Alrighty still don't really have a clue what I want to play(nothing really is jumping out so far that is making me say "Yes! That")
But I've come up with a few rough ideas.
1) Since we're in need of a divine caster, probably a cleric of some sort. What is the Pantheon of this campaign?
This campaign uses the Oerth / Grayhawk pantheon (in its entirety), and the various racial pantheons, including the draconic.
Though, anyone with decent heal ranks can cover most of the necessary healing for anyone with a Con score out of battle. For those without a Con score, there is the Dread Necro. The only healing needed otherwise is to remove certain statuses, like death or petrification, but that isn't quite as common of a concern as anything else. (Promise, if you're going after a Basilisk or something, you'll know well in advance)
Other than healing or damage, in general, arcane > divine for Utility, BFC, CC, et alli.
2) Sniper homebrew class, was really tempted to select it for my Yuan-Ti in SirP's High Arcana game.
I've been looking that over as much as I can in between everything else, the only thing I have to say thus far is the "Called Shot" trick only procs abilities that trigger on a crit if the "confirmation roll" would be a threat, and if the "confirmation roll" misses, then the whole attack misses.
This is still potentially better than "auto-confirm the crit abilities", since there are a lot more positive modifiers that only apply to confirmation rolls.
I feel it should be noted that I am no where near done reading that class though. But I do like it so far.
3) Elven Generalist Wizard, hopefully with the Pathfinder Elf instead of 3.5 Elf(Basically just an extra +2 to INT).
... I'm an elven fanboy. Full on annoyed my 2nd edition play-group with my bladesinger from "The Book of the Master Race".
But +2 int, +2 spellcraft, and +2 for CL v. SR, for no trade-off or LA?
That's worse than the Whisper Gnome or Strongheart Halfling in balance.
Grey Elves have +2 Int, -2 Str, and don't have "Elven Magic"
Fire Elves change for +2 Int, -2Cha. (and the Fire traits, which are a "wash")
Fire Grey Elves thus have +4 Int, -2 Str, -2 Cha.
Then of course, you have the whole "Eidetic Spellcaster + Aerenal Arcanist + Collegiate Wizard + Elven Generalist" trick of "What spells do you know? / ALL OF THEM!" (this gets you 6 spells per level, and no need for the spellbook) (of course, I prefer to keep my hummingbird, even if that means I need the spellbook)
4) Druid could be fun too
agreed
5) Maybe a Changeling Beguiler, but probably not since we already have a beguiler.
I wouldn't. Two people specialized in enchantment + illusion is redundant. And the beguiler only really has so many ways to capitalize on his class abilities that you really can't have two of them that're all that different.
Feedback appreciated. Don't want anyone waiting on me.
The only one waiting is Inna.
Even I'm trying to get more stuff in the World thread.