Glyphbound"Text"
– Am Shaegar, Human GlyphboundText
Becoming a GlyphboundText
Table 1: The Glyphbound
Hit Die: d10Level BAB Ref Fort Will Special Abilities Glyphs Runes Known
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1 +1 +0 +0 +2 Glyph Blessing, Extended Defense --- +1 Rune Known
2 +2 +0 +0 +3 Glyph Blessing +1 Glyph Level +1 Rune Known
3 +3 +1 +1 +3 Glyph Blessing, Anselmo's Sanction +1 Glyph Level ---
4 +4 +1 +1 +4 Glyph Blessing +1 Glyph Level +1 Rune Known
5 +5 +1 +1 +4 Glyph Bond +1 Glyph Level ---
Class skills (4 + Int modifier per level): Appraise (Int), Concentration (Con), Craft (Int), Decipher Script (Int), Disable Device (Int), Forgery (Int), Hide (Dex), Knowledge (Arcana) (Int), Knowledge (Architecture and Engineering) (Int), Knowledge (Geography) (Int), Knowledge (History) (Int), Knowledge (Local) (Int), Knowledge (Nobility and Royalty) (Int), Knowledge (Religion) (Int), Move Silently (Dex), Open Lock (Dex), Profession (Wis), Search (Int), Speak Language (Int), Spellcraft (Int)
Requirements:Feats: Life to Mana, Slayer Blade
BAB: +4
Skills: Knowledge (Arcane) 9, Knowledge (Religion) 6
Glyphs: Must be able to cast
Magic Sight, Armour, Speed, and
Levitate Class FeaturesText
- Glyphs: The Glyphbound increases glyph points and glyphcaster level as if the character had gained a level in the arx class at each indicated level.
- Runes Known: At each indicated level of the Glyphbound class, he learns a new arx rune of his choice.
- Glyph Blessing (Su): The Glyphbound binds the magic of the runes deeply into his body, absorbing them into his very soul, making them a part of who he is.
- First Blessing: The Glyphbound gains Blindsight out to 120 ft., and his movement speed increases by +10 ft.
- Second Blessing: Secure in his magical cocoon, any time he casts a glyph that grants him a bonus to AC, he can increase the value of the bonus by his class level.
- Third Blessing: The Glyphbound becomes permanently able to fly, lifted on the wings of his magic. His speed is 120 ft. and his maneuverability perfect. He also gains the feat Flyby attack.
- Fourth Blessing: The Glyphbound recieves an extra attack at his highest base attack bonus.
- Extended Defense (Su): The Glyphbound depends on his glyphs to protect him in combat. Double the duration of the special requirement glyphs when cast.
- Anselmo's Sanction (Su): The Glyphbound gains the ability to burn energy to empower his martial abilities. As a swift action, he can spend a number of glyph points to grant him one of the following insight bonuses for 1 round.
- Bonus on attack rolls equal to the glyph points spent.
- Bonus on weapon damage rolls equal to twice the glyph points spent.
- Bonus to AC equal to the glyph points spent.
- Bonus on saving throws equal to the glyph points spent.
- Resistance to acid, cold, electricity, fire, and sonic equal to 5 × the glyph points spent.
- Glyph Bond (Su): A 5th level Glyphbound has bound the glyphs so tightly to himself that they have manifested as an aspect of his persona. He gains a Spellstiched (as per the Libris Mortis template) Stone Golem, with an effective character level equal to the glyphbound's character level. If the glyphbound's character level increases, advance the stone golem in hit dice appropriately.