Author Topic: You shoot yourself in the foot.  (Read 7176 times)

Offline sirpercival

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You shoot yourself in the foot.
« on: March 17, 2012, 01:07:52 PM »
Based on this (which has been around for a while), how would you shoot yourself in the foot in different game systems?

D&D 3.5 --  You shoot yourself in the foot... but you quickly realize a full caster would have done it better.
DFRPG -- You tag the aspect "My foot is very shootable" to make sure you hit the foot, but you roll -4 and have no more fate points because you have a refresh of 1.
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Offline Agita

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Re: You shoot yourself in the foot.
« Reply #1 on: March 17, 2012, 03:41:08 PM »
nWoD: You shoot yourself in the foot. You might succeed, or you might miss despite holding the pistol maybe two inches from your foot, or you might shoot it so hard your foot explodes. There's really no way to tell.

Exalted 2e: You shoot yourself in the foot. You accidentally do so much damage that you'll have to use a perfect defense or die.
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Offline Prime32

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Re: You shoot yourself in the foot.
« Reply #2 on: March 17, 2012, 03:55:19 PM »
D&D 4e: You shoot yourself in the foot, curing your flu in the process. You can't shoot that foot again for the rest of the day.
Pathfinder: You try to shoot yourself in the foot with a scoped and silenced rifle, only to discover that it's not loaded. And then the gun explodes.
« Last Edit: March 17, 2012, 03:58:55 PM by Prime32 »

Offline sirpercival

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Re: You shoot yourself in the foot.
« Reply #3 on: March 17, 2012, 03:59:34 PM »
Toon -- You bend your foot into a gun and shoot it at someone else, who falls down.
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Offline weenog

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Re: You shoot yourself in the foot.
« Reply #4 on: March 17, 2012, 04:15:53 PM »
Arkham Horror: You go insane at the sight of your nightmarish foot.  Your gibbering form is dragged to the asylum, where you meet a strange figure with a magnum.  Roll Luck -2.  Succeed, and he shoots you in the foot.  Fail, and.... don't fail.
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Offline RobbyPants

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Re: You shoot yourself in the foot.
« Reply #5 on: March 17, 2012, 11:34:49 PM »
D&D 2E: You shoot yourself in the foot, but incur a -4 penalty for making a called shot. Ask the DM what special penalty applies, now, since we're covering shit that's not in the rules. Ask your DM to make a house-rule for it for consistency sake, and try not to get pissed when a different DM handles it differently.
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Offline lieronet

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Re: You shoot yourself in the foot.
« Reply #6 on: March 21, 2012, 01:26:11 AM »
Dominion: You Chapel away all your starting copper.

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Offline Balmas

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Re: You shoot yourself in the foot.
« Reply #7 on: March 24, 2012, 03:47:17 AM »
Fireborn:  You shoot yourself in the foot, and then have a flashback to when you were a dragon!

If board games count as a gaming system:

Monopoly:  You shoot yourself in the foot.  Go directly to jail. Do not pass Go, do not take $200.
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Offline veekie

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Re: You shoot yourself in the foot.
« Reply #8 on: March 24, 2012, 04:24:28 PM »
Risk: You try to shoot yourself in the foot, but its in Australia and nobody can reach it.
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Offline Halinn

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Re: You shoot yourself in the foot.
« Reply #9 on: March 24, 2012, 05:19:43 PM »
Risk: You try to shoot yourself in the foot, but its in Australia and nobody can reach it.
That's just silly, veekie. Everybody who's looked at a map knows that Italy is the foot.

Offline Shadowhunter

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Re: You shoot yourself in the foot.
« Reply #10 on: March 24, 2012, 08:58:42 PM »
Space Hulk


You shoot yourself in the foot. The good news is that your Terminator Armor holds. The bad news is that the Genestealers have now closed in on you.

WFRPG (or any other version of it like Dark Heresy)

You try to shoot yourself in the foot, but you don't manage in time before the dude you're having a bar fight with shatter your spine with a regular punch.

Star Craft 2

By the time you've shot yourself in the foot, the Korean dude across from you have shot both of his feet four times and played Beethoven's 5th. Twice.

Offline Balmas

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Re: You shoot yourself in the foot.
« Reply #11 on: March 25, 2012, 05:48:34 AM »
Diplomacy:  You attempt to shoot your foot, but the Turkish player betrayed you and is helping Germany.

Axis and Allies:  You shoot your foot for five hours.  Unless you're Russia, in which case Germany shoots your foot for you.

The Settlers of Catan:  You rolled a five!  Shoot your foot once for your settlement, and two more times for your city.  Also, shoot your hand too.
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Offline Nedz

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Re: You shoot yourself in the foot.
« Reply #12 on: October 04, 2012, 11:27:32 PM »
Tunnels and Trolls
If you shoot your left foot, go to 14C. If instead you shoot your right foot go to 11B

Carcassonne
You try to shoot yourself in the foot, but are blocked by the river

Supremacy
You plan to shoot yourself in the foot, but you were late in the market phase and all the bullets had gone.
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Offline sirpercival

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Re: You shoot yourself in the foot.
« Reply #13 on: October 05, 2012, 07:23:14 AM »
D&D Next: You gather a large audience and shoot your foot with a BB Gun in front of them.  23% of the audience tells you the BBs are too large, 38% tells you you shot the wrong foot, and 88% tell you about various other foot-shooters and guns that they saw who did it much better.  You go back to your office, take out your copy of Savage Worlds, and shoot yourself in the head.
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Offline Prime32

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Re: You shoot yourself in the foot.
« Reply #14 on: October 05, 2012, 11:16:30 AM »
FATAL: There are no rules for shooting things which aren't orifices, so you shoot yourself in the ear. Because of how small a bullet is you take no damage, but instantly become gay and thus take a Strength penalty so large that you can no longer hold your gun. It falls on your foot, killing you.
« Last Edit: October 05, 2012, 11:19:31 AM by Prime32 »

Offline Mixster

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Re: You shoot yourself in the foot.
« Reply #15 on: November 06, 2012, 06:29:01 PM »
Runequest You shoot yourself in the foot, and luckily survive due to a particularly good rolling of first aid. Sadly no-one with a proper healing skill is around when you develop tetanus and die from the infection.
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