Hai gals/guys. I've been thinking about [insert thread's name here] and I'm coming here to ask if you could please help me gather ideas to make this concept work. I know it can work, I just want to refine it as much as possible without going that much overboard. I guess it is kind of clear what you'd want out of real 'shadowdancer', but for the sake of it I'll list a few things I want the results of this brainstorm to be able to do:
- Unlimited shadow jump.
- Hide in Plain Sight.
- Usual shadow manipulation sthick.
- Skillful in the very least.
- Scouting abilities through the roof.
- Can hold its own in combat.
- If even a caster/manifester/etc at all, it must be able to heart the theme as much as possible.
The class in the DMG is so bad that I don't want it to be mentioned in any way, maybe even as a dip because feat tax stinks, though it could fit in a build with Telflammar Shadowlord and whatnot I guess, but it absolutely needs unlimited shadow jump, else it's not cool enough. Things in the vain of Naberius faster healing + Ritual of Shadow Walking + Troll Blooded (+ Immunity to non-lethal) are welcomed.
I'd really appreciate anything you people can/could come up with, as I lack time to work on d&d as of late.