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Messages - blind sight

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1
Min/Max 3.x / Re: Figuring out Pathfinder Gestalt
« on: February 20, 2016, 03:38:34 PM »
THANKS. That two handed archetype should do fine.

2
Min/Max 3.x / Re: Figuring out Pathfinder Gestalt
« on: February 20, 2016, 02:37:33 PM »
I was looking to beat people up with a big stick, ideally. My main query is a lack of options beyond Power Attack, in feats.

3
Min/Max 3.x / Figuring out Pathfinder Gestalt
« on: February 11, 2016, 01:42:08 PM »
So, I have plenty of experience doing nasty thing in 3.5, and I've been hesitant to get in to Pathfinder. But a friend is hosting a Gestalt game and those are hard to come by, so I couldn't resist.

I'm playing a Fighter//Cleric at the moment and grabbed mainly spell that seemed unchanged from 3.5 (Divine Favor, for example). Right now, I'm not doing to much outside of being a slightly buffer Fighter with a utility spell here or there, and I feel like my build lacks directions outside of 'keep picking spells and hold out until I get Righteous Might.'

Ideas for for someone unknowledgeable of the system's nuances?


EDIT: I only used the Core book plus Ultimate Combat and Magic. I want to increase my damage output but there doesn't seem to be much to do after taking Power Attack.

4
I think it would be interesting to see a section in this forum briefly talking about strong class synergies after a monster class is finished. Especially in Gestalt.

5
I'd rather like to see an Elder Brain (MMV) monster class. The one with two turns per round. If this is covered under 'Thoon,' disregard.

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Min/Max 3.x / Re: Gishing theory: proposing a different way for min-maxing
« on: September 17, 2012, 01:27:00 PM »
These builds always seem to forget Wraith Strike.

7
Multiclassing is the only way to really achieve certain concepts being mechanically what the player actually envisions. Such as the monk not actually being an effective martial arts based character as an Unarmed Strike Swordsage x/FotF1/Yadayada, or a Sniper. When I think of a Sniper, I don't just see "dex to damage" once, I see it at least 3 or 4 times.

8
Gaming Advice / Re: Looking High and Low.
« on: September 04, 2012, 07:49:58 PM »
Technically speaking, I suppose the Chosen of Mystra and Magister templates from Forgotten Realms would let you pick polymorph as your 4th level SLA. 

 :tongue

Needs to be something with a level adjustment.

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Gaming Advice / Re: Looking High and Low.
« on: September 04, 2012, 06:33:55 PM »
Definitely Polymorph. But where is it?

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Gaming Advice / Looking High and Low.
« on: September 04, 2012, 03:31:51 PM »
Is there a race or template that will grant polymorph as a SLA?

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Gaming Advice / Re: *deep breath*
« on: July 11, 2012, 11:10:35 AM »
back...

its the Aspect template on page 80 of Holy Order of the Stars, the Dragonlance book

"Alignment: Same as deity. If the base creature is usually
prohibited from having this alignment, the prohibition is
lifted. Thus, non-lawful monks, non-neutral druids, etc are
permitted as aspects."

Oh, wow, and the template's actually GOOD too!

12
Gaming Advice / Re: *deep breath*
« on: July 09, 2012, 10:37:09 AM »
I remember seeing a template that specifically gets rid all alignment restrictions, I think its from Dragonlance

Still wondering what this is.

13
Since you will be INT focused, 3 levels of Factotum and perhaps 3 levels of Swashbuckler would help with a variety of things.

You could try to combine with Decisive Strike so that instead of doing a bunch of weak attacks, you just get one extra strong attack.  Shadow Pounce lets you full attack after teleporting, but perhaps a kind DM would let you Decisive Strike after a teleport instead.  Not super powerful, just tossing out some ideas...  If you get to double your sneak attack damage, that would obviously help quite a bit.

This. Actually, does it have to be 6 levels of monk? If you took 4 levels, Factotum 16 gives Int to AC all the time. Plus the extra standard actions.

14
Gaming Advice / Re: Dvati race and ToB Initiator Classes
« on: July 07, 2012, 09:05:26 PM »
But could each twin have their own vestiges separately, so they could (if I remember the cap correctly) collectively bind 8?

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Gaming Advice / Re: Dvati race and ToB Initiator Classes
« on: July 07, 2012, 07:33:05 PM »
How would it work with binding?

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Gaming Advice / Re: *deep breath*
« on: July 07, 2012, 11:48:06 AM »
Any possibility of going into Blighter? It's generally poor op-fu, but it might get you some of what you need. Wildshape Ranger on the opposite gestalt side may also help out, depending on what you want to do.

Well, the specific build is Arrow Demon HD 10/LA2/Fist of the Forest 3/Lolth-Touched Template 1//Druid 16. I have UA variants that trade Wild Shape and the Animal companion for Wis to AC, Favored Enemy, and the other benefits, since animal forms can't compete with the monster races everyone is playing in. Assume enemies will be fairly optimized themselves, though there are certain houserules in effect that prevent casters from running as rampant as they might normally. The general idea is Wis/Con to AC, outsider goodies, and full Druid casting, of course. I'll check out Blighter.

We have a way of reducing the LA...significantly.

17
Gaming Advice / Re: *deep breath*
« on: July 07, 2012, 11:04:39 AM »
Always chaotic evil does not mean literally always, just an overwhelming majority ("often" = 40%, "usually" = 60%, "always" = 90%). ]A creature who's literally made of chaos and evil can be Lawful Good; being one step away from the usual alignment is by no means weird. And individuals who stray from that alignment are more likely to become adventurers.

I know this is odd, but I have to stick strictly to the alignment of the race. But I'm hoping their's a variant of druid that kets me change alignment. I guess not.

18
Gaming Advice / Re: *deep breath*
« on: July 07, 2012, 10:52:15 AM »
Spend a week around an Emissary of Barachiel and fail your saves (which you will).  Then you'll be CN.

It's an arena game. I need a strictly mechanical method for changing the restriction of druid.

Have the Emissary of Barachiel be your cohort via leadership.

It's banned. I'm sorry, I should have said most of this at the beginning.

19
Gaming Advice / Re: *deep breath*
« on: July 07, 2012, 10:39:50 AM »
Spend a week around an Emissary of Barachiel and fail your saves (which you will).  Then you'll be CN.

It's an arena game. I need a strictly mechanical method for changing the restriction of druid.

20
Gaming Advice / Re: *deep breath*
« on: July 07, 2012, 10:28:32 AM »
Hellbred may also help depending on what you are attempting.

I'm going to check the Campaign Setting book, but I'd like to know which of the books you're referring too.

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