Author Topic: Ghoul [5e]  (Read 1341 times)

Offline Stratovarius

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Ghoul [5e]
« on: September 03, 2017, 02:42:34 AM »
Ghoul Traits
Your ghoul character has certain traits deriving from your ghoul ancestry.
Ability Score Increase. Your Strength score increases by 1, and your Dexterity score increases by 2.
Speed. Your base walking speed is 30 feet.
Damage Immunities. Poison
Condition Immunities. Charmed, exhaustion, poisoned
Darkvision. Thanks to your ghoul blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Claws. Melee Weapon Attack, reach 5 ft., one target. Hit: 1d4 + Strength modifier slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 8 + proficiency bonus + Constitution modifier Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. 
Languages. You can speak, read, and write Common.
« Last Edit: September 04, 2017, 02:21:56 AM by Stratovarius »