Author Topic: Rescue at Rivenroar (Game Thread Continued)  (Read 200893 times)

Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #720 on: December 21, 2016, 08:35:11 AM »
"Agreed. We should build two litters once outside and we should probably retrieve the Captains remains as well, covered so the boy does not view them." Shandien agrees. "Do we take the way back we came in or do we take the route we did not check out yet?"
Wisdom has two parts; having a lot to say, and not saying it.

Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #721 on: December 21, 2016, 08:39:42 AM »
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« Last Edit: December 21, 2016, 11:56:53 PM by Melblen_Cairn »
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Offline Inspectre

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #722 on: December 22, 2016, 06:42:16 AM »
Gathering up the things of interest on the wererat leader, Galadren gives the body a kick for good measure and then returns to the group.
As he went, he looked over the cover of the menacing black book - it looked like some sort of magic to him, not the sort of thing you want to read alone (or even with only one friend nearby).  Arriving back at the others, he hands the book over to Tanthalus.

"Leader had this on him, and some coin."

Galadren added, holding up the small sack of coins before slipping it in his backpack - they could split the money up later.

"I think there's one area left in this place that we haven't explored.  I'd rather not leave anyone or anything behind, especially since it seems these wererats had their own little bolthole down here to do . . . whatever it is they were up to."

Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #723 on: December 24, 2016, 08:46:44 AM »
"I have had my fill of this place and it's evils." Thespias chimes in, "Whatever still lies here undiscovered, lets just leave it alone and get out of here."

"We have cut the head off the beast here and the rest are scattered or dead. Whatever is left will not likely form into anything that can threaten Loudwater for some time to come. Plus we have all the items from the Hall as well as the prisoners to return."
Wisdom has two parts; having a lot to say, and not saying it.

Offline Nanshork

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #724 on: December 24, 2016, 11:23:10 AM »
Tanthalus accepts the book and lets the others know what he learned about the obelisk.  "The obelisk in the room of darkness needs to be destroyed, but it will attempt to destroy us if we try.  I must let the church know of this abomination."

Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #725 on: December 27, 2016, 09:57:21 AM »
"So we are settled then? Lets get these people home."
Wisdom has two parts; having a lot to say, and not saying it.

Offline Inspectre

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #726 on: December 27, 2016, 10:31:52 PM »
It was clear that his companions had had enough for this place.
Galadren didn't blame them, although the idea of leaving some evil in this place stuck in his craw.
No matter, he had larger concerns to worry about now - such as finding a way to bring two people back from the dead.

"As you wish.  lead on."

Offline Nanshork

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #727 on: December 27, 2016, 10:48:25 PM »
"If there is any evil left in this place that we can bring to the light, it is our duty to do so," Tanthalus says as it looks as if they are about to leave.  "There are innocents in the area, we must ensure their safety."

Offline Inspectre

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #728 on: December 28, 2016, 06:37:27 AM »
"I agree.  Dunor, do you have any thoughts on whether we finish the job or leave?"

(If you don't want to run another encounter after just getting done with this ridiculous year-long one Melblen, feel free to just handwave the last room, either making it empty or just saying we kill whatever's in there so we can move on.)

Offline VennDygrem

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #729 on: December 29, 2016, 11:47:43 PM »
Dunor stands silently for a moment. He contemplates his blood-stained weapon, already showing signs of strain due to its aggregate, ramshackle nature. It could probably do with some repairs, if not an outright replacement, and more fighting will just damage it further.

 Then he looks down at Sertranian, the man's body too-light and limp in his arms. For a moment, a vision haunts him as the elder historian grabs at the warrior and pleads with him, asking why he couldn't have been saved. Dunor shakes the delusion from his mind, breathing deeply in, then out to focus himself.

"I am ready to be done with this place... but until we are sure that it is clear of this plague, this place is not done with us. Let's make sure those townsfolk we rescued have nothing more to fear, so they can truly be safe."

Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #730 on: January 04, 2017, 08:37:57 AM »
Alright then, lets finish rooting out this places evils then. Shandien relents as he hefts his sword for a better grip and heads through the door to the room beyond. Theo nods and gives a resigned sigh but scoops up his sunrod and follows but allows other bigger folk past him to take up the lead to the door south of the room where the Demon was kept.

Upon opening the door, a hallway is revealed and proceeds about fifty feet before bending to your left. The hallway has large cracks running through the walls, floor, and ceiling and does not look entirely safe.

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« Last Edit: January 04, 2017, 08:50:37 AM by Melblen_Cairn »
Wisdom has two parts; having a lot to say, and not saying it.


Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #732 on: January 04, 2017, 01:24:52 PM »
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Wisdom has two parts; having a lot to say, and not saying it.

Offline bhu

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #733 on: January 04, 2017, 05:52:38 PM »
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Offline VennDygrem

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #734 on: January 04, 2017, 09:42:38 PM »
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Offline Inspectre

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #735 on: January 05, 2017, 07:05:12 PM »
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Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #736 on: January 07, 2017, 08:44:29 AM »

Shandien followed be Theo begin to walk through the door.
Wisdom has two parts; having a lot to say, and not saying it.

Offline Melblen_Cairn

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #737 on: January 10, 2017, 08:33:48 AM »
Shandien turns to the group and says "It doesn't seem that bad lets keep......" Theo steps over a crack and the tunnel rumbles pieces of the wall and ceiling collapse in and fall the length of the hallway. A billowing cloud of dust bursts out of the doorway and envelopes the group.

When the dust settles a bit and you can see again the doorway mostly blocked by rubble.

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Wisdom has two parts; having a lot to say, and not saying it.

Offline Inspectre

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #738 on: January 11, 2017, 07:43:36 AM »
"Shandien!  Are you alright!?"

Galadren shouts as the dust cloud bursts through the hallway.  As it settles once more, his two friends seem to be alright, if a little bruised, but the hallway is largely blocked by rubble.

"Well then . . . shall we try the other hallway leading into this area from the other side?"

Galadren remarks, slapping the dust off of his clothes.

(I believe there were two hallways leading into this area?  One from the wererat/demon room, and one from the side near a pool of water?)

Offline Nanshork

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Re: Rescue at Rivenroar (Game Thread Continued)
« Reply #739 on: January 11, 2017, 10:32:12 AM »
Tanthalus checks over his companions, making sure that they're okay before allowed everyone to move on.