LargePrime, I did in fact read the thread. And while I agree with some of your points, I do not agree with all of them - which is why I responded to this thread in the first place. I did not "misquote" you, I included the entire post I was responding to, including the context. Earlier in the thread, you claim to believe that you assume Wizards do NOT lose access to PrCs when they run out of spells cast. But in the post I quoted, it sure looks to me like you must have changed your mind. So which is it?
Liquid, I agree with you for the most part, but take contention with what you say here
1. The quality of being able to do something, especially the physical, mental, financial, or legal power to accomplish something.
The wizard inherently has the physical and mental quality of being able to cast spells, always. Number of spells per day is none of the physical, mental, legal, or financial power to accomplish casting spells, it is an abstract game rule dis-joined from the above. The cleric with Anyspell only gains the physical and mental power to accomplish casting arcane spells by first taking an action which grants the quality itself. If Anyspell is not currently active, the cleric has neither and thus does not qualify.
The fluff is pretty clear (and I know I'm on really shaky ground arguing 'fluff' in a Rules debate) that a prepared spellcaster
no longer has the mental capacity to cast spells after he runs out of his daily allotment. I would absolutely agree that a Wizard inherently has the skill or talent (
ability; definition 2) to cast arcane spells. But that's what makes the 2 definitions distinct from each other - A wizard temporarily loses the Definition 1 'ability' to cast arcane spells for the time that he's out of spell slots. But he
never loses the Definition 2 'ability' barring extreme circumstances (like Disjoining an artifact or something).
The way I read it, the first definition of 'ability; means "can you do this RIGHT THE FUCK NOW"
The second definition means "can you do this, in general"
For the purposes of meeting prerequisites (and I'll be the first to admit I have no RAW proof for what I'm about to say), 'ability' usually is asking for "ability, in the general sense". For this reason, I do not think things like Rings of Evasion to count as having Evasion for the purposes of meeting prerequisites should be legal, but I do allow a Wizard who is out of spells for the day to continue advancing in a PrC. As far as
Anyspell goes, I would say that being able to cast Anyspell means that the character inherently has the "skill or talent" to cast arcane spells (as per the description of
Anyspell), and would ALWAYS qualify for Dweomerkeeper regardless of whether Anyspell
or the arcane spell it was used to prepare has been cast today.
This interpretation seems to me to keep the spirit of RAI, and can be argued to be RAW too depending on which definition of 'ability' the designers were using.