1
General D&D Discussion / Re: AD&D is being reprinted
« on: January 24, 2012, 01:19:20 AM »No tentacle monsters yet?
Not unless you have the pre-lawsuit Deities and Demigods.
Like me.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
No tentacle monsters yet?
Another ritual from the book. Permanently lowers con score, makes you immune to stuff like zone of truth, IIRC. Costs basically nothing beside that.Honest pain? Doesn't ring a bell.Might as well pick up 'honest pain' while you're at it.If you go Warlock you can dip Binder to cover ability damage for Hellfire (and Dark Speech if you use that), then of course snag a ritual or two out of Lords of Darkness. There is a 100ft teleport that can be obtained once you can expend the 2,000gp & 500gp to permanently obtain it.Ritual of Shadow Walking, IIRC, in the section about the cult of Shar. You can also use Necropolitan to cover the ability damage from that one.
Might as well pick up 'honest pain' while you're at it.If you go Warlock you can dip Binder to cover ability damage for Hellfire (and Dark Speech if you use that), then of course snag a ritual or two out of Lords of Darkness. There is a 100ft teleport that can be obtained once you can expend the 2,000gp & 500gp to permanently obtain it.Ritual of Shadow Walking, IIRC, in the section about the cult of Shar. You can also use Necropolitan to cover the ability damage from that one.
There are other ways to boost int checks, like a marshal's aura. I also remember reading a post that showed ability checks are skill checks, and therefore you can take 10 on them, though I'm sure some dms will feel like the possibility of failure is a threat.
Ability Checks and Caster Level Checks
The normal take 10 and take 20 rules apply for ability checks. Neither rule applies to caster level checks.
Any ideas on using a Nightstalker (DL:RoA)? It gets you 3 ghost cohorts which can definitely be handy. One would be a Bard, one would be a MotUH, but what would the 3rd one be? Any ideas of how to optimize the Nightstalker class itself?Hmmm... the only version I've seen is the Age of Mortals version, which I haven't touched because, well, Kender.
Given those 3d6 damage that one pound of TNT does, that means we do 223.327.439.083.499.130d6 damage.
So you gain 25 xp... in exchange for a 50% chance of death?
14) If a monster has the same level as a PC, then they should be of equal power. This means, that for a party of one 5th level PC fighting one 5th level Monster, this is an equal level challenge, worth 25xp.
For a party consisting of one 5th level PC, one 7th level PC, one 4th level PC, and one 1st level PC (Avg 4.25) fighting one 5th level Monster, since the party has 4 members, we divide the Monster's level by 4, arriving at a challenge level of 1.25, making it a challenge three levels lower, worth only 10xp.So let's say I have a level 10 guy 'brawn mcmighty' fighting a level 5 orc 'generic mcmook'. 25-5*(10-5)=0
Yeah, I'm just wondering if TML is having internet troubles again? He hasn't been on for a few days, last I checked.Honestly, I didn't know this had been ported over. You should've shot me a PM or something.
Aha, the link I found first to a MM2 update was secretly the errata.What's the ECL on myconids? I can't find it in the MM2 entry.try the update book?
EDIT: +2
I'm looking for a tiny creature that: a) has a listed LA and is playable, b) little to no STR penalty, c) preferably avoids templates. Any suggestions?Pseudodragon has -4 strength, and comes with weapon finesse. That might be workable. Especially since they have the dragon type, so there are a few options open that otherwise wouldn't be.
I've found the Petal from MMIII, but they have like -8 STR, which sucks. Imp has a LA thanks to Savage Species, is that going to be my best bet? I feel like there is something better out there, I just can't put my finger on it.
WBL in fact ignores consumables from your last level. You could have blown your entire 13th level budget on scrolls, but at level 12 you're to have X in gear.
Treasure per Encounter
Table 3–5: Treasure has been created so that if PCs face enough
encounters of their own level to gain a level, they will have also
gained enough treasure to keep them apace with the wealth-by-
level information found in Table 5–1: Character Wealth by Level
(page 135). Just as gaining a level requires between thirteen and
fourteen encounters of a party’s level, so too fourteen average rolls
on the table at the party’s level will get them the treasure they
need to gain the appropriate amount for the next highest level,
assuming that the PCs expend some resources such as potions and
scrolls during those encounters
Is Azure Toughness in Magic of Incarnum (page 35) good because it's free action healing? Healing Devotion in Complete Champion (page 59) is better.No, it's good because it qualifies you for troll blooded.
It overrates some lackluster to downright crappy feats like Weapon Focus, Weapon Specialization, Skill Focus, and Combat Casting at 10 points (the baseline for a feat) while taking awesome feats like Quicken Spell and Natural Spell and halving the cost at 5 points! He's actually saying that when a druid takes Natural Spell by default at 6th level, that he should also get Quicken Spell for free! Holy crap, SKR!
Toughness (5 hp) 10 points
a benchmark because your typical creature with 1d8 and this feat is going to have max hp compared to the same kind of creature without it; handy because it's half the fighter hp from a d10 and just over the max for a wizard's from a d4; also evenly divisible by 5 so you could have the option of buying extra hp at the price of 1 hp per 2 feat points
Toughness (3 hp) 6 see Toughness (5 hp)
Kuroimaken, It seems like the problem is not so much feminism as it is the methods that some "activists" use to get thier message across. Likewise, I wouldnt' be worried about what somone argues on the internet, what I would argue is facts to support your positions.Ah, but all you've done is shifted the question to trying to evaluate the next four statements - which, if you're attempting to determine ethics ex nihilo, obviously don't have a predefined ethical value.
A common misconception is that ethical points cannot be proven. If I were to ask you "is wantonly killing people for no reason bad?" I think people can come up with a multitude of factual statements that would support it as being bad.
-it hurts others
-destroys families
-reduces working capacity of society
-society can't exist without a prohibition against killing
Loyalty’s Reward [General]
Your loyalty to liege or lord grants you a benefit.
Prerequisite: Leadership feat or a follower of a character with the Leadership feat. Benefit: Taking this feat as the leader of an organization allows you to use the feat and grant others the benefit of a custom feat. Taking this feat as a member of the organization gives you the special ability granted by that organization. Example feats include:
Snowbound: You gain a +2 resistance bonus to saving throws against cold spells. The druidic circle of the Voldorwoods and the Slennish can gain this feat.
Serpent’s Swiftness: You can move an additional 10 feet on a charge action and gain an additional +2 bonus on your attack roll. Some barbarians of the Obakasek Jungle (the Kelen tribe) have this feat.
Victims of Injustice: Due to combating constant oppression, you gain a +2 bonus to your Sense Motive checks made to oppose Bluff checks. The DC for someone to Intimidate you is 4 points higher than standard. Certain fanatical dwarves of Karasta take this feat.