Author Topic: Fun finds thread V3.0  (Read 342647 times)

Offline ariasderros

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Re: Fun finds thread V3.0
« Reply #440 on: February 01, 2013, 05:40:13 PM »
I wonder if you can put Battlewine into an Alchemical Tooth.
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Offline SorO_Lost

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Re: Fun finds thread V3.0
« Reply #441 on: February 01, 2013, 06:56:33 PM »
Note, however, that it would take one UMD check with a Wand of Lesser Restoration (1st level spell per Paladin) to un-fatigue you

one hour of rest  (unless the language is like that of the Barbarian's rage, which I doubt).  Jhuild (UE) does something similar, but the effect lasts for an hour, and is only ....+2 Str?

Lords of Darkness also has a version of Jhuild that is different from the Rashemi drink, and does something similar, but different.
fify.

Also I am pretty sure UE's Jhuild (pg 137) is an updated form of the Drug as well. One is noted as a Drug with no Addiction/Overdose, the other is noted to be an alcohol which is closer to poison. Both immediately deal 1 Wisdom Damage upon drinking it as well.

UE's updated version then gives a +2 untyped bonus to Str one minute after drinking it. 2 hours later you lose this and suffer an untyped -2 penalty to Attacks/Saves/Skills for 12 hours and need to make a Fort Save (DC20) or pass out for 3d4 hours. On the one hand it sucks, and the other it's not a magical item so drink up and abuse the Str gain to an ungodly hell.

LoD's is much more clear cut and follows the model set forth by the BoVD. It grants the named and unstacking +2 Alchemical bonus to Str for 1d3 hours and you auto fail Saves against Intimidate.

I wonder if you can put Battlewine into an Alchemical Tooth.
I think it falls to a DM's call more than proof in rules.

But Alchemical Tooths hold Alchemical Capsules and Poisons. Surely it can hold a drug in liquid form as well.
« Last Edit: February 01, 2013, 07:01:35 PM by SorO_Lost »

Offline sirpercival

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Re: Fun finds thread V3.0
« Reply #442 on: February 01, 2013, 07:02:32 PM »
Actually all it takes is an Invigorating Cure Minor.
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Offline bruceleeroy

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Re: Fun finds thread V3.0
« Reply #443 on: February 02, 2013, 12:52:46 AM »
Or Goodale (Dragon Magazine 334) which removes normal (non-magical) fatigue. another 50gp.
Normally, I would be reading this, open the reply box, decide what I had to say didn't need said, and close out. But this is just too ridiculous.



Offline McPoyo

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Re: Fun finds thread V3.0
« Reply #444 on: February 02, 2013, 08:54:19 AM »
Or Goodale (Dragon Magazine 334) which removes normal (non-magical) fatigue. another 50gp.
Why are they incapable of coming up with good names?

Offline brujon

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Re: Fun finds thread V3.0
« Reply #445 on: February 02, 2013, 09:23:44 AM »
Or Goodale (Dragon Magazine 334) which removes normal (non-magical) fatigue. another 50gp.
Why are they incapable of coming up with good names?

What would've you named it? I think Goodale as as good as anything else, really...
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Offline Garryl

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Re: Fun finds thread V3.0
« Reply #446 on: February 02, 2013, 01:45:20 PM »
I never noticed this before. Binding an item to a chakra gives you a bonus of some sort, and it always stacks with the bonus from the Open Chakra feats, even if it's of the same type! (MoI, p. 108)

Now, all the bonuses from the open chakra feats are piddling little +1 insight bonuses to a save or skill check, but Arms (lesser) is +2 insight to grapple checks. You can also get a +2 insight bonus to grapple checks from binding Gloves of Ogre Power to your hands. So, if you're going to be a Totemist grapple monster, this is a way to eke out a little extra bonus.

Offline linklord231

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Re: Fun finds thread V3.0
« Reply #447 on: February 02, 2013, 04:09:46 PM »
I never noticed this before. Binding an item to a chakra gives you a bonus of some sort, and it always stacks with the bonus from the Open Chakra feats, even if it's of the same type! (MoI, p. 108)

Now, all the bonuses from the open chakra feats are piddling little +1 insight bonuses to a save or skill check, but Arms (lesser) is +2 insight to grapple checks. You can also get a +2 insight bonus to grapple checks from binding Gloves of Ogre Power to your hands. So, if you're going to be a Totemist grapple monster, this is a way to eke out a little extra bonus.

Assuming you had an extra soul bind, and you didn't have a soulmeld arleady bound to Arms (such as Kraken Arms, maybe?).  Seems like it would only be useful for someone with no ability to shape soulmelds, but had Open Lesser Chakra cast on him. 
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Offline McPoyo

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Re: Fun finds thread V3.0
« Reply #448 on: February 02, 2013, 04:21:31 PM »
Combine it with Split Chakra for both soulmeld and item binding bonuses..

Offline Garryl

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Re: Fun finds thread V3.0
« Reply #449 on: February 02, 2013, 04:23:50 PM »
The feat gives +2 and the arms bind availability (for Krakern Mantle), and the +2 from gloves is on hands, so there's no conflict there.

Mostly, though, I just find it interesting that there are insight bonuses that can stack with each other, even though they're mostly crap.

Offline linklord231

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Re: Fun finds thread V3.0
« Reply #450 on: February 02, 2013, 05:47:37 PM »
Scratch that, I picked a bad example.  Girallon Arms gives +2 to grapple per essentia, and doesn't need to be bound for that.  You could shape Girallon to Arms, bind some magic bracers to Arms for the +2 grapple, then bind your Gauntlets of Ogre Strength to hands for another +2.  You'd be using 2 of your daily binds to get a +4 to grapple, but maybe it's worth it.  If you can't find a Hands soulmeld that gives bonuses to grapple, and if you don't have anything better to do with 2 chakra binds.
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Offline Garryl

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Re: Fun finds thread V3.0
« Reply #451 on: February 02, 2013, 05:59:19 PM »
Just 1 bind, not 2. You don't need to bind anything to the arms chakra to get the +2 benefit from the feat. You do, however, have to spend a feat for that extra +2. In practice, I don't think it will ever work out efficiently, as even once you can get the feat (ECL 12) FoM is coming up and there are probably better options than +2 for a feat.

Offline linklord231

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Re: Fun finds thread V3.0
« Reply #452 on: February 03, 2013, 12:28:39 AM »
What feat? 

Oh never mind.  I read your original post wrong; I thought you meant binding a magic item to the Arms chakra gave you a +2 to grapple checks, and then binding the Gauntlets to your hands on top of that for another +2.  I forgot Open Lesser Chakra (Arms)(the feat, not the spell) gave you a bonus to grapple checks.  Which is apparently what you were pointing out in the first place...

So a non-meldshaper who wanted to get better at grappling could get himself a Wand of Open Lesser Chakra (Hands) and bind his Gauntlets there, take the Open Lesser Chakra (Arms) feat, and maybe take Shape Soulmeld (Girallon Arms).  He'd have no essentia to put in it, so it'd only give the initial +2 and Rend (from the bind), but whatever.  Total = +6 grapple, cost 2 feats and a 4th level wand (or 3 feats)

If you were a Totemist, and you used the reading of Open Chakra that lets you break the daily limit of Binds (because that's the only way this feat would be useful for you), you could bind your Gauntlets to Hands, bind Girallon to Totem, and Open Lesser Chakra for +2 to grapple.  Total = +4 + 2x(1+essentia), cost 1 feat and however much essentia you felt like investing.

So basically, it comes down to 1-3 feats (depending on if you're already a meldshaper or not) that each give +2 to grapple.  Expanded Soulmeld Capacity would work too if you had the essentia available. 



And yes, having named bonuses of the same type explicitly stack is definitely an interesting quirk, which I now realize is what you were trying to point out from the beginning. 
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Offline Amechra

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Re: Fun finds thread V3.0
« Reply #453 on: February 03, 2013, 02:18:53 AM »
This one is less something strong, and something that sounds like a whole lot of fun:

The Scorpion Wraith is a kinda eh class at the best of times; however, it has one feature that makes it amazing amounts of fun.

Namely, the fourth level of the PrC has an ability called Sculpt Shadow.

It lets you, instead of using Darkness on a touched object, instead form 8 5ft squares of darkness with each use, which must start with one adjacent to you, and which must be adjacent to at least one other square of darkness.

This synergizes amazingly with a level dip in Warlock (Darkness at-will) and the feats Darkstalker, Instinctive Darkness (you can use your Darkness SLA as an Immediate action), and Blend into Shadows (Hide in Plain Sight, except you're limited to doing it within 10ft of specifically magical darkness/shadows.)

In other words, you can be running/flying around in "tunnels" of shadowy illumination. That last at least 10 minutes. Remember that hiding is a free action.
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Offline 123456789blaaa

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Re: Fun finds thread V3.0
« Reply #454 on: February 03, 2013, 09:40:59 AM »
This one is less something strong, and something that sounds like a whole lot of fun:

The Scorpion Wraith is a kinda eh class at the best of times; however, it has one feature that makes it amazing amounts of fun.

Namely, the fourth level of the PrC has an ability called Sculpt Shadow.

It lets you, instead of using Darkness on a touched object, instead form 8 5ft squares of darkness with each use, which must start with one adjacent to you, and which must be adjacent to at least one other square of darkness.

This synergizes amazingly with a level dip in Warlock (Darkness at-will) and the feats Darkstalker, Instinctive Darkness (you can use your Darkness SLA as an Immediate action), and Blend into Shadows (Hide in Plain Sight, except you're limited to doing it within 10ft of specifically magical darkness/shadows.)

In other words, you can be running/flying around in "tunnels" of shadowy illumination. That last at least 10 minutes. Remember that hiding is a free action.

Dipping warlock makes the Darkness ability from Scorpion Wraith basically useless though. Sure it's more powerfull to just dip warlock but...eh it just seems so inelegant.
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Offline ZhonLord

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Re: Fun finds thread V3.0
« Reply #455 on: February 03, 2013, 10:13:51 AM »
As if Ruby Knight "Win"-dicator wasn't powerful enough, picture it (or any character with Combat Reflexes) with this little number out of a book called Ultimate Feats (page 39):


Quote
Deflect Attack (General)
Prereq: Str 13+, Int 13+, Improved Sunder, Combat Expertise

Benefit: When you are fighting defensively, your opponent provokes an attack of opportunity just before attacking you.  Since you are fighting defensively, your attack of opportunity has a -4 penalty to attack.

If the opponent attacks you with a weapon, your attack of opportunity can only be used as a Sunder attack against the weapon used to attack you.  If the opponent attacks you with an unarmed attack or natural weapon, you attack the unarmed attack or natural weapon, effectively making an attack of opportunity against your opponent.

If your attack actually deals damage to the opponent's weapon (or opponent, in the case of an unarmed strike or natural weapon), subtract the damage dealt to the weapon or opponent from the damage you would sustain from their attack.  In this way, it is possible to negate the damage from an opponent's attack.

Special: If you are attacking unarmed and you wish to use Deflect Attack, its prerequisites increase to Str 13+, Dex 15+, Int 13+, Power Attack, Improved Sunder, Combat Expertise, Improved Unarmed Strike, Eagle Claw Attack, base attack bonus 2+.  This simply adds Eagle Claw Attack, necessary for unarmed Sunder attacks, and its prerequisites to this feat.

Full attack = lose weapon.  Ouch.

Offline Quillwraith

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Re: Fun finds thread V3.0
« Reply #456 on: February 03, 2013, 10:46:11 AM »
As if Ruby Knight "Win"-dicator wasn't powerful enough, picture it (or any character with Combat Reflexes) with this little number out of a book called Ultimate Feats (page 39):


Quote
Deflect Attack (General)
Prereq: Str 13+, Int 13+, Improved Sunder, Combat Expertise

Benefit: When you are fighting defensively, your opponent provokes an attack of opportunity just before attacking you.  Since you are fighting defensively, your attack of opportunity has a -4 penalty to attack.

If the opponent attacks you with a weapon, your attack of opportunity can only be used as a Sunder attack against the weapon used to attack you.  If the opponent attacks you with an unarmed attack or natural weapon, you attack the unarmed attack or natural weapon, effectively making an attack of opportunity against your opponent.

If your attack actually deals damage to the opponent's weapon (or opponent, in the case of an unarmed strike or natural weapon), subtract the damage dealt to the weapon or opponent from the damage you would sustain from their attack.  In this way, it is possible to negate the damage from an opponent's attack.

Special: If you are attacking unarmed and you wish to use Deflect Attack, its prerequisites increase to Str 13+, Dex 15+, Int 13+, Power Attack, Improved Sunder, Combat Expertise, Improved Unarmed Strike, Eagle Claw Attack, base attack bonus 2+.  This simply adds Eagle Claw Attack, necessary for unarmed Sunder attacks, and its prerequisites to this feat.

Full attack = lose weapon.  Ouch.
Aha! Been looking for a way to do this.

Offline ZhonLord

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Re: Fun finds thread V3.0
« Reply #457 on: February 03, 2013, 11:29:45 AM »
As if Ruby Knight "Win"-dicator wasn't powerful enough, picture it (or any character with Combat Reflexes) with this little number out of a book called Ultimate Feats (page 39):


Quote
Deflect Attack (General)
Prereq: Str 13+, Int 13+, Improved Sunder, Combat Expertise

Benefit: When you are fighting defensively, your opponent provokes an attack of opportunity just before attacking you.  Since you are fighting defensively, your attack of opportunity has a -4 penalty to attack.

If the opponent attacks you with a weapon, your attack of opportunity can only be used as a Sunder attack against the weapon used to attack you.  If the opponent attacks you with an unarmed attack or natural weapon, you attack the unarmed attack or natural weapon, effectively making an attack of opportunity against your opponent.

If your attack actually deals damage to the opponent's weapon (or opponent, in the case of an unarmed strike or natural weapon), subtract the damage dealt to the weapon or opponent from the damage you would sustain from their attack.  In this way, it is possible to negate the damage from an opponent's attack.

Special: If you are attacking unarmed and you wish to use Deflect Attack, its prerequisites increase to Str 13+, Dex 15+, Int 13+, Power Attack, Improved Sunder, Combat Expertise, Improved Unarmed Strike, Eagle Claw Attack, base attack bonus 2+.  This simply adds Eagle Claw Attack, necessary for unarmed Sunder attacks, and its prerequisites to this feat.

Full attack = lose weapon.  Ouch.
Aha! Been looking for a way to do this.
Just make sure you clear it with your DM.  Ultimate Feats contains a variety of both very powerful and very pathetic feats, a lot of DM's might not allow it simply because balancing against that book is rather difficult.

Offline 123456789blaaa

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Re: Fun finds thread V3.0
« Reply #458 on: February 04, 2013, 04:17:50 PM »
The Arachne Prc from Faiths and Pantheons is actually a pretty good prestige class. Like all the Faiths and Pantheons Prc's you have to blow a ton of feats and skill points to get in. Unlike most of the Prc's in that book however, the ability's you get seem to actually be worth it. You get:

A Fine spider familiar who you can see and hear out of.

Immunity to the poison of spiders and spiderlike creatures.

A paladins special mount (restricted to being a giant spider).

The ability to dominate a male drow 1/day.

The ability to create Zin-Carla for 50 xp per HD (the awesome thing about this is that Zin-Carla are undead that retain all their class features. You'll lose control if it casts a spell but it's still a pretty good ability).

You become an Outsider with the [evil] and [chaotic] subtypes.

The ability to shapechange into a yochlol, a large monstrous spider, and a cloud of noxious gas 1/day for 1 minute/caster level. 

It's probably not talked about because it's setting specific and 3.0
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Offline zook1shoe

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Re: Fun finds thread V3.0
« Reply #459 on: February 04, 2013, 04:37:53 PM »
Yeah one of the few good things in the book, though I like the info in the book
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