Author Topic: ANyone up for reviewing some spells?  (Read 34775 times)

Offline Kethrian

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Re: ANyone up for reviewing some spells?
« Reply #160 on: February 09, 2014, 04:51:27 PM »
Sorry for having been out of action for so long!  I just haven't had too much time to really review your spells or manoeuvres until recently.  And most of that free time was spent working on more class rewrites (ninja and swashbuckler will be put up soon).

Let's see, the Gun Fu stuff is next, I guess.

BFG: For a manoeuvre that just deals extra damage, I'd suggest +15d6 for 8th level.
Cold Sniper: Add in that it ignores cover less than total, and I think it'd be pretty good.
Marked Bullet: Honestly, this is rather weak.  If the bonus lasted until the end of the encounter, I think it might be worth a 4th lv spot.  Or if the bonus was much higher, maybe +8 for 1 turn?
Needs More Dakka: This could probably be a 5th lv manoeuvre.  A 7th lv version could add one extra attack at the highest bonus.  And a 9th lv version could be similar to Time Stands Still (2 full-attack actions).
No Range Like Point Blank Range: Sounds quite good!
Trigger Happy: I'd add that your initiative does not actually change, only when you act on this one round, and that you can use it even if you have not acted yet in combat.  Other than that, it looks good!
What do I win?
An awesome-five for mentioning Penny Arcade's On the Rain-Slick Precipice of Darkness.

Offline bhu

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Re: ANyone up for reviewing some spells?
« Reply #161 on: February 10, 2014, 03:50:15 AM »
Nice to have you back!!!

I has edited all but marked bullet.  Maybe if shots made against the targeted opponent do max damage for the round?

Also did you see my last question bout catsplosion?

Offline Kethrian

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Re: ANyone up for reviewing some spells?
« Reply #162 on: February 10, 2014, 04:22:09 AM »
Max damage for 1 round could be very good indeed.  Go with it.

Yes, I did, but I don't have any real knowledge about utilizing swarms, so I can't really give you any advice about it.

As for your few spells amongst your guns, I'll do those now (getting Swashbuckler coded for posting will probably take a couple of hours, so it can wait for tomorrow).

BEES!: If the swarm is similar to that from Summon Swarm (see my second line!), and you get greater control, I'd say it's good.
Cloud of Caltrops: Up it to a 30' cone, and it should work fine for a 4th level spell.  Also, you missed an 'a' in area.
Death by Spork: Increase the area & range, to a 120' line, and it is better for 4th level.
Launch Spikes: The damage feels a bit weak for 2nd level.  I'd suggest upping it to 2d8 + level, or 1d4 per level, max 10.  The first option makes the damage much better at low levels, while the second makes a nicely scaling damage that makes the spell more attractive at higher levels, while still below what you'd get from a 3rd level spell.
What do I win?
An awesome-five for mentioning Penny Arcade's On the Rain-Slick Precipice of Darkness.

Offline bhu

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Re: ANyone up for reviewing some spells?
« Reply #163 on: February 10, 2014, 07:24:21 PM »
I has update or reworded spells.


The concern over catsplosion its a 9th level spell summoning 2d4 CR 3 critters per round.  It would sem better if I did something to alter how that works.

Offline Kethrian

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Re: ANyone up for reviewing some spells?
« Reply #164 on: February 11, 2014, 03:39:44 AM »
Yeah, I can see how getting CR 3 critters, no matter how numerous, is pretty weak for such a high level spell.  Even Elemental Swarm is weak for a 9th level spell, though it has its uses.  Unfortunately, I cannot really think of how to make it better ...

I suppose I can at least move on to your spells, here.

Debi's Doofus Maker: I'd lower it to 4th level, but otherwise I think it's pretty good.
Doctor Kethrian's All Purpose Solution: Love the name! (hehehe)  It reminds me a bit of Darkbolt, but should be superior, so I'd suggest being able to direct a debbil kitty as a free action once per round, and either remove the save or increase the damage somewhat, maybe 1d6 / 2 levels (max 10d6).
Curse a La Chemus: A pretty powerful curse for 1st level.  I'd suggest either raising it to 2nd, or lowering the penalty to a -1.  Also, you should probably remove the "accidentally" part from ingesting it, because the victim could be stupid enough to purposefully ingest it, too!
Draco's Night Time Shenanigans: I like this one!  I don't think it needs to be changed.
What do I win?
An awesome-five for mentioning Penny Arcade's On the Rain-Slick Precipice of Darkness.

Offline bhu

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Re: ANyone up for reviewing some spells?
« Reply #165 on: February 11, 2014, 03:54:58 PM »
I based Dr. Kethrians All Purpose SOlution off Call Lightning Storm http://dndtools.eu/spells/players-handbook-v35--6/call-lightning-storm--2591/  which is a more powerful version of call lightning http://dndtools.eu/spells/players-handbook-v35--6/call-lightning--2592/  If I make changes I might have to increase the spell level.

Compare Curse ala Chemus to Doom http://www.d20srd.org/srd/spells/doom.htm

Offline bhu

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Re: ANyone up for reviewing some spells?
« Reply #166 on: February 15, 2014, 02:40:39 AM »
Okay I has an idea for Catsplosion:

In the beginning it summons a Planar Cat Swarm (see Summon Cat Swarm 3).  Each round the spell lasts (is maintained?) the Swarm gains 10 hp, and is effectively a 2 HD greater swarm.  I.e. when summoned it's 15 HD, round 2 it's 17 HD, round 3 it's 19 etc.  As usual BAB, Saves, Swarm damage, and Area will increase with more hit dice.  As long as I fix the maximum Hit Dice right does this sound good to everyone?

Offline Kethrian

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Re: ANyone up for reviewing some spells?
« Reply #167 on: February 15, 2014, 09:57:00 AM »
Okay, I can see the similarities to Call Lightning Storm.  But that spell is 5th level, while DKAPS is 6th, so it is already higher level, and should be more powerful as a result.

For Curse a la Chemus, its duration is effectively permanent until removed, and it is not mind-affecting, so there is far less resistance to it.  While the penalties may not be permanent, it can still easily last much longer than Doom, too.  Also, Doom can easily be countered with Remove Fear, but no such 1st level counter exists for Chemus.

Unca Maat's Fond Embrace: Seems alright for a 3rd level spell.
Ejo's Extemporaneous Enhancement: While it could be abused if used to gain extra uses of high level abilities, I think it shouldn't be too bad.
Norr's Nifty Rebuke: I'm not sure what to say about this one!  Looks quite humorous.
What do I win?
An awesome-five for mentioning Penny Arcade's On the Rain-Slick Precipice of Darkness.

Offline bhu

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Re: ANyone up for reviewing some spells?
« Reply #168 on: February 15, 2014, 03:36:12 PM »
Reworded Kethrian and CHemus.

Norrs is kind of an improved version of COnfusion.  Its actually the same spell with a few additional penalties.

Whaddya think of the above idea for Catsplosion?