Author Topic: Arkham Horror: Friendship Costs 2 Sanity  (Read 158182 times)

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #520 on: January 11, 2017, 09:46:34 PM »
Some questions:

Is the apple leader from Night of the Apples giant like the cover implies?

Are the pigasus generally nice?

Is teh Smooze good or bad?

Would Thorax be appropriate as an ally?

I got the index on front page fixed.  Got a bunch of new cards just about done, will wait to post once I get these too.

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #521 on: January 13, 2017, 01:19:10 PM »
Shouldn't we do the basic cards for all categories before expanding? We have Old Ones from 6 seasons, and the game is still not playable because it doesn't have items and events  :cool

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #522 on: January 13, 2017, 05:55:01 PM »
almost got the items done, just adding tehse real quick before i start te h encounters

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #523 on: January 14, 2017, 04:30:40 PM »
Need any more pictures for items?

what about magic items/tomes?

There are also two clearly cursed items in the story - what use would they be of?

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #524 on: January 14, 2017, 04:35:11 PM »
Currently the only items I have are  a whip, lasso, party cannon and poison joke, the other potential items you mentioned earlier in the thread are already available in game.  I can do tomes if there are any in the series.

What are these cursed items and what do they do?  I could make them Blight Cards.

Also, stil curious about aple leader/smooze/thorax.


Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #525 on: January 14, 2017, 05:32:53 PM »

























Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #526 on: January 14, 2017, 08:31:34 PM »
Thorax is an ally - he seems to be perpetually scared, but will act as a distraction if you need him.

Smooze... the old, 1 generation one would be an old one - I remember trying to get you to stat him. The current one is a relatively friendly, but obliviously destructive gelatinous moron, who grows from consuming treasure, and is immune to most forms of magic. He (it?) is never purposefully harmful but will try to eat interesting objects, and when grown, might accidently engulf ponies who don't get out of the way.

The cursed items (I've just remembered one more):

Alicorn amulet: a large black iron pendant with a ruby - it gives a serious boost to the wearer's magic, but affects alignment, causing growing megalomania. Can't be removed against the wearer's will.

Inspiration manifestation: a "book" made of two connected stone tablets, with a single poem inside. Whoever reads it aloud gets the item's power (basically, permanent greater creation/ polymorph any object at will) but develops a growing obsession with making things 'pretty', combined with rapidly deteriorating taste. Breaking the curse is relatively simple - someone she cares about must built up the courage to tell her to her face what mess she's making. However, the changes already in effect need to be dispelled separately, and the book seems to be able to come back elsewhere if destroyed.

Love poison: a love potion that's disturbingly easy to make - once consumed by two ponies, it causes them to fall for each other, obliviously and obsessively. The effects pass, but during that time the ponies will only care about each other, and exhibit hysterical strength if anyone tries to separate them.
« Last Edit: January 14, 2017, 08:36:01 PM by Braininthejar »

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #527 on: January 14, 2017, 08:49:16 PM »
With the items "already in game", wouldn't they need updated artwork to match the set?

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #528 on: January 14, 2017, 11:55:09 PM »
We don't have to, it would be impossible to redo every item.  I'll make Smooze an Love poison events.  the other 2 items ill have to figure out.

Is the leader of the killer apples a giant aple?

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #529 on: January 15, 2017, 04:26:45 AM »
Dunno, haven't read the comic

Impossible? what do you mean?

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #530 on: January 15, 2017, 06:25:04 PM »
There's no way we'd find pics from the show for most of the common items let alone the unique items.

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #531 on: January 15, 2017, 06:37:16 PM »
wasn't ponyfying the game the challenge you originally got?

what is the list of the items? if they can't be found, perhaps they can at least be replaced with equivalents.

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #532 on: January 15, 2017, 10:34:32 PM »
http://www.arkhamhorrorwiki.com/Item  lists of the various items.

Adding pony's to the game was the challenge.  Sort of like if MLP and cthulhu occupied the same verse.  If you want a survivable chance, you need a lot of the original games items.

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #533 on: January 17, 2017, 05:59:03 PM »
Let's see what I can find...

genealogy research:
(click to show/hide)


Some miscalleanous ones that might be useful: (for example, cake might be 'food', or it might replace whiskey)

(click to show/hide)
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Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #534 on: January 17, 2017, 06:11:08 PM »
(click to show/hide)
(click to show/hide)
(click to show/hide)

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #535 on: January 17, 2017, 07:44:50 PM »
whats the dog statue?

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #536 on: January 18, 2017, 03:28:17 AM »
The sapphire stone - one of the legendary treasures Daring Do was looking for. From the context definitely magical, though we conveniently never learn what it actually does.

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #537 on: January 18, 2017, 07:40:49 PM »
I'm gonna start thinking up locations.  We'll start with Appleloosa.   Is there anyone that can be expected to be encountered there that isn't mentioned here: http://mlp.wikia.com/wiki/Appleloosa

Offline Braininthejar

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #538 on: January 19, 2017, 07:41:38 AM »
Wait... we have Applleloosa? I thought the map only covered Ponyville.

Offline bhu

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Re: Arkham Horror: Friendship Costs 2 Sanity
« Reply #539 on: January 19, 2017, 05:49:44 PM »
My bad I was looking at the wrong locations list.  We'll start here:


Out of town ( North West)
* Dragon Mountain (unstable)
* Froggy Bottom Bog (unstable)
* River Dam


Which potential allies or bad guys live here or would be commonly encountered there?
« Last Edit: January 19, 2017, 05:58:52 PM by bhu »