Yes, I figured I'd give this one more try
This adventure takes place in Fracha, the boundary city between the kingdoms of Biyan and Pybyr Vestana, mostly separate from both. Located inside the edge of the burning desert that is the home of the Pybyr, Fracha is a trader's city, one that is welcoming to all and sundry. Provided they come to make coin, and not trouble. Trouble is somewhat expected at this time of the year, however, for it is the War of Rose & Thorn, a great tournament, a contest that pits rival arcanists and warriors against one another, fraught with bloodshed, intrigue, and the settling of old debts. Nobles enter their best warriors, arcane schools their best wizards, each seeking to gain fame for themselves and the wealth and power that comes with gaining entrance into and influence upon the Living Sun Wardens, the collective group of soldiers and magic-users that protects and rules the city of Fracha.
But for the first time in many years, the War of Rose & Thorn is not uppermost in the minds of the populace, for they are shaken, nervous. Great storms have begun to sweep across the desert, bringing with them heavy rain and howling wind, as well as strange flashes in the night, not lightning, but something more sinister. While the tempests have so far avoided Fracha and the cities of Pybyr Vestana, there have been rumours of shadowy creatures left in the wake of their passing, shadows that move of their own will, and not with the light. It is because of such concerns that the populace has turned heavily to the worship of Awyr Leuad, for she is the goddess of weather. Not much worshipped in Fracha before the advent of the storms, her temple now overflows into the street with every ceremony, and the young priest who speaks on behalf of the goddess has seen his influence grow by leaps and bounds, leaving the other, more established, religious figures anxious.
It's into this mess of intrigue that the adventure goes, as the group of PCs arrives in Fracha.
Bits of background and necessary material: This is an Arhosan campaign.
The PCs either all have to be born in Fracha or have arrived in Fracha together. Either way is fine.
Fracha is ~70% Pybyr and Biyou population, with a turbulent mixture of other races making up the remaining 30%.
Any Arhosan base class is allowed, but the more extreme ones (Ritualists, Necromancers, Overlords) will have an unpleasant reaction from the populace if discovered.
Campaign will start at 3rd level and finish with reaching 5th level.
Because of the nature of the campaign, a mixture of information gathering, intrigue, and combat skills are necessary.
Arhosa Campaign SettingThe applicable content can be found through the Arhosa Campaign Setting link. If there are questions, about the campaign, content, rules, or the like, please nag me. Also, if there's a character concept that's not available, shout and I can create content quickly.