Author Topic: Dire Rat  (Read 11401 times)

Offline bhu

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Re: Dire Rat
« Reply #20 on: August 17, 2015, 02:36:58 AM »
dire rat body and plague carrier progressions are up

Offline bhu

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Re: Dire Rat
« Reply #21 on: August 19, 2015, 02:01:07 AM »
the rat races are up and ready for commentary

Offline bhu

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Re: Dire Rat
« Reply #22 on: September 02, 2015, 08:06:41 PM »
rough draft is done and ready for review

Offline Psysama

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Re: Dire Rat
« Reply #23 on: September 02, 2015, 10:32:25 PM »
 :clap  I like it.  it brings a whole new meaning to the phrase you dirty rat.  If I ever decide to play a rat, this would be the path I took.
Signature here.

Offline oslecamo

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Re: Dire Rat
« Reply #24 on: September 03, 2015, 05:57:54 PM »
Some minor critiques:
-Rat Rodent at Improved and Greater Rat Race says you can make extra bite attacks per round, but not when. In a full attack? Charge? Whenever you make a bite attack?
-In Inspire Heebie Jeebies, it may be best to allow the player the option of upgrading their Fear effect to Frightened even if they picked Rat Reputation 3+ times (instead of 3 different ways of inflicting Shaken), because area Frighten will be better than having a second way of delivering shaken most of the time.

Otherwise another great work from you, Bhu!

Offline bhu

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Re: Dire Rat
« Reply #25 on: September 03, 2015, 07:45:17 PM »
i has fixed heebie jeebies, and added text to the bite attack.  Should be good to go.

Offline oslecamo

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Re: Dire Rat
« Reply #26 on: September 14, 2015, 11:58:19 PM »
Added to the index.