use them if they have a game effect.  http://www.arkhamhorrorwiki.com/Common_item  This'll give you an idea of whats available now
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on June 03, 2016, 04:23:34 AM
Let's see:

Lasso http://vignette2.wikia.nocookie.net/mlp/images/f/ff/Applejack_twirling_lasso_S2E01.png/revision/latest?cb=20130102022003 (http://vignette2.wikia.nocookie.net/mlp/images/f/ff/Applejack_twirling_lasso_S2E01.png/revision/latest?cb=20130102022003)

I tried to find a whip (daring do uses one) but only found this http://vignette2.wikia.nocookie.net/mlp/images/5/51/Apple_Bloom_wielding_whip_and_chair_S2E06.png/revision/latest?cb=20120617143514 (http://vignette2.wikia.nocookie.net/mlp/images/5/51/Apple_Bloom_wielding_whip_and_chair_S2E06.png/revision/latest?cb=20120617143514)

dark cloak http://vignette1.wikia.nocookie.net/mlp/images/9/94/Trixie_about_to_step_in_a_water_puddle_S3E05.png/revision/latest?cb=20121207164401 (http://vignette1.wikia.nocookie.net/mlp/images/9/94/Trixie_about_to_step_in_a_water_puddle_S3E05.png/revision/latest?cb=20121207164401)

this might be useful... https://i.ytimg.com/vi/dkOGw2uo2lg/maxresdefault.jpg (https://i.ytimg.com/vi/dkOGw2uo2lg/maxresdefault.jpg)

School newspaper: http://vignette1.wikia.nocookie.net/mlp/images/7/7a/Foals_reading_newspaper_S2E23.png/revision/latest?cb=20120405140843 (http://vignette1.wikia.nocookie.net/mlp/images/7/7a/Foals_reading_newspaper_S2E23.png/revision/latest?cb=20120405140843)

Pinkie's party cannon: http://vignette1.wikia.nocookie.net/mlp/images/c/c4/Pinkie_Pie_preparing_her_party_cannon_S2E09.png/revision/latest?cb=20111211223335 (http://vignette1.wikia.nocookie.net/mlp/images/c/c4/Pinkie_Pie_preparing_her_party_cannon_S2E09.png/revision/latest?cb=20111211223335)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on July 01, 2016, 11:36:01 PM
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Water-Eel-Front-Face_zpsmdhuvvr8.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Water-Eel-Back-Face_zpsyfevrfy3.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Slingtail-Front-Face_zps2o32mxeh.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Slingtail-Back-Face_zps5msaqm8i.png)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on July 01, 2016, 11:59:16 PM
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Tantabus-Front-Face_zpshxp7aq9b.png)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on July 03, 2016, 05:16:30 AM
some typos. Also, Tantabus doesn't make Luna go evil. The whole point is, she created it to "scare herself straight" by making her relive the nightmare of her evil - but as the Tantabus grew in strength, it started to become evil in her stead. - she was good and horrified by what she had done, while the Tantabus grew stronger for her guilt.


You asked about poison joke. Not sure if it should be an item or an encounter card. The plant grows in everfree forest, in large patches, and the effects strike any creature that touches them - it takes some time to set it, usually becoming apparent by the next morning.

The poison joke curse takes form of a 'humorous' polymorph effect. It is never dangerous by itself, but may leave the victim defenseless against other hazards.
The effects we have seen in the series:
Twilight - horn becomes floppy and useless
Rarity - fur becomes a mess of shaggy hair
Pinkie Pie - swollen tongue, making her unable to speak properly
Rainbow Dash - wings switch sides (turning them upside down)
Applejack - shrunk 3 size categories
Fluttershy - speaking with a deep male voice.

The effect can be cured with herbal remedies.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on July 30, 2016, 07:34:35 PM
New monster - Cipactli

(https://derpicdn.net/img/2016/7/29/1211789/large.png)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on July 31, 2016, 06:30:00 PM
what can it do?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on July 31, 2016, 08:26:41 PM
Swim in mud, apparently - when the heroes triggered the temple's security system, a trap activated, slowly flooding the tunnels.

(According to wikipedia, it is named after some titanic monster that the Aztec gods killed at the beginning of time and made the dry land of its corpse. It was supposedly some kind of crocodile-toad hybrid with hungry jaws on various body parts.)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on October 03, 2016, 02:48:22 AM
New monster - three-horned bunyip.

Despite its fearsome appearance, it's actually quite friendly - it loves cucumbers though, so dropping a sandwich overboard could get your boat capsized.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on October 03, 2016, 03:33:40 AM
(https://1.bp.blogspot.com/-Zh46cL0pwOs/V_F4aI185PI/AAAAAAACrBg/cw-i0PYMP9g98kJoD_NOVC4Lk3guRXQcgCLcB/s1600/1262577__safe_solo_screencap_animated_loop_waving_spoiler-colon-s06e22_ppov_tri-dash-horned%252Bbunyip.gif)

hope it works
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on October 03, 2016, 06:25:04 PM
friendly sea monster?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on October 03, 2016, 09:36:43 PM
It's Equestria, a lot of things are friendly here.

There was a minotaur there working as a motivational coach.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on October 04, 2016, 06:21:37 PM
perhaps an ally that llows ponies to move though aquatic locations...
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on October 05, 2016, 03:08:34 AM
or an event card.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on October 09, 2016, 02:12:06 PM
A couple new spells

Starlight Glimmer can do invisibility and haste (as well as combine haste with mirror image for a poor man's simulacrum.)

(Actually, metamagic seems to be her thing. In one episode she was supposed to learn about friendship by spending more time with her friends doing stuff they like. She got so nervous about not doing well at those that she thought it would be a good idea to make them a bit more receptive to her suggestions using magic... two minutes later she combined suggestion, charm person and hypnotism, and somehow ended up with mass dominate monster, which ended up with an awful mess in the castle, and left all the targets with an awful hangover the day after...)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on October 10, 2016, 08:56:08 AM
also, Equestria now has artifacts with AMF.

(https://derpicdn.net/img/view/2016/10/7/1267033__safe_screencap_animated_trixie_discord_changeling_starlight+glimmer_thorax_to+where+and+back+again_spoiler-colon-s06e26.gif)

and other stuff

(https://derpicdn.net/img/view/2016/10/7/1267015__safe_screencap_animated_trixie_changeling_glowing+eyes_to+where+and+back+again_spoiler-colon-s06e26_heroic+sacrifice.gif)

(https://derpicdn.net/img/view/2016/10/7/1267005__safe_fluttershy_screencap_animated_crying_discord_changeling_multeity_to+where+and+back+again_absurd+file+size.gif)

(https://derpicdn.net/img/view/2016/10/7/1267000__safe_screencap_trixie_discord_self+ponidox_saddle+bag_trixie%27s+hat_to+where+and+back+again_magic+trick_spoiler-colon-s06e26.png)

Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on October 10, 2016, 09:04:39 AM
(https://derpicdn.net/img/view/2016/10/7/1266960__safe_screencap_princess+luna_princess+celestia_animated_queen+chrysalis_princess+cadance_shining+armor_nightmare+fuel_creepy.gif)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on October 11, 2016, 05:28:57 PM
Can I get context on some of these  :twitch
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on October 12, 2016, 05:30:52 PM
1 Discord testing the edge of an AMF
2 Trixie walking into an ambush so her friends can escape
3 Changelings exploiting Discord's one weakness (changeling magic does work inside the hive)
4 Discord being Discord
5 Chrysalis being creepy for creepiness' sake.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on January 11, 2017, 04:42:49 PM
Remind me - what do you require of me?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on January 11, 2017, 05:08:28 PM
A pic I can use for Poison Joke mebbe
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on January 11, 2017, 05:32:57 PM
(http://orig06.deviantart.net/a666/f/2012/086/b/5/poison_joke_mtg_by_shadic_x_hedgehog-d4u47ir.jpg)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on January 11, 2017, 06:13:14 PM
(http://2.bp.blogspot.com/-Xdcf9h0gIg8/Uv_JW1M-jTI/AAAAAAAAAUI/f02igNonV1o/s1600/16.png)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on January 11, 2017, 09:46:34 PM
Some questions:

Is the apple leader from Night of the Apples giant like the cover implies?

Are the pigasus generally nice?

Is teh Smooze good or bad?

Would Thorax be appropriate as an ally?

I got the index on front page fixed.  Got a bunch of new cards just about done, will wait to post once I get these too.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on January 13, 2017, 01:19:10 PM
Shouldn't we do the basic cards for all categories before expanding? We have Old Ones from 6 seasons, and the game is still not playable because it doesn't have items and events  :cool
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on January 13, 2017, 05:55:01 PM
almost got the items done, just adding tehse real quick before i start te h encounters
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on January 14, 2017, 04:30:40 PM
Need any more pictures for items?

what about magic items/tomes?

There are also two clearly cursed items in the story - what use would they be of?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on January 14, 2017, 04:35:11 PM
Currently the only items I have are  a whip, lasso, party cannon and poison joke, the other potential items you mentioned earlier in the thread are already available in game.  I can do tomes if there are any in the series.

What are these cursed items and what do they do?  I could make them Blight Cards.

Also, stil curious about aple leader/smooze/thorax.

Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on January 14, 2017, 05:32:53 PM
(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Cipactli-Front-Face_zps9mbyfsbc.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Cipactli-Back-Face_zpsvupvj4ox.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Enforced-Eloquence-Front-Face_zpspyzu27ej.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Killer-Apple-Front-Face_zpshsxences.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Killer-Apple-Back-Face_zpshaquhe1q.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Lasso-Front-Face_zpsffpt0rlw.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Monster-Costume-Front-Face_zpsz043tjku.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Nightmare-Front-Face_zpsgttyvk15.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Nightmare-Back-Face_zpsey2kxcbe.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Party-Cannon-Front-Face_zpsvj0yezgz.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Poison-Joke-Front-Face_zpssbfyry22.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Spell-Assist-Front-Face_zps9nb1bc1u.png)

(http://i212.photobucket.com/albums/cc70/bhutastan/Arkham/Whip-Front-Face_zpsydsfjd9a.png)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on January 14, 2017, 08:31:34 PM
Thorax is an ally - he seems to be perpetually scared, but will act as a distraction if you need him.

Smooze... the old, 1 generation one would be an old one - I remember trying to get you to stat him. The current one is a relatively friendly, but obliviously destructive gelatinous moron, who grows from consuming treasure, and is immune to most forms of magic. He (it?) is never purposefully harmful but will try to eat interesting objects, and when grown, might accidently engulf ponies who don't get out of the way.

The cursed items (I've just remembered one more):

Alicorn amulet: a large black iron pendant with a ruby - it gives a serious boost to the wearer's magic, but affects alignment, causing growing megalomania. Can't be removed against the wearer's will.

Inspiration manifestation: a "book" made of two connected stone tablets, with a single poem inside. Whoever reads it aloud gets the item's power (basically, permanent greater creation/ polymorph any object at will) but develops a growing obsession with making things 'pretty', combined with rapidly deteriorating taste. Breaking the curse is relatively simple - someone she cares about must built up the courage to tell her to her face what mess she's making. However, the changes already in effect need to be dispelled separately, and the book seems to be able to come back elsewhere if destroyed.

Love poison: a love potion that's disturbingly easy to make - once consumed by two ponies, it causes them to fall for each other, obliviously and obsessively. The effects pass, but during that time the ponies will only care about each other, and exhibit hysterical strength if anyone tries to separate them.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on January 14, 2017, 08:49:16 PM
With the items "already in game", wouldn't they need updated artwork to match the set?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on January 14, 2017, 11:55:09 PM
We don't have to, it would be impossible to redo every item.  I'll make Smooze an Love poison events.  the other 2 items ill have to figure out.

Is the leader of the killer apples a giant aple?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on January 15, 2017, 04:26:45 AM
Dunno, haven't read the comic

Impossible? what do you mean?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on January 15, 2017, 06:25:04 PM
There's no way we'd find pics from the show for most of the common items let alone the unique items.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on January 15, 2017, 06:37:16 PM
wasn't ponyfying the game the challenge you originally got?

what is the list of the items? if they can't be found, perhaps they can at least be replaced with equivalents.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on January 15, 2017, 10:34:32 PM
http://www.arkhamhorrorwiki.com/Item  lists of the various items.

Adding pony's to the game was the challenge.  Sort of like if MLP and cthulhu occupied the same verse.  If you want a survivable chance, you need a lot of the original games items.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on January 17, 2017, 05:59:03 PM
Let's see what I can find...

genealogy research:
(click to show/hide)


Some miscalleanous ones that might be useful: (for example, cake might be 'food', or it might replace whiskey)

(click to show/hide)
(click to show/hide)
(click to show/hide)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on January 17, 2017, 06:11:08 PM
(click to show/hide)
(click to show/hide)
(click to show/hide)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on January 17, 2017, 07:44:50 PM
whats the dog statue?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on January 18, 2017, 03:28:17 AM
The sapphire stone - one of the legendary treasures Daring Do was looking for. From the context definitely magical, though we conveniently never learn what it actually does.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on January 18, 2017, 07:40:49 PM
I'm gonna start thinking up locations.  We'll start with Appleloosa.   Is there anyone that can be expected to be encountered there that isn't mentioned here: http://mlp.wikia.com/wiki/Appleloosa
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on January 19, 2017, 07:41:38 AM
Wait... we have Applleloosa? I thought the map only covered Ponyville.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on January 19, 2017, 05:49:44 PM
My bad I was looking at the wrong locations list.  We'll start here:


Out of town ( North West)
* Dragon Mountain (unstable)
* Froggy Bottom Bog (unstable)
* River Dam


Which potential allies or bad guys live here or would be commonly encountered there?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on January 19, 2017, 05:55:49 PM
I'll see in a sec.

In the meantime - ponies apparently use pies as weapons.
(click to show/hide)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on January 19, 2017, 05:59:39 PM
That initial list of location was just you shooting in the dark. I'm sure we later made a different list, that didn't send the players all over Equestria and instead focused on Ponyville proper.

(look at the starting locations you've assigned to investigators)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on January 19, 2017, 06:07:54 PM
(click to show/hide)
an axe

(click to show/hide)
a camera

(click to show/hide)
a map
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on January 21, 2017, 02:47:13 AM
Our revised list was page 2.  To make encounters I need to know what non-investigator persons are encountered there.  Its how you find Ally and Blight cards.  Or encounter only stuff. Each 'neighborhood" will start with 7 cards with an encounter for each of the three locations (so thats another 63 cards).

So among the non player characters who hangs out here:
Out of town ( North West)
* Dragon Mountain (unstable)
* Froggy Bottom Bog (unstable)
* River Dam

New District (North)
* Bowling alley
* Construction site (unstable)
* Newspaper

* Train Station (extra tile, serves as a way out if there are any supplements to the map)

Old Town (North East)
* Sugarcube Corner
* The Spa
* Hardware store

The Park (West)
* The park
* Golden Oaks Library
* Clock Tower (unstable)

City Center (middle)
* Town Hall (unstable)
*Carousel Boutique  (perhaps we could make outfits an extra category of items?)
* Quills and sofas

Northern Everfree Forest (East)
* Ghastly Gorge (unstable)
* Ursa Cave (unstable)
* Zecora's hut (magic shop?)

Sweet Apple Acres (South West)
* Apples' house
* orchard (unstable)
* CMC club house

Outskirts (South)
* School (unstable?)
* Hospital
* Fluttershy's house

Southern Everfree Forest (South East, accessible through Northern Everfree only)
* Dragon Cave (unstable)
* river crossing
* Palace ruins (unstable)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on January 21, 2017, 09:21:21 AM
Yes, Outfits could be an extra category of items.

There would be two ways to get them I guess. One is Carousel Boutiue, where Rarity works. The other is the bowling alley (the Big Lebovsky expy is a tailor)

(http://1.bp.blogspot.com/-UmoLk14TiJ8/VXyFcEp8GXI/AAAAAAAAOf4/LgFUIWaipn0/s640/Capture.PNG)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on January 21, 2017, 05:41:21 PM
where do ponies learn or practice magic at?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on January 22, 2017, 06:53:14 AM
Canterlot has magic kindergarten and then Celestia's School for Gifted Unicorns.

But in Ponyville, a unicorn will likely learn from her parents or relatives. Most unicorns only get telekinesis plus one or two spells tied directly to their special talents. It is only those whose talent is magic, like Twilight, Trixie or Sunset, who learn more.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on January 22, 2017, 07:07:22 AM
Some of those might be tricky...

Out of town ( North West)
* Dragon Mountain (unstable) they only went there in connection to the dragon. I guess there might be some treasures to take, and some natural hazards, like a rockslide.
* Froggy Bottom Bog (unstable) that's where they met the hydra. perhaps some isolated pony community, like the one living behind the fire swamp?
* River Dam - the one time it showed up in the story, it was about to break, requiring some heroics.

New District (North)
* Bowling alley - see the picture two posts above - they might be missing one player, and can give some help in return.
If the CMC's are there trying to get a cutie mark in bowling, there might be an accident to prevent.
* Construction site (unstable) - an accident - a crane breaks down, sending some girders falling down towards the workers.
* Newspaper - the actual newspaper rarely shows up. The one that's more important to the plot is Ponyville's school newspaper :)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on January 26, 2017, 07:09:30 AM
Old Town (North East)
* Sugarcube Corner - this is where Pinkie Pie lives obviously. A good place to get some food, and perhaps some delivery quests?
- the Cakes - a couple that owns Sugarcube corner
- Pumpkin and Pound cake - a pair of toddlers, which are quite a challenge to babysit. Due to some genes skipping a generation or two, they are a pegasus and a unicorn dspite earth pony parents.
- Pinkie Pie has a hidden basement there, with files on all the ponies in Ponyville (she needs those to plan themed parties)
- Gummy, Pinkie's pet alligator

* The Spa
- Aloe and Lotus - the two twins that own the establishment
- Bulk Biceps - the resident bodybuilder works there too - be carefull what massage you order
- Spoiled Rich, the wife of Filthy Rich, the wealthiest stallion in town, is a regular customer.
- the piping in the spa has a leak, reducing the effectiveness of their boiler. Since almost all their activities require steam, this is a self-agrevviating problem that causes increasing delays.

* Hardware store - no data.

The Park (West)
* The park - Dash's house is somewhere above it. It is also an open area - any activities that require a temporary stage to be built will likely be here.
* Golden Oaks Library
- Twilight's lab in the basement
- obviously books, including some in hidden compartments (no indication who left them there)
- a telescope for observations
- a beehive on an outside branch.
- Inhabited by Twiligh, Spike, Owlicious, and (temporarily) Spike's pet phoenix
* Clock Tower (unstable) - there was a tourist looking for one. that's pretty much all.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on January 28, 2017, 06:28:50 PM
We'll also need 8 otherworld locations.  We can prolly keep Another Time, Another Dimension, The Abyss, Plateau of Leng and the Dreamlands.  I can add Tartarus, the Changeling Kingdom and Chaosville.  Sound Good?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on January 29, 2017, 08:30:27 PM
sorry for not doing much on the locations. I'm busy with other projects.

For another dimension we have the human world. (there are definitely more, but this one we know the most about)

There was another time in the comic

However, in the series proper, there was also a bunch of alternate timelines, caused by Starlight Glimmer messing with the past - each timeline is Equestria conquered by one of the antagonists, because our heroes never met.

Changeling kingdom could be expanded into "distant land", with other stuff, such as various Daring Do stories hidden temples.

What is Leng theme-wise?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on January 30, 2017, 12:42:52 AM
the abyss and leng are pretty nasty parts of the dreamlands if we need to get rid of something, seeing as dreamlands is also a location.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on January 30, 2017, 07:08:55 AM
Actual series footage:

(click to show/hide)

(click to show/hide)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on February 04, 2017, 07:23:37 PM
So for our current Allies they could be found at the following is my best guess:

Fluttershy's House: Angel, Elizabeak, Hummingway, Mr. Mousey, Toby, Harry, Fuzzylegs
Carousel Boutique: Opalescence
Golden Oaks Library: Owlowiscious
CMC clubhouse: Cutie Mark Crusaders,
Sugarcube Corner: Gummy, Philomena
Apples House: Winona
Zecora's Hut: Zecora
Town Hall (?): Mayor Mare
?: Tank, WOnderbolts, Royal Guards, Orthrus, Steven Magnet, Bunyip
Train Station (?): Iron Will
Appleloosa expansion (?): Chief Thunderhooves, Little Strongheart
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on February 05, 2017, 06:33:17 AM
Quote
Fluttershy's House: Angel, Elizabeak, Hummingway, Mr. Mousey, Toby, Harry, Fuzzylegs
Carousel Boutique: Opalescence
Golden Oaks Library: Owlowiscious
CMC clubhouse: Cutie Mark Crusaders,
Sugarcube Corner: Gummy, Philomena
Apples House: Winona
Zecora's Hut: Zecora
Town Hall (?): Mayor Mare
?: Tank, WOnderbolts, Royal Guards, Orthrus, Steven Magnet, Bunyip
Train Station (?): Iron Will
Appleloosa expansion (?): Chief Thunderhooves, Little Strongheart

Elizabeak - how is she even a thing? she's a stupid chicken that wandered off into the forest and caused the CMC to run into a cocatrice when they went looking for her.
Hummingway: I didn't even know the name until I started working with you  :D
Cutie mark crusaders: they might appear almost everywhere (school, boutique, farm, bowling alley) but the most logical place to recruit them is the club house
Mayor Mare: did we make her an ally? She's not particularly useful - good for everyday running on Ponyville, but letting Twilight take over whenever there is trouble. She will probably feature prominently on town hall events. (trivia - she actually has pink mane, and dyes it gray to look more serious. She also seems to have a husband and daughter with similar cutie marks - which is either a case of talent running in the family, or rampant nepotism)
Tank: Rainbow's Pet. He originally appeared at Fluttershy's house. Then he was given a magical propeller that allows it to fly and live with Dash in her flying home (park)
Wonderbolts: probably park (if performing) or some unstable location (if on duty)
Guards: probably town hall (if on business) or some unstable location
Orthus: no idea - he was bought on a fair outside of town (and exchanged for a bird whistle before it was brought to Ponyville) Perhaps one of the forest locations?
Bunyip: some water location - I thought it was going to be an event, not an ally?
Steven Magnet: the camp sea dragon inhabits a river inside Everfree Forest, near the castle of two sisters. He's the friendliest inhabitant of the forest beside Zecora. Since he loves looking fabulous, he also visits the Ponyville Spa - he barely fits in their largest bath.
Iron Will: He might be in one of the farm areas (usually performers appear in the park, but he made his stage in a corn maze) with his crew of goats, preparing a show. Or he might be in Fluttershy's Hut, coming for her overdue payment for his assertiveness training.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on February 05, 2017, 07:02:08 AM
City Center (middle)
* Town Hall (unstable)
- Mayor Mare appears here.
- On one ccassion it was accidently wrecked by Derpy, so it might be under repairs
- of course the town archives are here if you're looking for something
*Carousel Boutique  (perhaps we could make outfits an extra category of items?)
- the CMC might be there - perhaps causing a fire hazard (Sweetie's cooking is memetically bad)
- Rarity's Cat can be found here.
- Finally, a wealthy customer might drop in - Rarity makes dresses for several famous artists.
* Quills and sofas - it's a shop where Twilight buys her quills.

Northern Everfree Forest (East)
* Ghastly Gorge (unstable) - a dangerous place infested with giant earth eels (we have them as monsters) where Dash sometimes practices stunt flying. There are places where the wind makes it hard to fly through it, some unstable areas where it is easy to cause a rockslide, and some really nasty thorny bushes.
* Ursa Cave (unstable) - a giant cave inhabited by Ursa Minor, and Ursa Maior. Snips and Snails once went there, causing Ursa Minor to chase them into town.
* Zecora's hut (magic shop?) Zecora can use magical herbs from the forest to make various cures. She's also a magical expert on non-pony magic - a really good person to ask for clue tokens.

Sweet Apple Acres (South West)
* Apples' house
- Granny Smith - does a lot of weird things that only make sense to her family, and are essential for farming. Also she IS a bit senile at times. And has a bad hip. Still though, she's the boss there, and everyone respects her experience.
- Big Macintosh. A workhorse of few words, one of the strongest in town. (used to be more talkative, and condescending, but after a miscommunication and an out of control lie almost got his leg amputated, he decided to listen to others more and has stuck to it)
- Obviously CMC might appear there too.
- Like Sugar Cube corner, Apple's House might have some delivery missions to hand out - they hate asking others for help, but if somepony gets sick, the farm becomes too much for the others to handle
* orchard (unstable)
- might be plagued by various troublemakers, such as vampire fruitbats
- during cider season, a long line forms here - the Apples barely keep up with the demand - and this is where Flim and Flam come in with their juicing machine.
- There is an old barn there that Applejack needs demolished. The new one is at the edge between the farm and the orchard - and keeps getting demolished in freak accidents. They keep having to rebuild it.
* CMC club house - where CMC meet. Some other kids might show up there on ocassion.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on February 05, 2017, 07:12:16 AM
Outskirts (South)
* School (unstable?)
- Miss Cheerlee, the schoolteacher. She's a good friend of Big Macintosh, but they're mutually friendzoned.
- CMC
- Diamond Tiara and Silver Spoon - a pair of spoiled brats who keep causing trouble through spitefulness and vanity. Diamond Tiara is the daughter of Filthy Rich, and her tiara cutie mark signifies "getting ponies to do what she wants" but she tends to use it do be a bully. (her absolute lowest point was trying to sabotage the CMC team effort for the Friendship Games opening, by teasing Scootaloo over her being a flightless pegasus)
- Snips and Snails, a pair of dumb kids, who keep causing trouble through stupidity. Snails has actually turned it into an asset - he's slow but calm, and pretty zen about stuff, "too dumb to worry", which makes him surprisingly good at tasks that might be difficult through stress factor.
- Featherweight - the editor of the school newspaper, set there after Diamond Tiara went overboard with the gossip column and revealed some sensitive stuff about several townsponies. A source of clue tokens, or perhapes a camera?


* Hospital
- Nurse Redheart.
- at least one doctor, whose name escapes me now.
- the psychiatric ward has a single patient - a mare who thinks she's a dog, and will gleefully join any chase scene that might ensue.

* Fluttershy's house
- lots of animals. Some might be mischivious in Fluttershy's absence, and/or grow bad tempered when not fed. A creature wandering out of Everfree forest is likely to wind up here first, like the parasprites did.

Southern Everfree Forest (South East, accessible through Northern Everfree only)
* Dragon Cave (unstable)
- a place where an adult green dragon lives. He mostly sleeps on a huge pile of gems, and will be hostile to anyone he considers a thief.
- there is also another place in the forest, a hidden cave "where the brambles grow the thickest". Falling in reveals a magical mirror pool - which will cast simulacrum on you if you say the right rhyme while staring in its waters. The simulacrum has incomplete memories, and simplified version of your personality, and is initially friendly. Simulacra can copy themselves, but each generation is progressively dumber - it can easy spiral out of control into a horde of inferior copies swarming the town.
* river crossing
 - might be tricky to cross. This is where Steven Magnet resides.
* Palace ruins (unstable)
- there is a chasm in front of the castle, with a very unkept rope bridge across.  If you look for stone steps and descend the chasm instead, there is a cave at the bottom, containing the Crystal Tree - the place where the Elements of Harmony initially resided. (right now there are magical vines growing from underneath the tree, slowly undermining its power, an old scheme of Discord.
- The Palace is a 'haunted castle' - it probably has no actual ghosts, but Celestia was a horrible prankster in her youth, and so the ruins are full of secret passages, that might be accidently activated and forcibly split the party. Many triggers are in the castle's pipe organs. The place also has a huge library, and the tomes are suprisingly well preserved for 1000 year old books. There are also hidden rooms there.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on February 05, 2017, 12:26:36 PM
Other NPCs.

Cheese Sandwich - (Weird Al's cameo in the show) a travelling party organizer, who was inspired by Pinkie's example as a kid. Might need some help organizing a big party, or might compete with Pinkie. Might give the players Boneless, his rubber chicken.

Troublehooves - a full grown draft horse, and a known criminal sabotaging rodeos. In reality, he doesn't realise he is wanted, and just sneaks in to watch, invariably causing accidents - which makes him so ashamed, he keeps hiding, keeping the problem going. He blames it on his "bad luck" cutie mark, which he got while auditioning for a rodeo in his youth. In reality, his cutie mark is actually for rodeo clowning - he keeps having accidents because he's big and clumsy, and his special talent only makes them look hilarious.

Filthy Rich - the wealthies pony in town, largely through buying and re-selling the products of Apple's farm (the business started by his father, Stinking Rich) He's a fairly reasonable and polite despite his wealth. Sadly, his wife and daughter aren't (see notes in posts above)

Dr Hooves - an earth pony inventor, enthusiastic about testing the limits of science. Has a house full of wacky inventions, and might provide some clue tokens, or perhaps gadgets.

Octavia - a posh cello player. She played in the palace, so she might know some important people. Shares a house with her friend Vinyl Scratch.

Vinyl Scratch - a popular DJ. If something can be solved by organizing a rave, she's your girl. Also tech savvy. The problem is she is mute, and never takes her headphones off, so communicating with her might be a challenge.

Photo Finish - a photographer famous in the fashion industry, an ADHD genius who tends to rush in with her assistants, and bully ponies into posing for whatever project she's working on. She's usually gone as fast as she arrives, and her photos are really good. She once pressured Fluttershy into professional modelling.

Cranky Doodle - the resident donkey, old and irritable. He's more bearable since Pinkie reconnected him with Mathilda, his lost love, but he's still the least cheerful of the town's residents. He's bald, and keeps losing his blonde wig in freak accidents.

Treehugger - an earth pony with a demanour and personality of a stoned hippie. She's Fluttershy's friend, and almost as good at peacefully interacting with nature as she is. Might appear anywhere where interesting plants or animals appear. Keeps talking about auras.

Maud Pie - Pinkie Pie's big sister. She's seems impassive, but in reality, she's as weird as Pinkie - she just has all the expressiveness of Wednsday Addams. She might appear anywhere where rocks are involved. (she's working on her rocktorate in geology)
Might need help looking for something - like her pet rock, Boulder. Unlikely to need physical help - between the natural earth pony strength, and her rock cutie mark, she's a living bulldozer, and won't hesitate to use it if her sister is in danger.

Lyra and Bon Bon - an inseparable pair of friends, made popular by a scene of Lyra sitting like a human in the background. While she seems to be the weird one of the two, it's actually Bon Bon who has a secret - she's actually special agent Sweetie Drops, hiding under cover in Ponyville, after her secret monster hunting group was dissolved. (might provide clue tokens, or various spy gear)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on February 08, 2017, 11:35:40 PM
Bad news.  We may need to edit some of your pics out of the thread.  Some pages I click on are showing up as infected with adware.  It's possible a site you hotlinked to was hacked.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on February 09, 2017, 06:24:48 AM
it's your subforum, cut whatever is the problem. These pics are for you to use anyway
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on February 09, 2017, 06:38:33 AM
meanwhile, a new pony weapon - a bag of rocks.

(click to show/hide)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on September 23, 2017, 10:26:37 PM
Sorry for not giving this project proper attention. Working on a pony fanfic of my own, and after writing 48 chapters I want to make sure I do finish the thing before my inspiration fails me.

Lots has happened since I've last been here.

Changelings overthrew queen Chrysalis and became good guys. An alicorn baby was born. Ember, daughter of Torch became the new ruling dragon lord, and befriended Spike.

Also, the season 7 finale might give us a new old one, as well as a bunch of ancient heroes who became lost in time and space trying to seal him.

New monsters that showed up in the meantime:

1 A maulwurf (it's some kind of mole in German apparently) - a burrowing monster that seems to be part star mole, part dire bear, with giant rodent teeth. Much like a bulette, it is destructively omnivorous and also infamously thick-skinned, able to shrug off mid level spells and all but the most powerful physical blows. (actually, the most effective way to hurt it seems to be exploiting its clumsiness to make it hit itself)

2 flyders. They fly, they bite like horse flies, they spin webs that the swarm can throw to entangle opponents up to medium size. They get attracted by anything edible.

3 flash bees. yellow and blue hornets charged with electricity. They can give a nasty shock to anyone invading upon the hive, and though not mindless, they seem to be immune to magical control. They can be fooled by a disguise though - they will be friendly/neutral towards anyone wearing blue and yellow stripes. Their honey is the only known cure for swamp fever.

4 swamp fever. apparently there is a tree in Everfree Forest that reproduces by spreading an infections disease. The flowers detach from the main plant, often growing alone especially near water, and those who inhale the pollen get infected - the symptoms involve brown spots, coughing bubbles (which can spread the disease) and occasionally sparks of lightning, fatigue, decreasing mental stats, and finally turning into a tree of the same species. Despite this, the plant is considered very rare, so it is possible that it doesn't produce flowers often.

AM I STILL LOOKING FOR STUFF TO USE AS ITEMS?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on September 24, 2017, 04:14:55 AM
Good to see you back!

If there are new items sure, post away
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on September 24, 2017, 03:41:56 PM
Okay (best you download the pics as I link them so they don't get lost)

(https://3.bp.blogspot.com/-t2PJd2HXDhE/Wb6OcvkEt1I/AAAAAAAADyA/TTeVuzzGBW0k9Ej5sScqbGhsEOE_GFKqgCK4BGAYYCw/s640/INTMTAY-2017-09-17-10h01m36s762.jpg)

crowbar! And from an actual episode too :)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on September 24, 2017, 03:53:23 PM
maulwurf
(click to show/hide)

sphinx
(click to show/hide)

Not sure what this is - changeling captain of the guard used it as his combat form:
(click to show/hide)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on September 24, 2017, 04:03:36 PM
Flyders
(click to show/hide)

Axe
(click to show/hide)

new spell: entangling vines:
(click to show/hide)

magic item: Netitus shield: (provides total cover from fire attacks, as long as you can hold it between yourself and the attacker.)
(click to show/hide)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on September 24, 2017, 04:41:36 PM
Tome: friendship journal. (the girls' own diary of past lessons, worth re-reading for clues)
(click to show/hide)

New spell: minor avatar (remotely creates an item the user can talk through)
(click to show/hide)

New spell: cutie mark switch - switches special talents of two ponies. Lasts 24 hours and can't be ended early.
(click to show/hide)

Newspaper:
(click to show/hide)

Daybreaker: not a real monster, but a nightmare one of the ponies had - possible other world encounter? It's princess Celestia gone mad with power.
(click to show/hide)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on September 24, 2017, 04:49:43 PM
official friendship ambassador badge
(click to show/hide)

magic grenade:
(click to show/hide)

cutlass:
(click to show/hide)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on September 24, 2017, 05:03:53 PM
Disguises:
(click to show/hide)

binoculars:
(click to show/hide)

tiny pickaxe:
(click to show/hide)

harp:
(click to show/hide)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on September 24, 2017, 09:44:26 PM
holy crap! Just a heads up, photobucket is pay only now so I need a new host.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on September 25, 2017, 02:10:44 PM
So I heard.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on September 25, 2017, 10:44:04 PM
Okay I has an imgur account.  If they work well I'll be using them, and switching the stuff over.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on September 26, 2017, 06:54:03 PM
Tome: Meadowbrook's journal. Written by the famous alchemist and healer Meadowbrook, this book is a private diary from her youth. It is mostly useless private accounts, but among them there are some hints about the illnesses she worked with and the cures she discovered.

(https://vignette.wikia.nocookie.net/mlp/images/1/19/Fluttershy_blows_dust_off_of_Meadowbrook%27s_journal_S7E20.png/revision/latest/scale-to-width-down/640?cb=20170924190047)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on September 26, 2017, 06:59:45 PM
Healer's mask. Designed to protect a doctor from exposure to infectious diseases. By pure coincidence, it also has just the right coloration to safely aproach flash bees.
(click to show/hide)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on September 26, 2017, 07:02:07 PM
flash bees: (as described a couple posts before)

(click to show/hide)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on October 02, 2017, 10:00:46 PM
Possible minor problem: we're down three guards at work, and may lose 2 or 3 more.  I'll be working multiple 12 or 16 hour days.  :(
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on October 08, 2017, 08:07:56 PM
correction: as I suspected, the magic grenade does not explode - It's a petrification bomb, capable of penetrating force barriers, and powerful enough to take down things you really wouldn't want to fight.

New old one: Storm King

(click to show/hide)

A creature of unknown origin, the Storm King is a conqueror, who leaves a path of destruction in his wake. Like Tirek, he increases his power by stealing the magic from his victims. (turning them into stone with petrification grenades, and then draining their magic into his magic staff) unlike Tirek, he has an army to do his bidding - a fleet of zeppelins full of monsters that plunder the kingdoms he conquers.

Storm King's Minions - they operate his ships, and fight his battles. Tough enough to air drop from fifty feet with no visible harm.
(click to show/hide)

Tempest Shadow - Storm King's chief headhunter, responsible for apprehending those he'd like to drain. She's  mostly a physical fighter, using her agility and petrification grenades to fight: she has magic, like all ponies, but her damaged horn makes it hard to properly focus - her magic is only good for blowing things up.

(click to show/hide)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on October 10, 2017, 05:52:46 PM
Okay, so the season 7 finale has been leaked.

(click to show/hide)

also, a short clip from the  movie

https://www.youtube.com/watch?v=Ju_kOWAYGmA (https://www.youtube.com/watch?v=Ju_kOWAYGmA)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on October 19, 2017, 02:33:49 PM
The movie gives us another magic item, but I don't know if it can make a balanced addition to the game.

Queen Novo's pearl - the item is a magic pearl the size of a melon. It allows the user to cast polymorph with unlimited duration as an at-will area effect. The nation of hippogrifs used it to transform into seaponies and move their entire kingdom underwater to avoid the Storm King's invasion.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on October 20, 2017, 12:01:06 AM
Definitely not sure about that.  I have no idea how to balance that.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on October 22, 2017, 05:22:21 PM

Ancient earth pony map
(click to show/hide)

Starswirl's lost journal.
(click to show/hide)
It contains the notes from the last days before his mysterious disappearance, including some details of spells he was working on. It's a real treasure for somepony who can decypher it (it is written in old ponish - also, Starswirl's writing was horrible to the point of illegibility)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on October 24, 2017, 05:34:30 PM
heh.

So, turns out, not only does Ponyville have a large antique shop, they sometimes run a "blind buy", where you buy a barrel of old stuff the shopkeeper hadn't yet had the time to get a good look at, hoping to find something interesting.

In fact, that's how the heroes acquire a tome that sets up the season finale  :D
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on October 29, 2017, 06:09:17 PM
Sirens (we had them before, but here's a better picture)

(click to show/hide)

also

(https://1.bp.blogspot.com/-aE4C-WGvxj0/WfYaLuZkYRI/AAAAAAAATCE/x6Fr7vUkqfoeqxkrOJOXFwFXvAMZH7X4QCLcBGAs/s1600/stygian_transform.gif)
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on October 30, 2017, 05:31:18 PM
wth is that second one?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on October 31, 2017, 04:07:55 AM
Stygian becoming the host of The Pony of Shadows, our newest old one.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on December 25, 2017, 11:27:25 PM
ok were almost done hiring at work, so i should be able to fire this sucker up again soon
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: Braininthejar on March 25, 2018, 11:21:57 AM
Three months have passed, so apparently not.

My creativity has already been invested in other projects.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on March 26, 2018, 10:02:02 PM
Sorry about that.  Things got away from me.  I'm making new stuff now.
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on April 09, 2018, 10:58:54 PM
So what exactly does the magic grenade do?
Title: Re: Arkham Horror: Friendship Costs 2 Sanity
Post by: bhu on July 21, 2018, 10:34:59 PM
I got 25 out of 35 new cards done, will post as soon as I finish them.