Copying what Harald posted (with some clean up)
FIDES OMNIA VINCIT Overlord-class Battlecruiser 81 Ship points.
Thulean Exploration Vessel : 1 Sp.
Essential Components:
Plasma Drive: Modified Saturnine Pattern Class 4a Drive (3sp)
Warp Drive: Miloslav H-616.b Warp Engine
Geller Field: Warpsbane Hull (2sp)
Void Shields: Repulsor Multiple Void Shield Array
Bridge: Ship Master's Bridge
Life Support: Vitae Life Sustainer
Crew Quarters: Voidsman Quarters
Augur: W240 Passive Auger Array
Supplemental Components
Autotemple (0 sp)
Poor-Quality Barracks (1 Sp)
Compartimentalised Cargo Hold (1 sp)
Trophy Room (1sp=)
XED.11178e Umbertas Device (0 sp)
Weapons:
Sunsear Laser Battery (prow) (1 sp), Str 4 1d10+2 Crit 4+, range 9.
Sunsear Laser Battery (dorsal) 1sp), Str 4 1d10+2 Crit 4+, range 9.
Sunsear Laser Broadside (port) (1 sp) Str 6 1d10+2 Crit 4+, range 9.
Sunsear Laser Broadside (starboard) (1 sp) Str 6 1d10+2 Crit 4+, range 9.
Lathes Launch Bay (2sp) Str 2.
Lathes Launch Bay (starboard) (2 sp) Str 2.
Squadrons include on board : 1 Support (Cargo Haulers), 1 Fighters (20 Fury), 1 bombers (10 Starhawks), 1 Aeronautica (15 Valkyries)
Speed : 5 (+1 from mod drive, -1 Thulean Exploration Vessel)
Manoeuvrability +5
Detection: +20 (included bonus from Thulean Exploration vessel)
Hull : 70 hp
Armor :22
Turret rating: 2
73/90 Power, 77/78 Space.
Population : 100/100
Crew : Competent (30).
Moral : 100+2( Autotemple) +5 (XED.11178e Umbertas Device)-1d5 Barracks= 107- 1d5
Bonus Achievement points :+150 Trade,+100 Military, +50 Crime, +100 Exploration, +200 Creed.
-No Maneuver penalties when travelling through nebulae, ice rings, plasma clouds and other small particle based celestial phenomena.
- +10 to Navigation Tests in the Warp. Warp encounters can be re-rolled. Travel time halved, encounter roll every three days instead of 5.
-+5 to all Piloting and Navigation tests from crew on the bridge.
-+10 to shipboard BS tests.
- can do active auger in Silent run
Crew Profit Factor: 30
If I have something wrong, let me know