Author Topic: Geomancer + DMM Persist?  (Read 12939 times)

Offline zook1shoe

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Re: Geomancer + DMM Persist?
« Reply #20 on: February 11, 2012, 01:39:49 PM »
I agree, after rereading the text. :) sorry about that.

The Geomancer PrC is amazing!

Edit: it appears you can add your caster levels together to calculate the spell's power, and multiple ability modifiers for the spell's DC (even the same ability mod multiple times)
« Last Edit: February 11, 2012, 07:08:11 PM by zook1shoe »
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Offline X-Codes

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Re: Geomancer + DMM Persist?
« Reply #21 on: February 11, 2012, 07:17:10 PM »
I don't think you can accumulate them, but rather it's an either/or decision.

Offline zook1shoe

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Re: Geomancer + DMM Persist?
« Reply #22 on: February 11, 2012, 08:52:26 PM »
That seemed too good to be true.... Damn :P
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Offline Tshern

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Re: Geomancer + DMM Persist?
« Reply #23 on: February 11, 2012, 08:56:07 PM »
Is there a way we could bring Ardent and Magic mantle to this?
« Last Edit: February 12, 2012, 08:14:25 AM by Tshern »
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Offline zook1shoe

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Re: Geomancer + DMM Persist?
« Reply #24 on: February 11, 2012, 10:26:28 PM »
Arcane xp cost?
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Offline littha

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Re: Geomancer + DMM Persist?
« Reply #25 on: February 12, 2012, 02:22:19 AM »
Trying to think of any possible bonus to a shadowcaster...
Possibly by casting a spell from a shadowcaster slot and then changing it to be not a shadowcaster spell it might not count against your shadowcaster uses/day... Ill have to check my books when I get home.

Offline Tshern

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Re: Geomancer + DMM Persist?
« Reply #26 on: February 12, 2012, 08:14:18 AM »
Arcane xp cost?
I was sure I saw a reference to that somewhere in this thread. Seems I was mistaken, editing that out of my post. Thanks.
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Offline X-Codes

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Re: Geomancer + DMM Persist?
« Reply #27 on: February 12, 2012, 12:57:47 PM »
Maybe you can turn your spells into Supernatural Abilities?

Offline muktidata

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Re: Geomancer + DMM Persist?
« Reply #28 on: February 14, 2012, 11:48:14 PM »
Geomancer + Battle Blessing + RKV?  :smirk
I appreciate the logical, cool-headed responses and the lack of profanity displayed by our community.

Offline Rebel7284

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Re: Geomancer + DMM Persist?
« Reply #29 on: February 15, 2012, 06:43:42 AM »
Geomancer + Battle Blessing + RKV?  :smirk

Takes a while to get going.  You can quicken level 9 spells at what, level 22? Give or take.

Offline zook1shoe

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Re: Geomancer + DMM Persist?
« Reply #30 on: February 20, 2012, 03:39:55 AM »
Could you use features on spells like elemental savant's focus (fire) to increase non-fire spells? Since its mixing features to gain the best spell
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Offline ClayQ

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Re: Geomancer + DMM Persist?
« Reply #31 on: February 20, 2012, 04:31:46 AM »
Could you use features on spells like elemental savant's focus (fire) to increase non-fire spells? Since its mixing features to gain the best spell

Unless elemental savant has an ability that makes all thier spells have the fire subtype, I would have to say no. It specifically says spellcasting parameters of spellcasting classes not of spells themselves.

At work atm, ill try to explain that better later.

My question is though, can anyone see a reason to use this advancing a divine casting class? Except possibly item creation.

Speaking of item creation... If as per my above build with the one level of cleric, could I craft a wizard item and call it a cleric spell to have a caster level of one and thus drastically reduce the cost?
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Offline zook1shoe

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Re: Geomancer + DMM Persist?
« Reply #32 on: February 20, 2012, 01:58:16 PM »
Could you use features on spells like elemental savant's focus (fire) to increase non-fire spells? Since its mixing features to gain the best spell

Unless elemental savant has an ability that makes all thier spells have the fire subtype, I would have to say no. It specifically says spellcasting parameters of spellcasting classes not of spells themselves.

How is that very different than changing a sorcerer spell to a paladin spell for Battle Blessing, since Sor/Wiz would be one of the parameters of the spell, albiet a one that is easily changed
« Last Edit: February 20, 2012, 02:00:03 PM by zook1shoe »
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Offline liquid150

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Re: Geomancer + DMM Persist?
« Reply #33 on: February 20, 2012, 06:27:44 PM »
Could you use features on spells like elemental savant's focus (fire) to increase non-fire spells? Since its mixing features to gain the best spell

Unless elemental savant has an ability that makes all thier spells have the fire subtype, I would have to say no. It specifically says spellcasting parameters of spellcasting classes not of spells themselves.

How is that very different than changing a sorcerer spell to a paladin spell for Battle Blessing, since Sor/Wiz would be one of the parameters of the spell, albiet a one that is easily changed
Because [fire] is not a class-based parameter, it is a parameter of the spell itself. Geometer specifically calls out that the parameter must be based on your class. This means it's okay to treat an arcane spell as if it were being cast by a cleric (divine, no ASF chance, DMM applicable) but it's not okay to cast a spell that is not [fire] as if it were, or to cast a Necromancy spell as if it were a Conjuration (i.e. apply Spell Focus: Conjuration).

Offline Rebel7284

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Re: Geomancer + DMM Persist?
« Reply #34 on: February 20, 2012, 06:28:32 PM »
Could you use features on spells like elemental savant's focus (fire) to increase non-fire spells? Since its mixing features to gain the best spell

Unless elemental savant has an ability that makes all thier spells have the fire subtype, I would have to say no. It specifically says spellcasting parameters of spellcasting classes not of spells themselves.

How is that very different than changing a sorcerer spell to a paladin spell for Battle Blessing, since Sor/Wiz would be one of the parameters of the spell, albiet a one that is easily changed

The school and any descriptors attached to a spell is a parameter of the spell, not of any class.