Greetings and good morrow folks!
My long time tabletop game group is retiring our current Level 16 Gestalt/Mythic characters to start a new group. My last character was definitely not Min/Max and the rest of the group was, so this time I really want to do "better".
We play Pathfinder 1e, any source that isn't completely broken is allowed. Some of the campaign is converted from D&D, so that is option as well. The DM is a great guy and if you can come up with a reasonable reason your character knows or can do something, he is ok with it. That being said we do not do the "dipping into" other classes that I see a lot of board folks doing.
So our stat array is: 18 18 16 14 14 12. There are three other party members, so far one is a Kitsune Paladin/Oracle and one is a Catfolk Psychic/Slayer. Third player hasn't decided yet.
I am planning a Gestalt Inquisitor/Ranger, though I would consider alternatives, we are starting at level 3 and going to be playing modified Age of Worms. I am kind of mentally seeing her as a Halfling female Geralt of Rivia, routing out undead and evil in Golarion. Thinking she is a follower of Sarenrae.
I was thinking
Str: 18 -2 for halfling leave it at 16
Dex: 16 +2 for halfling has it at 18
Con: 14
Int: 18
Wis: 14
Cha: 12 +2 for halfling has it at 14
Let's start there and see what Min/Maxing suggestions there are from this point before I start going into traits/skills and feats.
Thank you so very much for any thoughts and suggestions,
Deb