Hey, everyone! I'm finally back to playing D&D after years and a half-dozen nonstarters, and this time I actually get to be the player!
I'd like to be a gish with as max BAB/spell levels as I can get. However, I also want to eek as much out of my classes as possible since multiclass penalties are in full swing (though this merely slows the pace. It's a solo campaign).
For flavor, I'd like to be a mighty caster who can slay opponents the good old caster way, but who can slam an opponent down in a few mighty blows with a bigass weapon when they step too close, but I don't want to be a one-trick pony in service of that second part if I can help it.
The sooner it comes online, the better.
Because of absurdly generous rolling procedures and colossal luck, my stats are
14, 16, 16, 17, 18, 18
My thoughts so far are: wizard 1/ duskblade 2/ wizard 2/ spellsword 1/ abjurant champion 5/ Eldritch Knight (or something) 9
That build by itself is so cookie-cutter, though, that I'm pressed to add more. I've considered dipping cloistered cleric at lvl 1 as an Illumian to get that sweet turn-based Persist for arcane, all knowledge skills as skills forever thanks to the knowledge Domain, and all those skill points in all those Knowledge skills for eventual Knowledge Devotion silliness.
But I'd also like to get lvl 9 wizard spells, Duskblade 3 for Arcane channeling, and the max # attacks from BAB by lvl 20.
Obviously, something's gotta give. I'm just not sure which direction to go! If I give up on Naenhoon:Persist or Knowledge Devotion, I don't even know what skills and feats I'd take!
Please help?