Author Topic: [3.5] Hyuga Genius (Base Class)  (Read 834 times)

Online Doxkid

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[3.5] Hyuga Genius (Base Class)
« on: August 11, 2024, 03:03:38 PM »
Brew directly revising Prime32’s Gentle Fist Adept, may he guide our hands to the tenketsu of our enemies.

Hyuga Genius

(Art belongs to svenstoffels)
Hit Die: d8
Class Skills: A Hyuga Genius's class skills (and the key ability for each skill) are Autohypnosis (Wis), Balance (Dex), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Escape Artist (Dex), Heal (Wis), Hide (Dex), Jump (Str), Knowledge (all skills, taken individually) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Sense Motive (Wis), Spot (Wis), Survival (Wis), Swim (Str), and Tumble (Dex).
Skill Points per Level: 4 + Int modifier

BAB: Good
Saves: Good Reflex and Will, Poor Fortitude

LevelSpecialJuuken Damage
1Juuken Stance, Juuken Strike, Ancient Talent,
Pure Hyuga, Improved Unarmed Strike
1d6
2Advanced Byakugan1d6
3Advanced Gentle Fist1d6
4Pure Hyuga2d6
5Advanced Byakugan2d6
6Advanced Gentle Fist2d6
7Pure Hyuga3d6
8Advanced Byakugan3d6
9Advanced Gentle Fist3d6
10Pure Hyuga4d6
11Advanced Byakugan4d6
12Advanced Gentle Fist4d6
13Pure Hyuga5d6
14Advanced Byakugan5d6
15Advanced Gentle Fist5d6
16Pure Hyuga6d6
17Advanced Byakugan6d6
18Advanced Gentle Fist6d6
19Pure Hyuga7d6
20Advanced Byakugan7d6

Juuken Stance (Ex): When unarmored and unencumbered a Hyuga Genius adds his Wisdom bonus (if any) to his AC. This bonus to AC applies even against touch attacks or when the adept is flat-footed. He loses these bonuses when he is immobilized or helpless, when he wears any armor, when he carries a shield, or when he carries a medium or heavy load.

Improved Unarmed Strike: At first level the Hyuga Genius receives Improved Unarmed Strike as a bonus feat.

Juuken Strike (Ex): As a full-round action a Hyuga Genius may perform one Unarmed Strike using his highest base attack bonus. If this attack hits the Hyuga Genius deals bonus damage as shown in the table above. Juuken damage is equally dependent on the psionic power of the Hyuga Genius and the precision of each attack; treat Juuken damage as Sneak Attack damage for the sake of qualifying for feats and prestige classes.

Abilities that advance Sneak Attack damage may instead advance Juuken Damage at half the normal advancement rate; a Hyuga Genius who multiclasses into Rogue could thus advance his Juuken upon taking his first Rogue level, then again on his fifth Rogue level, again on his ninth Rogue level, and so on. The Hyuga Genius decides whether to convert Sneak Attack damage into Juuken each time he increases his Sneak Attack damage.

Juuken Damage is halved against targets immune to Critical Hits.

Ancient Talent: The Hyuga Genius receives Wild Talent as a bonus feat and gains 1 additional Power Point per Hit Die he possesses.

Pure Hyuga (Ex): The blood of a Hyuga is ancient and pure, nigh unsullied by mortal weakness. At first level the Hyuga Genius awakens his Byakugan, fusing the iris and pupil of each eye into an almost-white circle within his Sclera. Hyuga Geniuses do not naturally die from old age and, while Psionically Focused, gain the following benefits.

Level 1: (1 + HD/3) Racial Bonus to Search, Spot, and Survival skill checks
Level 4: Does not suffer Aging Penalties and gains Uncanny dodge.
Level 7: Adds (Wisdom Bonus/2) to all Attack and Damage Rolls
Level 10: Spell Resistance of (HD + Wisdom Bonus). A Hyuga Genius may Raise or Lower his Spell Resistance as Free Action.
Level 13: No longer needs to breathe, eat, or sleep and gains Improved Uncanny Dodge.
Level 16: Adds (Wis Bonus) to all Attack and Damage Rolls; this supersedes the Level 7 Pure Hyuga ability when both abilities would be active.
Level 19: Immunity to Critical Hits, Nonlethal Damage, Ability Damage, and Ability Drain.

Even while he is not Psionically Focused a Hyuga Genius retains the Pure Hyuga abilities of a Hyuga Genius with half of his class levels; a 20th level Hyuga Genius retains his Spell Resistance regardless of whether he is Psionically Focused.

Advanced Byakugan (Su): At 2nd level and every third level thereafter the Hyuga Genius’s Byakugan further improves. He may select one ability from the following list to gain while Psionically Focused:
(click to show/hide)

Advanced Gentle Fist: At every third level, a Hyuga Genius may select one ability from the following list:
(click to show/hide)
« Last Edit: Today at 01:34:59 AM by Doxkid »

Offline bhu

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Re: [3.5] Hyuuga Genius (Base Class)
« Reply #1 on: September 01, 2024, 02:02:24 PM »
What damage type is Juuken damage?

Online Doxkid

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Re: [3.5] Hyuuga Genius (Base Class)
« Reply #2 on: September 05, 2024, 12:51:52 AM »
What damage type is Juuken damage?
Untyped, half blocked by precision immunity.

Online Doxkid

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Re: [3.5] Hyuga Genius (Base Class)
« Reply #3 on: November 10, 2024, 04:54:15 PM »
When a Hyuga Genius goes even further beyond!


Tenseigan Sage/Taiji Sage
Requirements:
  • At least one Byakugan
  • Must be able to become Psionically Focused and have an Effective Hyuga Level of 13
OR
  • At least one Tenseigan
Hit Die: d8
Skill Points: 4 + Int

BAB: Good
Saves: All good

LevelSpecialTaiji DamagePower Points/Day
1Pure Otsutsuki, Taiji Strike, Psionics1d62
2Advanced Tenseigan1d66
3Advanced Taiji Fist2d611
4Pure Otsutsuki2d617
5Advanced Tenseigan3d625
6Advanced Taiji Fist2d635
7Pure Otsutsuki3d646
8Advanced Tenseigan4d658
9Advanced Taiji Fist4d672
10Pure Otsutsuki5d688

Class Skills: A Tenseigan Sage's class skills (and the key ability for each skill) are Autohypnosis (Wis), Balance (Dex), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Escape Artist (Dex), Heal (Wis), Hide (Dex), Jump (Str), Knowledge (all skills, taken individually) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Sense Motive (Wis), Spot (Wis), Survival (Wis), Swim (Str), and Tumble (Dex).

Power Points/Day
As a Tenseigan Sages you can manifest powers with a manifestor level equal to your Tenseigan Sage level. Your base daily allotment of power points is given on the Class Table above. In addition, you receives bonus power points per day if you has a high Wisdom score. Your race may also provide bonus power points per day, as may certain feats and items. If you have power points from a different class then these points are pooled together and usable to manifest powers from either class. Bonus power points from having a high ability score may only be gained once.

*Special: A Tenseigan Sage may choose to advance Tenseigan Sage manifesting in place of gaining or advancing manifesting from another class; he may likewise choose to advance Tenseigan Sage manifesting in place of gaining or advancing spellcasting from another class. The Tenseigan Sages uses the Psion's progression of power points per day, seen in the table below.

(click to show/hide)

Powers Known
At first level you choose one Psionic Discipline. You gain access to the Class Skills associated with that discipline and add the powers restricted to that Discipline to your Known Powers list. A Tenseigan Sage does not learn other powers without expanding this list, typically by means of the Expanded Knowledge feat.

The Difficulty Class for saving throws against your Tenseigan Sage powers is (10 + the power’s level + Your Wisdom modifier).

Taiji Strike (Su): As a full-round action a you may perform one Unarmed Strike using your highest base attack bonus. If this attack hits you deal bonus psionic damage as shown in the table above.

Taiji Strike damage is equally dependent on your psionic power and the precision of each attack; treat Taiji Strike damage as Sneak Attack damage for the sake of qualifying for feats and prestige classes. Abilities that advance Sneak Attack damage may instead advance Taiji Strike Damage; this choice is made each time the you increases your Sneak Attack damage. Taiji Strike Damage is halved against a targets immune to Critical Hits.

Should you also possesses the Juuken Strike ability you may combine Juuken Strike with Taiji Strike whenever either ability is used or referenced.

Sage Cloak (Su): While Psionically Focused you automatically clads yourself in a Sage Cloak, a tangible robe of condensed psionic energy that protects you from harm. A Sage Cloak grants (Base Will Save) as an Armor bonus to AC; since it is composed of concentrated psionic energy this defense applies even against attacks from incorporeal enemies.

For most purposes a Sage Cloak functions as an automatic and continuous manifestation of Inertial Armor.

Pure Otsutsuki(Ex): Tenseigan Sages have evolved beyond the flawed bodies of earthly beings. At first level you gain the Outsider Type and awakens your Tenseigan, infusing your eyes with vast quantities of concentrated psionic power.

While Psionically Focused, you also gain the following benefits.
Level 1: You may reduce all Power Point costs by 1, to a minimum of 0, OR you learn one Forbidden Technique listed below OR you gain access to one Psionic Discipline
Level 4: You may reduce all Power Point costs by 1, to a minimum of 0, OR you learn one Forbidden Technique listed below OR you gain access to one Psionic Discipline
Level 7: You may reduce all Power Point costs by 1, to a minimum of 0, OR you learn one Forbidden Technique listed below OR you gain access to one Psionic Discipline
Level 10: You may reduce all Power Point costs by 1, to a minimum of 0, AND you learn one Forbidden Technique listed below AND you gain access to one Psionic Discipline

Should you possess the Pure Hyuga ability then levels in Tenseigan Sage stack to determine your effective Hyuga level.

Advanced Tenseigan(Su): At 2nd level and every third level thereafter the your Tenseigan further improves. You may select one Advanced Byakugan ability and gain that ability even when you are not Psionically Focused, or may select one ability from the following list to gain while Psionically Focused:
(click to show/hide)

Advanced Gentle Fist: At every third level, and every third level thereafter, a Tenseigan Sage may select one ability from the following list:
(click to show/hide)

Forbidden Technique: As your mastery of your Tenseigan deepens the your Tenseigan accumulates strange new abilities. Each time you gain the Forbidden Technique ability you may choose any feat listed either here or here, or one of the Tenseigan’s Forbidden Techniques. The Forbidden Techniques that may be select, as well as the associated cost of the technique and how frequently the Technique may be used, are listed below. A Blind Tenseigan Sage loses the ability to use any Forbidden Technique while Blind, but retains the full use of any feat selected.

(click to show/hide)
« Last Edit: November 19, 2024, 04:17:01 PM by Doxkid »

Online Doxkid

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Re: [3.5] Hyuga Genius (Base Class)
« Reply #4 on: November 19, 2024, 02:30:52 PM »
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