Author Topic: OOC and discussion  (Read 116734 times)

Offline dither

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Re: OOC and discussion
« Reply #340 on: September 05, 2014, 11:42:38 AM »
RE: Sohala
*slow clap*

8 extra hit points at 1st level? That's really impressive. :eh

It took me a minute to figure it out, but that's some really good thinking there.


--Dither
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Offline dither

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Re: OOC and discussion
« Reply #341 on: September 05, 2014, 01:10:16 PM »
RE: Game Difficulty
I've been thinking about this over the last week or so.

I want to run a really hardcore game but I get the feeling that I scared everyone away.

Obviously, there's no game if everyone is too afraid to adventure -- and let me tell you, with all the allowances I've made for character generation, it's really disappointing that everyone is so attached to PCs that honestly haven't done much yet.

I blame point-buy.

*clears throat*

In the interest of everyone... actually participating... in the game. And not being terrified of adventuring. Despite having virtually no restrictions or limitations to deal with... and there are like 5-8 of you, and only one of me (honestly, you'd think you guys would collaborate more freely)...

I will dial back the danger in all zones...

*sigh*

...I guess.


--Dither
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Offline Sohala

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Re: OOC and discussion
« Reply #342 on: September 05, 2014, 03:13:02 PM »
Okay, I think I got everything done for my sheet. I would like four mercs to come with me, two warriors and two adepts, all dwarves. I am not sure how you are doing stats/gear for them, but I have listed some. In addition to that, I would like each to have a dwarven brewmaker and a seemingly endless supply of materials to brew with; purely for flavor, of course.

Warriors - 12, 10, 15, 8, 11, 7, Battle Axe, Heavy Wood Shield, Scale Mail
Adepts - 10, 12, 15, 8, 11,7, Light Crossbow, Spear, Padded Armor
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Offline dither

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Re: OOC and discussion
« Reply #343 on: September 05, 2014, 03:19:37 PM »
Warriors - 12, 10, 15, 8, 11, 7, Battle Axe, Heavy Wood Shield, Scale Mail
Adepts - 10, 12, 15, 8, 11,7, Light Crossbow, Spear, Padded Armor

Those stats and that equipment looks fine to me. (Are they... 13, 12, 11, 10, 9, 8 plus racial bonuses?) Adepts will start with 10 bolts each until you buy more for them.

What kind of orders do they have? Do you have a marching order in mind?

Edit: I assume a dwarven brewmaster is some kind of kit for brewing beer? Sounds good to me. ;)


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« Last Edit: September 05, 2014, 03:21:19 PM by dither »
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Offline Sohala

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Re: OOC and discussion
« Reply #344 on: September 05, 2014, 04:02:24 PM »
I did array their stats and applied racials.

W|-|W
-|M|-
A|-|A

Unless it appears we have at least a 2 to 1, advantage the warriors never charge (exposed casters being an exception, they will try to engage those in melee, during combat, unless otherwise ordered). The adepts hang back and take shots with their crossbows, swapping to their spears if they feel they are going to be engaged in melee. The heals are intended for stabilizing, obscuring mist is for defense vs ranged or retreating, bless is an ordered casting.

Prepared spells
0: Cure minor wounds, detect magic, read magic
1: Bless

0: Cure minor wounds, detect magic, create water
1: Obscuring mist

Those sort of orders?

The dwarven brewmaker is from A&EG 21, a perfect companion for the dwarf on the go.

Added six extra sets of bolts to the purchase list.
« Last Edit: September 05, 2014, 04:10:14 PM by Sohala »
"You think I'm talking about breaking the rules?"
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Offline dither

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Re: OOC and discussion
« Reply #345 on: September 05, 2014, 04:15:03 PM »
Those sort of orders?
[...]
Added six extra sets of bolts to the purchase list.

Yup! And... got it. :cheers

Well done. Now... let's see if we can rouse our other players to action...

I think if no one shows initiative here, we'll assume the night has passed and move on starting Monday morning.

(My posting ability is limited on the weekend. Usually because I'm sleeping or tearing after my one-year-old.)


--Dither
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Offline Endarire

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Re: OOC and discussion
« Reply #346 on: September 05, 2014, 07:55:22 PM »
Sarellis "Seymour" Evertras at thy command.

Please inspect this before I post in a game thread.

I'm interested in adventuring with partymates, preferably into the Goldburn Mines.  If those crystals resonate with planar resonance, that may mean a portal to Sigil is near!
« Last Edit: September 05, 2014, 08:02:07 PM by Endarire »

Offline dither

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Re: OOC and discussion
« Reply #347 on: September 05, 2014, 09:20:42 PM »
Please inspect this before I post in a game thread.

- Just noticing, it looks like you chose to specialize instead of going Elf Generalist?
- Wai no item creation? D:>
- Are those n/50-charged wands indicating the number of remaining charges?

I just started reading the 1e Guide to Immortals, which discusses the planes and multiverse in greater depth than any 3e book I've ever read, so I'm ready for whatever extraplanar shenanigans we get up to.


--Dither
"Stuck between a rogue and a bard place."

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Offline Sohala

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Re: OOC and discussion
« Reply #348 on: September 05, 2014, 09:28:23 PM »
Can I ask for some spoilers to break it up a little?

Also, what is starting gold? I thought I saw 100 (or default kit) in the original thread, but I keep noticing other amounts on sheets.
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Offline Endarire

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Re: OOC and discussion
« Reply #349 on: September 05, 2014, 10:54:23 PM »
I went specialist due to Abrupt Jaunt.  The party seems to need crowd control and buffs.  I also wasn't sure if you were OK with the Gray Elf Generalist Domain Wizard5/Mindbender1/IncantatrixX/etc.  If that's in, I may post another build for Seymour the Generalist (but only play one PC at a time).

Seymour starts with no item creation feats but uses his Mercantile Background feat for a 25% discount on purchased items, and he uses magecraft to get a total of +10 on all Craft checks for a total of 20 when taking 10.  Mercantile Background also gives me +300G for starting wealth.

The wands show the number of remaining charges out of 50 (the normal max for wands).  Thus, if something has 2/50 charges, it has 2 charges remaining.

Offline Sohala

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Re: OOC and discussion
« Reply #350 on: September 05, 2014, 11:06:59 PM »
Seymour starts with no item creation feats but uses his Mercantile Background feat for a 25% discount on purchased items, and he uses magecraft to get a total of +10 on all Craft checks for a total of 20 when taking 10.  Mercantile Background also gives me +300G for starting wealth.
But, you are an elf.
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Offline dither

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Re: OOC and discussion
« Reply #351 on: September 05, 2014, 11:31:51 PM »
Seymour starts with no item creation feats but uses his Mercantile Background feat for a 25% discount on purchased items, and he uses magecraft to get a total of +10 on all Craft checks for a total of 20 when taking 10.  Mercantile Background also gives me +300G for starting wealth.
But, you are an elf.

Huh. I missed that. Dwarf, Gnome, Halfling, or Human.


--Dither
"Stuck between a rogue and a bard place."

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Offline Endarire

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Re: OOC and discussion
« Reply #352 on: September 05, 2014, 11:33:39 PM »
I asked regarding Mercantile Background and ignoring the racial prereqs for that.  I assumed mercantile was a broad enough subject that any race could qualify.  You've already allowed homebrew with the Scholar martial adept - may I keep Mercantile Background?

Offline dither

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Re: OOC and discussion
« Reply #353 on: September 05, 2014, 11:41:12 PM »
I asked regarding Mercantile Background and ignoring the racial prereqs for that.  I assumed mercantile was a broad enough subject that any race could qualify.  You've already allowed homebrew with the Scholar martial adept - may I keep Mercantile Background?

You asked about a lot of stuff. You can keep the feat. I glanced over it and saw "blah, blah, Forgotten Realms region, blah, blah." I totally missed the stuff in between the parentheses. :rolleyes

I think the homebrew PCs have dropped/died (so, moot) but I'm not going to press the issue.


--Dither
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Offline Endarire

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Re: OOC and discussion
« Reply #354 on: September 06, 2014, 12:00:48 AM »
Thankee!

Which other player-run characters are the most active?  Am I best off making my own mini-party with hirelings and animals?
« Last Edit: September 06, 2014, 02:16:37 AM by Endarire »

Offline Sohala

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Re: OOC and discussion
« Reply #355 on: September 06, 2014, 02:07:15 AM »
I just started reading the 1e Guide to Immortals, which discusses the planes and multiverse in greater depth than any 3e book I've ever read, so I'm ready for whatever extraplanar shenanigans we get up to.
Is it a good read?
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Offline dither

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Re: OOC and discussion
« Reply #356 on: September 08, 2014, 10:57:23 AM »
I just started reading the 1e Guide to Immortals, which discusses the planes and multiverse in greater depth than any 3e book I've ever read, so I'm ready for whatever extraplanar shenanigans we get up to.

Is it a good read?

I'm enjoying it so far -- you can see the foundations for the D&D multiverse taking shape. Things like the Far Realm and Abominations have their start here.


--Dither
"Stuck between a rogue and a bard place."

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Offline Sohala

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Re: OOC and discussion
« Reply #357 on: September 08, 2014, 02:52:21 PM »
I'm interested in adventuring with partymates, preferably into the Goldburn Mines.  If those crystals resonate with planar resonance, that may mean a portal to Sigil is near!
Grabbed a couple mercs and we can go see what there is to see.
"You think I'm talking about breaking the rules?"
"No I'm just trying to figure out how far you want them bent."

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Offline Endarire

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Re: OOC and discussion
« Reply #358 on: September 08, 2014, 03:30:00 PM »
Sohala: Let's do it!

I have 3 mules, though only one for riding purposes.  The other have pack saddles.  I planned to walk or ride in the middle of the dwarven formation, alongside or behind you.

Where would we meet?

If a fight breaks out, expect me to use enlarge person on you or the most beneficial target.

Once we arrive at the mines, I plan to use silent image to make ghosts that come out of the floors, walls, and ceiling to make the place seem haunted.  That will soften the resistance with a minimum of violence, and may even drive the mine's guards and leaders away!

I am also a Knowledge expert.  Consult me about whatever you don't understand.  Furthermore, I'm a Craft expert.  Consult me on whatever mundane gear you want made and provide enough materials (including cash) to create such things and I can make them.

Dither:  How far and long is it to reach the Goldburn Mines from here?  What else should we know about this journey or/and the destination?
« Last Edit: September 08, 2014, 03:37:39 PM by Endarire »

Offline Sohala

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Re: OOC and discussion
« Reply #359 on: September 08, 2014, 07:18:44 PM »
If the threads are any indication, you might need a couple fighting bodies yourself, and it looks like we will be dropped in the middle of the action upon request.

The melee dwarves will probably do more damage with enlarge, unless one of your merc(s) make a better target. I also have expansion.
"You think I'm talking about breaking the rules?"
"No I'm just trying to figure out how far you want them bent."

[3.5 Base] Mana Mage