Right. Im unsure as where to post this since its my first post, or third actiually, but i guess those 2 introductionary ones don't count.
Anyways, im playing in this game, and im thinking bestow curse is somewhat boring. So i thought up a few curses of my own, but i would like to know if they are reasonable, or broken. And if so, what they should be instread. Keeping on theme of course.
The curses are:
Enter Sandman
When cursed creature casts a spell, it must make a Will save DC 25+spell level or that spell transforms into "Create Sand" (as the spell create water).
Poor Twisted Me
Cursed creature grows 1 size category and loses all movement. It gains fly speed 20’ (clumsy). If it doesn’t take a move action during its turn, it automatically moves upward 5 feet.
Sad but True
When cursed creature attacks, rolls of 1 through 5 are automatic fumbles (no confirmation required).
Until it Sleeps
During combat cursed creature must make a fortitude save DC 10 at the start of it’s turn or fall asleep for 1 round. For each save it makes, increase the next DC by 2. When cursed creature falls asleep, save DC is reset.