Depends on the rest of the party. If the party lacks a full Divine caster with proper healing access, I'll take the Enlightened Paladin because Lay on Hands > Fervor, and Mercies contain useful debuff removal options. If I'm looking for a Divine Monk alike to fill in a martial slot, Sacred Fist has the advantage due to having fewer restrictions, better AC, better damage and generally just being better at being a Monk-alike. Also being a Cleric-list half-caster, so CoDzilla buffs are on the table. The loss of BAB-screwing bonus feats hurts, though, as it makes Vital Strike shenanigans drop off the highly-effective list of tricks.