Hey, thanks man.
I'm a little feat-starved for starters.
By FotM, do you mean the spell? I'm afb right now .... is that a Cleric-5 spell?
I should have mentioned -- I'm building a War Weaver for a back-up (just in case my FL dies). I'm building it up to lvl 9, and looks a little like this:
Human Paragon 3/sorc 4/Heartfire Fanner 1/War Weaver 1
Feats = negotiator, SF-perform (both prereqs for HFF), mobile spellcasting, versatile spellcaster, enlarge spell, chaos music.
I'll probably take Words of Creation at lvl 12, and Song of the Heart at lvl 15.
I figure that celerity will be necesarry, 'cause belts of battle only have 3 charges, and more cost more.
@Stream
Thanks man.
I'd forgotten about the 3rd-eye; but here's my quandary:
1) celerity already burns my immediate action for the round,
2) if I'm dazed, I can't take actions, immediate or otherwise.
(unless I shell out the cash and have my DM allow it to contingency-activate ..... which seems viable)
I'd also forgaotten about Quick Recovery. Still, I'm short on feats.
What level spell is healing lorecall? This has promise.
As I said above , I think that my most economical option might be to have an item that contingency-casts a spell for me.
That's why my first thought was
remove paralysis -- it's only 2nd-lvl, and thought that it might be legal because of the specific wording.
And now I've got more options.