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Messages - Mhirnatsu

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Gaming Advice / Re: Anti-magic filed and called armor
« on: April 17, 2012, 08:08:42 AM »
Thank you.

I was referring to the ability "Called" on page 9 of the magic item compendium.

I was also wondering what happens to a bag of holding and/or haversack in an anti-magic field.

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Gaming Advice / Anti-magic filed and called armor
« on: April 17, 2012, 12:26:01 AM »
I did a search and came up empty. If you have called armor at home in a trunk, and find yourself in an anti-magic field. (that the DM just so happened to extend to the entire room) Can you call your armor to yourself?

I ask because I can see a couple sides to this, and would like any insight.

A) The armor is not in the anti-magic field, so it comes to you, but the moment it appears on you, it loses all of its magic properties.

B) You are in the anti-magic filed, so the calling of the armor is nullified by the field. It stays in the trunk.

C) The called armor disappears due to the calling, however, since it cannot appear in the anti-magic filed, it disappears into nothingness. Goodbye expensive piece of armor.

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Introduce Yourself / Me
« on: April 17, 2012, 12:11:46 AM »
Name: Either Mhirnatsu or Shirlot. (Yes, people IRL actually know me by those names.)

Favorite Games:
Board Game: Poloconomy (not including the overall one)
Card Game: Dune TCG
Overall: Avalon Hill's Civilization or D&D... depending on my mood.
Reasoning: Civ is just such an awesome game that takes about 8-12 hours. D&D allows you to be whomever you want to be.

Non-gaming hobbies: I coach kids bowling, I volunteer with political campaigns.

Location: Winnipeg, Manitoba, Canada

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