OK, I hear you, Noliar. Here's my thought process.
~The morph & transformation abilities are basically souped up wild shape, with the duration and aftereffects of rage, useable any number of times per day.
~Since this is basically a mashup of WS ranger & barbarian, what do those two classes do outside of combat? Well, the ranger has a bunch of skills and some spellcasting, and the barbarian... is tier 4, so nothing really.
~I could give morphling some more class skills & skill points to make it more like a WS ranger, but I modeled the BAB, HD, and skill points after the Magical Beast type.
~If I increase the duration, then there's essentially no downside to using morph/transformation, because encounters in general don't last that long. That's not necessarily a bad thing, but that's the effect.
~Tying up the morph points in an extended morph makes no difference, because either (a) it's one encounter so you wouldn't get those points anyway, (b) you're outside an encounter so you don't care about changing your morph, or (c) you just drop your morph when you need to change it and you get new points because it's a new encounter.
So... what do I do?
Phae, agreed, I'll add Hide to Blend In.