Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Mandoor

Pages: [1] 2 3 4
1
[3.5 Midkemia] The Temple of Elemental Evil / Re: General Discussion/OOC
« on: September 12, 2012, 05:18:49 PM »
Yes, this game, looks dead.   >:( 

This keeps happening to all the online games.  :banghead

Does anybody know another game they recommend to join that has activity.  :???

2
DM what's our options? How many exits out of this area?

3

Tork takes a look at the wounds.

With Mikkel (high nature check and healing check) and Torks healing check can we see if "the wound has already begun to fester" is from a disease?  Do we know how to get it removed?  Is there a church in town or a potion shop that we can a "Remove Disease" magic?  With our nature and healing checks can we determine what the next stage of disease will do?  We might just have to move on and take care of it later when we get back to town.   
Heal check:
Rolled 1d20+2 : 3 + 2, total 5
OOC: Tork can not heal diseased conditions until 6th lvl "Touch of Vitality" pg 14, PH2

4
That happend to me the last time I tried to stand side by side with Kalal against the frogs.

5
Brone,

I believe, Tork is the only magical healer of this party and he can only heal the party upto 1/2 max hp with his Dragonic Aura that the sad side :(  but the good side Tork can do that all day long. :)

6
Tork will keep his Draconic Vigor Aura up until everybody is up to 1/2 max hit points then switch it back to the Sences Aura to help with everybodys listen, spot and initiative roll (+1). 

I will look at the body of th spider is the spider undead mutation or just mutated then search around to see if I can see any shiny stuff that the spider may have gathered or from a kill that it made.

(click to show/hide)

7
Vilenatas,

Did our AoO attacks bring the Spider down or should we take our next turn?
If the Spider is still alive, can we tell if our attacks are hurting it?  Can we tell it has DR?

8
Tork swings at the Spider as it moves away.
(click to show/hide)

9
[3.5 Midkemia] The Temple of Elemental Evil / Re: General Discussion/OOC
« on: February 17, 2012, 02:43:15 PM »
O' hay, Brone after you get 2 hp from Kalal, if you are still down 1/2 of max hp you get fast healling of 1 from my aura until you get upto 1/2 max hp.  You will heal 1 hp.

10
Cool, Kalal attacked before Tork.

O, add +4 for to my attack from Kalal's Vanguard Strike (DS1, if hits allies gain +4  to attack target till next turn).



11
[3.5 Midkemia] The Temple of Elemental Evil / Re: General Discussion/OOC
« on: February 17, 2012, 08:26:05 AM »
Someday I might be able to hit something.  At least Tork can keep healing the party to 1/2 max hp.

12
[3.5 Midkemia] The Temple of Elemental Evil / Re: General Discussion/OOC
« on: February 16, 2012, 04:19:56 PM »
Sorry, I forgot to use spoilers in my last post in char.  Next, time I will.  If I modified the posting. I will get those tampered dice roller warning.

13

Tork is still hidden and moves to E7 and strikes the spider from behind. Tork moved so he can not hide again but he is still in "Child of Shadows Stance" (20% to miss me). 

When moving he used his "Wind Stride" manuver to get a +10 to movement for this round and moving at 1/2 speed to keep from getting a penilty to my hide roll.  I am striking while I'm hidden so I believe the spider does not get his dex to his AC plus Tork moved to a spot that gives me flanking on it "+2 to hit".

Hide:
Rolled 1d20+11 : 17 + 11, total 28
attack:
Rolled 1d20+3 : 7 + 3, total 10
damage:
Rolled 1d4+4 : 2 + 4, total 6



14
[3.5 Midkemia] The Temple of Elemental Evil / Re: General Discussion/OOC
« on: February 13, 2012, 02:06:08 PM »
vilenatas,  I think it is the spiders turn.  Or, are you waiting on someone?

15
Tork is going to hold and let everybody who can get to the spider attack first.  If there is room left for him he will move up and attack.  If not, Tork will spend his turn looking for more spiders.  It looks like not everybody has enough movement to get to the spider and attack.  Tork changes his Sense Aura to Vigor Aura in the hope to save Brone.
 
(click to show/hide)

16
[3.5 Midkemia] The Temple of Elemental Evil / Re: General Discussion/OOC
« on: January 18, 2012, 05:33:41 PM »
Sorry, DM you just called for Brone to roll init. not everybody.  I was to quick on the draw.  You got everybody but Mizar's init. now.

17
Here is Tork's initiative roll:
Rolled 1d20+10 : 7 + 10, total 17
(click to show/hide)

18
I forgot to add it to mine.  Every party member with 30 feat of Tork gets +1 to their Perception checks since Tork has his Sinses Aura going.

19
Tork is going to stay with the main group but slightly in front them in the shadows.  Letting the cat scout ahead since I can tell he can hide in plain sight too.

Perception to see what he can see:
Rolled 1d20+7 : 7 + 7, total 14
Stealth to hidden in the Shadows! Hide in plain sight:
Rolled 1d20+11 : 12 + 11, total 23
Tork is going to stay in the shadows since he has 7/13 hp.

20
If the group is moving across Tork will go across and wait just on the other side of the moat for the scouting party to return.

Pages: [1] 2 3 4